Jump To Lightspeed Archive
Thread: Space PvP needs more help
Slarus wrote:
Looking at PS it is a combat simulator game and not much else, all you do is fight. The only reason you can call it an MMO is that it is multiplayer over a network, but it is no where close to SWG or any other MMO that the term actually comes from. MMO is short for MMORPG or Massive Multiplayer Online Rolplaying Game, not a flight sim.
Well, this reply is obviously a few days too late, but you are quite wrong. The reason you can call PS a MMO is because that is just what it is: A Massive Multiplayer Online game. MMO is just a part of any MMOXXX abreviation out there. MMO does not equal a roleplaying game, however MMORPG does.
This is all pretty pointless in this discussion, however.
Well, this reply is obviously a few days too late, but you are quite wrong. The reason you can call PS a MMO is because that is just what it is: A Massive Multiplayer Online game. MMO is just a part of any MMOXXX abreviation out there. MMO does not equal a roleplaying game, however MMORPG does.
This is all pretty pointless in this discussion, however.
For being pointless you seem adamant on continuing to argue, sadly MMO is often used as the shortened version of MMORPG, I havent seen any games refered to as MMO that is not an MMORPG, but you believe it however you want.
Slarus wrote:
Salars I have better thing to do then argue with fools like you in the forums, you do not seem to understand and refuse to see another point of view, you are closed minded..
They could have done a lot with JTL but they did not, missions that cap off at master become boring and most players only use it now for free transport and loot money.
I want group interaction in PVP combat in space, like many of the flight sims do have and is intresting enough to keep people hooked on it for years.
JTL keep people for weeks before A) they get bored with it, orB) they master it.
And your lag issue will be fixed on its own as more people drop this game for better ones on the market, if the CU is a floop then look for server mergers soon after.
Well takes a fool to spot a damned fool, but I do agree they could have done more with JTL, but the vast majority of players didnt master piloting in the first 3 weeks. If you spend a year developing content and a few players finish it in weeks what can you do?
If you mastered in the first month you will NEVER be satisfied, the devs will never give you enough content on that I am 100% sure of. Even with PvP missions I would bet my paycheck folks like you and others will be right back here in a few weeks after it is implemented complaining about lack of content.
When your only expectation is flying and fighting, why would you want more? SWG is an RPG but people get obsessed with "mastering" getting the good loots, the badges and etc. With more to do, people will find more to complain about. In reality the flight sim may have been around for years but the majority of players come and go just like an MMO, only the hardcores stay for long periods and it doesnt mean they arent shopping for the next great thing so your trying to mislead us into thinking Flight sims are superior in player retension and that is not true. I played Air Warrior till I got bored and moved on as did many more people then those that stayed.
The biggest mistake in life is a assumption...
Most players I knew in SWG are now playing EQ2. some were hard core PvP, but they were that way because that was all SWG had left for them..
They love EQ2 simply because they can not master in a short time period.
The Graphics are far better the SWG, the game has many high level mobs that can not be soloed.
JTL could have had a lot more added in, like asteroid mining, player owned stations, ect, but they did not, now they are offering a free 10 day trial account for JTL.
Point blank SWG is a dead horse that now not even the Combat revamp will save, look for sever consolidation in the near future.
Many of those I know who remained are only working on unlocking thier jedi character and many are getting bored with that grind.
They love EQ2 simply because they can not master in a short time period.
the game has many high level mobs that can not be soloed.
Click on this link and read what it says, and you can believe it too! Clicky!
Slarus wrote:
Well, this reply is obviously a few days too late, but you are quite wrong. The reason you can call PS a MMO is because that is just what it is: A Massive Multiplayer Online game. MMO is just a part of any MMOXXX abreviation out there. MMO does not equal a roleplaying game, however MMORPG does.
This is all pretty pointless in this discussion, however.
For being pointless you seem adamant on continuing to argue, sadly MMO is often used as the shortened version of MMORPG, I havent seen any games refered to as MMO that is not an MMORPG, but you believe it however you want.
Slarus SWG creates the power gamer attitiude, since you can not really do well till you mastera proffession, you need money to afford the armor, the weapons, and its a race to Master where your best specials are in the combat proffesions and in the Artisan proffesions where your best skematics are.
So does EQ, EQ2, UO, etc..
Once people found money is what makes the game go they started solo groups, why because at master level most of those missions could be run solo so they could buy the things they wanted, like AV-21's, or high end DOT weapons.
Then the DEV's made missions like DWB and Corvette missions where only the power gamer could excel and the non stacker proffesion players were at a huge disadvantage.
Yes they bow to the small powergamer group, and becuase of those we KNOW Powergamers stick around for more then just mastering.
The Devs of SWG have made a lot of bad choices in direction for the game and are now trying to figure out how to reverse some of that but I just feel they waited to long and most players have moved on, there may be a resurgence when the last movie comes out, but that wont last as most people will quickly become aware of the short comings built into the game and move on to more balanced games.
We can only hope but as of yet the "fixes" keep the rich, rich and newbies unable to excel.
Message Edited by Slarus on 01-03-2005 07:10 PM
Message Edited by Slarus on 01-03-2005 09:24 PM
Things i dream of: Live events in space! I can imagine so much potential there... Just spawn a corvette in a sector, send message to rebel/imp pilots nearby to defend/destroy. Spawn masses of Ties/whatever...