Merchant Archive
Thread: Abandoned vendor question ANSWERED
I just want to add my voice in agreement here. This is a horrible decision. Would a rifleman lose his rifle if he didn't game for two weeks? Would a city disappear if a politician didn't log in for two weeks? Will dancers lose their skills if they go a while without dancing?
If you don't touch something in your inventory for two weeks, will it vanish?
Then why penalize us so unreasonably?
As it is, the LONGEST a vendor can exist without being untouched is sixty days. Thirty until all current stock expires, another thirty until it is deleted from the stockroom. At that point, the vendor is game for deletion.
But as long as it has stock on it--visible or in the stockroom--it should not be deleted. Period.
A good blow to the head for any Merchant actually trying to use 12 vendors. Good luck keeping stock on 12 vendors that will not experience some lul in sales.
I'm curious why some of my vendors haven't gotten deleted though. I have some in a side room labeled XPA/XPB and they're still up with no items. My main vendors in the house get hit constantly though. Is there some proximity rule?
Marzuk147 wrote:
If I have to, Ill put things up for 1cr on my vendor, and buy one with my other character occasionally, but as another player said, I really dont want to have to spend time playing headgames with the devs.
Thanks for the suggestion. This is what I just did on all my vendors with my husband's character which is on a seperate account. I sold a cheap component (metal fastener) to all my vendors for 1 credit, logged him in, and bought them all.
There is also something of note here:
Less than a week ago I got an email saying my "clerk" vendor (the only vendor in my shop without anything but a 9999999 backpack on him as he is used for ad-barking and not sales, because ad barking turns the vendors to face the wall sometimes, so I just use him for that) and so I "withdraw sale" on him, relisted it, and this DID NOT COUNT TOWARDS HIM BEING UN-ABANDONED because lo and behold, couple days later, got the email again.
So, I think we have to "sell item" to vendor from INVENTORY NOT STOCKROOM. And we have to get someone to buy an item as well. If you are on Tatooine, Eclipse and need someone to buy 1cr items off your vendors send me a tell/email. And I will help you.
Message Edited by GonkSevenT3 on 09-20-2004 09:57 AM
Malitevv wrote:
so now we know.
this is unacceptable, unfair, and excessively harsh. it is also, in my opinion, wrong for them to have worked with the community on these vendor changes and to hide the fact that this policy was going in from us during that discussion.
this policy has a far greater impact on the profession than the number of vendors we are allowed and the number of items we are allowed to list. and in my opinion they had to know this.
and for this reason, I feel that I have been intentionally deceived by the developers on this issue.
I don't think we have been deceived, and I suspect the reason this was never bought up is that it was a last minute decision to fix the loophole that several poachers were boasting of. Thatthey would be able to grind their business skills once every month in order to re-list all their items and then drop them again.
It may be ill conceived, but I believe it is there as an attempt to solve a legitimate problem.
That said if you do not get a sale from a vendor in two weeks, you really need to do something about your business strategy.
lisasdarren wrote:
Malitevv wrote:so now we know.this is unacceptable, unfair, and excessively harsh. it is also, in my opinion, wrong for them to have worked with the community on these vendor changes and to hide the fact that this policy was going in from us during that discussion.this policy has a far greater impact on the profession than the number of vendors we are allowed and the number of items we are allowed to list. and in my opinion they had to know this.and for this reason, I feel that I have been intentionally deceived by the developers on this issue.I don't think we have been deceived, and I suspect the reason this was never bought up is that it was a last minute decision to fix the loophole that several poachers were boasting of. Thatthey would be able to grind their business skills once every month in order to re-list all their items and then drop them again.
It may be ill conceived, but I believe it is there as an attempt to solve a legitimate problem.
That said if you do not get a sale from a vendor in two weeks, you really need to do something about your business strategy.
Yea its a fairly transparent attempt to prevent storage but its going to hurt innocent merchants who have a slow month and cause a lot of grief with a questionable game mechanic. I don't support this and I hope to get it changed.
DocSavag wrote:
Yea its a fairly transparent attempt to prevent storage but its going to hurt innocent merchants who have a slow month and cause a lot of grief with a questionable game mechanic. I don't support this and I hope to get it changed.
<----- Agree with that!
Malitevv wrote:
I think the majority of us are in agreement on this: a vendor for which the player has the skills, for which the maintenance is paid, and which is not empty, should never be in danger of deletion, because there is a lull in sales of because the merchant wants to take a RL vacation.