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Thread: Tie's have no hyperdrive

Metroid
Wed May 19, 2004 3:01 pm
#105






Ka-oan wrote:





JanGaarni wrote:

Then I won't be flying TIE Fighters then, I'll fly something else, like the TIE Advanced or the TIE Defender.







Exactly. Why the big stink over the wimpy little TIE fighter? Anyone who's ever played a StarWars game outside of SW:G knows to avoid those things.




Because, people like to complain about anything they can. I'm sorry, but there are allot more things in the JTL VIDEOS that you could complain about breaking continuity. For example, am I the only person who noticed the blasters on fighters fire all at once? They don't chain.


TIE fighters having Hyperdrive is NOT out of continuity. Even in the BOOKS there are STANDARD TIE FIGHTERS that have hyperdrive- the only reason they ALL don't, is because they don't NEED it. They dock with carriers and star destroyers, hense there's no reason to spend the resources on hyperdrives for the entire fleet. PRIVATE Tie fighters would undoubtably have Hyperdrive. You can't argue this- which is the reason all you freaks dodge it.


Wait until you play the freaking beta before you whine about something so meaningless.. it doesn't even really break continuity- your just hard asses.




(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

JanGaarni
Wed May 19, 2004 3:13 pm
#106






Metroid wrote:



Because, people like to complain about anything they can. I'm sorry, but there are allot more things in the JTL VIDEOS that you could complain about breaking continuity. For example, am I the only person who noticed the blasters on fighters fire all at once? They don't chain.







What's wrong about that? You can configure the laser fire to fire either individually, linked, or 2 and 2 of you have 4 cannons. Nothing wrong about that.



_____________________________________________
Jan Gaarni!
Cori Celesti, Denendre Valley!
Corellia, Starsider!
Commander of the Militia and -A-ffiliates Security Force!
Co-Leader of the -A-ffiliates!
- What we do in life, echoes in eternity!
Metroid
Wed May 19, 2004 3:17 pm
#107






JanGaarni wrote:





Metroid wrote:



Because, people like to complain about anything they can. I'm sorry, but there are allot more things in the JTL VIDEOS that you could complain about breaking continuity. For example, am I the only person who noticed the blasters on fighters fire all at once? They don't chain.







What's wrong about that? You can configure the laser fire to fire either individually, linked, or 2 and 2 of you have 4 cannons. Nothing wrong about that.




Where did you see you can configure the firing?
Every E3 impression I've read said the only thing you can do is fire all 4 at once. That's what I'm talking about.




(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

OHMSS225
Wed May 19, 2004 3:32 pm
#108

When I was talking about the added weight on TIEs, I wasn't referring to them being used in space. They were also used in atmospheric assaults, which the devs said they will one day add.



-= Ahriman BreViary =-
EnterTheWookie
Wed May 19, 2004 3:33 pm
#109



You guys wanted it, so here it is!


Behold, the TIE fighter (origonal) with a hyperdrive!!



http://galactic-voyage.com/Dark%20Side-Starfighters-Tie%20Lone%20Scout.htm





[__/_\_|_|_=[:::::::::::::::::::::::::::::::::::::
-=Nikato'Hattori=-
-=
Adorable Rebel=-

-=Aspiring Force User=-
-=Flashin His Grin On Starstider=-

:::::::::::::::::::::::::::::::::::::::]=_|_|_/_\__]
OHMSS225
Wed May 19, 2004 3:36 pm
#110






EnterTheWookie wrote:



You guys wanted it, so here it is!


Behold, the TIE fighter (origonal) with a hyperdrive!!



http://galactic-voyage.com/Dark%20Side-Starfighters-Tie%20Lone%20Scout.htm








Maybe you haven't seen the movies or played any other SW games, but that's not a standard TIE. That's a TIE Scout, which we have stated in this thread was hyperdrive capable.



-= Ahriman BreViary =-
Metroid
Wed May 19, 2004 3:38 pm
#111






OHMSS225 wrote:

When I was talking about the added weight on TIEs, I wasn't referring to them being used in space. They were also used in atmospheric assaults, which the devs said they will one day add.






This is your entire problem. Here, I'll step you through it, ok?


You say a TIE fighters engines/hull couldn't support a hyperdrive. This is based on your VAST expertise on space flight, obviously.

But, at the same time, the Starwars universe itself totally defies all we know about logical flight. TIE fighters should not be able to fly in an atmosphere.

We accept that they can, because its part of Starwars. Logically, by this ACCEPTANCE of continuity, you could also accept that its possible for a TIE to support anything, even a DEATHSTAR LASER!


Please, try to understand. Your arguement for TIE's to not have hyperdrive makes LESS sense then TIE's HAVING hyperdrive.



(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

EnterTheWookie
Wed May 19, 2004 3:40 pm
#112






OHMSS225 wrote:





EnterTheWookie wrote:



You guys wanted it, so here it is!


Behold, the TIE fighter (origonal) with a hyperdrive!!



http://galactic-voyage.com/Dark%20Side-Starfighters-Tie%20Lone%20Scout.htm








Maybe you haven't seen the movies or played any other SW games, but that's not a standard TIE. That's a TIE Scout, which we have stated in this thread was hyperdrive capable.




For your info, yes i have seen the movies and played the games.


Now to the point. TIE's are to small to have hyperdrives in them, they would have to "Attacth" it like they do for the jedi star fighter in the movies. That right there would be what a TIE would look like if they slaped a hyperdrive moduel onto it.


TIE's are short distance fighters, not deep space like x-wings or y-wings. I really like the ship carrier idea with having 1 non attackable air craft carrier (imperial) in each sector that a tie fighter would have to go to to hyperspace to a new sector.



[__/_\_|_|_=[:::::::::::::::::::::::::::::::::::::
-=Nikato'Hattori=-
-=
Adorable Rebel=-

-=Aspiring Force User=-
-=Flashin His Grin On Starstider=-

:::::::::::::::::::::::::::::::::::::::]=_|_|_/_\__]
OHMSS225
Wed May 19, 2004 3:46 pm
#113






Metroid wrote:





OHMSS225 wrote:

When I was talking about the added weight on TIEs, I wasn't referring to them being used in space. They were also used in atmospheric assaults, which the devs said they will one day add.






This is your entire problem. Here, I'll step you through it, ok?


You say a TIE fighters engines/hull couldn't support a hyperdrive. This is based on your VAST expertise on space flight, obviously.

But, at the same time, the Starwars universe itself totally defies all we know about logical flight. TIE fighters should not be able to fly in an atmosphere.

We accept that they can, because its part of Starwars. Logically, by this ACCEPTANCE of continuity, you could also accept that its possible for a TIE to support anything, even a DEATHSTAR LASER!


Please, try to understand. Your arguement for TIE's to not have hyperdrive makes LESS sense then TIE's HAVING hyperdrive.







We're doing this based on Star Wars science, which is extensively covered and which I have read a lot of.


Why do you keep posting? You've offered no proof, no decent arguement, and you've been disproven many times. I think we've all figured out you're not an astrophysicist.




-= Ahriman BreViary =-
Metroid
Wed May 19, 2004 3:47 pm
#114






EnterTheWookie wrote:





Metroid wrote:





OHMSS225 wrote:

When I was talking about the added weight on TIEs, I wasn't referring to them being used in space. They were also used in atmospheric assaults, which the devs said they will one day add.






This is your entire problem. Here, I'll step you through it, ok?


You say a TIE fighters engines/hull couldn't support a hyperdrive. This is based on your VAST expertise on space flight, obviously.

But, at the same time, the Starwars universe itself totally defies all we know about logical flight. TIE fighters should not be able to fly in an atmosphere.

We accept that they can, because its part of Starwars. Logically, by this ACCEPTANCE of continuity, you could also accept that its possible for a TIE to support anything, even a DEATHSTAR LASER!


Please, try to understand. Your arguement for TIE's to not have hyperdrive makes LESS sense then TIE's HAVING hyperdrive.






Actually your post didnt make sense at the end. In star wars anything can happen, to an extent. The energy required to even use a death star laser is enormous. The only non deathstar craft able to use one was the Eclips, a super super black star destroyer, and even then the laser wasnt as powerful as the death star. I dont think people would accept a TIE fighter flying around with a deathstar superlaser on its nose, could u imagin the turning ratio of a fighter like that? lol




lol yeah but, my point is.. no one here has any idea what the energy usage of a hyperdrive is. Everyones just making the assumptiona TIE couldn't support it, which is completely baseless. There are innumerable reasons for the empire to NOT put a hyperdrive on TIE fighters, beyond "energy consumption". Why are any of those reasons, any less believable then "THEY CANT HAVE THEM! NO!!" ?? It just doesn't make sense.


Theoretically a TIE fighter could have the deathstar superlaser, it doesn't because we can think with reason and logic. The people this thread complaining about TIE's having hyperdrive threw logic & reason out the window a long time ago.





(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

WillburWright
Wed May 19, 2004 3:49 pm
#115






WillburWright wrote:





Metroid wrote:





OHMSS225 wrote:

And care to explain the flaws in my physics, professor?






Your arguing things like structural integrity and weight effect by adding these components, but your totally ignoring falsehoods placed on the series by the movies themselvse.


For example: The TIE fighter is not aerodynamic. By any flight standards, this thing couldnt' even stay in the air.


The ketch is, Starwars engines work on repulsor technology (ION drives are another form of it, too). Basically antigravity, without the anti, it pushes away rather then 'negating'.


Using this type of a technology, you could make ANYTHING fly. As I said earlier, you could strap an engine to a brick and it would fly. Your arguing the hull of the ship couldn't withstand the Hyperspace- why? Do you have ANYTHING from the Starwars series, or even the EU, that shows what kind of impact hyperspace even has on a ships hull?


AND you had the odacity to say a LIFE SUPPORT system would be needed... COME ON.


A) Yourassuming the helmets TIE pilots wear aren't self contained life support systems.


B) Your also assuming the TIE's themselves lack life support. Where do you get this information from? Please, feel free to share.


Realisticly, a starship can be anything. You could take a trash can and turn it into a starship. The ketch is, there are innumerable issues that aren't even reflected. What about space debree? Micro asteroids?


This is a GAME. It's supposed to be FUN. By saying, "NO! Imperial players MUST do xxxx because the MOVIES say standard TIE doesn't have hyperdrive!" is just plain lack of common sense. Your insisting on changing game mechanics because of a continuity issue. CONTINUITY. There's NO OTHER REASON to want TIE's to have to do something crazy just to travel. NONE. All other solutions to this problem unbalance teh game even worse. Someone went as far as to say let's add STAR DESTROYERS in every sector that TIE"s have to dock with- yeah THAT makes sense. Then we'll have nonstop flood of Rebels complaining about star destroyers opening fire on them everytime they jump into a sector.







I say let the whiners whine.





TIEs should not have a hyperdrive. Simply put, their power source sannot handle the strain of a hyperdrive unit. TIEs are not built th go into hyperspace.


What we all need to do INSTEAD of whining is to come up with a viable alternative to TIEs having hyperdrives.


A squadron of X-Wings jumps into a system for a hit-and-run raid. That is what the Rebels do. The Imperials play defense-offence, while the Rebelsgurella tactics.




Plus, a TIE coming out of hyperspace is JUST PLAIN SILLY!!!









At least I got some five-stars, but did anybody care to think about the Issue?




I think that TIEs could radio for a carrier that could be in system in one minute around the Corellian (Corellia and Talus) and Nabooian (Nabo and Rori), and 3 min on Tatooine, and five minutes to the rest of the adventure worlds.



Rebel ships are expensive, very durable, and limited in quantity. Rebels use hit and fade tactics. The Rebels should have the "hyperspace-advantage".



Example: Rebels attack an Imperial Station over Naboo. NPC TIES fly out of the hangar, and all Imperial Fighter Pilots are radio'd in about the situation. They get the option to call in a carrier to board and pursue the fleeing Rebel craft. The Rebels escape into hyperspace and the TIEs are boarding their carrier. The Rebels then emerge outside of Lok. As they are plotting another course, the carrier catches up with them. A battle may insue, or the Rebels flee while calculating jumps. (TIE Interceptors might intercept the Rebels.


JanGaarni
Wed May 19, 2004 3:49 pm
#116








EnterTheWookie wrote:




Actually your post didnt make sense at the end. In star wars anything can happen, to an extent. The energy required to even use a death star laser is enormous. The only non deathstar craft able to use one was the Eclips, a super super black star destroyer, and even then the laser wasnt as powerful as the death star. I dont think people would accept a TIE fighter flying around with a deathstar superlaser on its nose, could u imagin the turning ratio of a fighter like that? lol





Actually, the Eclipse class is only just a tad shorter than the Executor class.


And the Death Star laser it had on it was a mini sized one, scaled down to fit into the hull of the ship.



_____________________________________________
Jan Gaarni!
Cori Celesti, Denendre Valley!
Corellia, Starsider!
Commander of the Militia and -A-ffiliates Security Force!
Co-Leader of the -A-ffiliates!
- What we do in life, echoes in eternity!
Metroid
Wed May 19, 2004 3:50 pm
#117






OHMSS225 wrote:





Metroid wrote:





OHMSS225 wrote:

When I was talking about the added weight on TIEs, I wasn't referring to them being used in space. They were also used in atmospheric assaults, which the devs said they will one day add.






This is your entire problem. Here, I'll step you through it, ok?


You say a TIE fighters engines/hull couldn't support a hyperdrive. This is based on your VAST expertise on space flight, obviously.

But, at the same time, the Starwars universe itself totally defies all we know about logical flight. TIE fighters should not be able to fly in an atmosphere.

We accept that they can, because its part of Starwars. Logically, by this ACCEPTANCE of continuity, you could also accept that its possible for a TIE to support anything, even a DEATHSTAR LASER!


Please, try to understand. Your arguement for TIE's to not have hyperdrive makes LESS sense then TIE's HAVING hyperdrive.







We're doing this based on Star Wars science, which is extensively covered and which I have read a lot of.


Why do you keep posting? You've offered no proof, no decent arguement, and you've been disproven many times. I think we've all figured out you're not an astrophysicist.







You haven't proven jack squat, this post you just made is an example of it. Your failing completely and everyone can SEE it. I keep posting because it's beyond me how you can continue to support your "theories" without using ANY logic whatsoever.


Please, feel free to provide ANY evidence that a TIE fighter couldn't support the power usage of a hyperdrive, after being modified. FEEL FREE. We're waiting!



(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
- Zorlon Starwind - Leader of Imperial Special Tactics Strike Force Darkfalls -
~ Master Shipwright ~
"NOOOOOOOOOOOoooooooooooooooooooooooooo" - VADER

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