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Thread: Question...

Esharra
Fri Jun 25, 2004 11:24 am
#92

In my 5 months of running a faction/pa independent town, I've learned that the greatest asset was not what we have to offer as far as entertainment or vendors, but Location (that and being well-liked so no idiot decides to plop down a scanner and mines in the middle of a mixed faction town). While I would sooo totally Love! to be living in a town full of entertainers, we would definitely have to have a great location in order to sell goods and services that would support the town. PA based towns have a distinct advantage in that the combat oriented PA members are willing to run missions to pay the town facilities' maintenance (plus they can demand that their members be residents).


IMO, the dynamic that has been of greatest detriment to our profession is that the cantinas are inconvenient to combat players. If we want their credits (and we'll need them), we need to plant ourselves in a spot where they're going to be needing us.


Sorry about going off on tangents, I know we're talking hypothetically but you've got my brain going now and I can't make it stop!



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Kreistor
Fri Jun 25, 2004 11:37 am
#93






Esharra wrote:


Sorry about going off on tangents, I know we're talking hypothetically but you've got my brain going now and I can't make it stop!





Even hypothetical ideas need some discussion


That's a good point about keep the actual city itself running. Being a city catering to professions that make the least amount of money by far, we would definitely need to offer services and items to other players out there to attract them so that the taxes made on visits can help the city survive. Taxing us entertainers would be difficult because we don't make alot. We would definitely need a very active schedule of events geared to raising money. Missions that pay, especially those with high quality resources that can be harvested and sold, as well as donated to the city's crafters. Money made from the missions need to be collected by the hunt leader, and then they give out our share keeping a tithe for the city, etc.


It would definitely be interesting running this kind of city. Money making conventions would be totally different







Ub-ick Esava
----------
Bria - Working towards Master Dancer one fall at a time

Lowca - Master Dancer Extraordinaire
*CENSORS* Cantina, Honor's Keep, Corellia,
picklesSW
Fri Jun 25, 2004 11:50 am
#94

"In my 5 months of running a faction/pa independent town, I've learned that the greatest asset was not what we have to offer as far as entertainment or vendors, but Location"

It would have to be on Corellia, Naboo or Tattoine, I'm certain. A shuttleport would also be important.

Speaking for myself, I hold with the concept that if we throw a good party, people would come. I'm not in this profession for the clients, and I'm not in it for the money. I'm in it for a good time, for the fun and enjoyment and the friends. In short, I'm more in it for the people I dance with than the people I dance for.

To that end, I would do anything I needed to, from going on collect missions to selling stuff on the bazaar or anything that made money to support a town where everyone was social, my friends were my neighbors and there was a huge party every night. I'd sell my soul for that, and I wouldn't give a damn if patrons came every night to see us perform.

But I'm pretty sure they would.




Esharra
Fri Jun 25, 2004 11:56 am
#95






Kreistor wrote:


That's a good point about keep the actual city itself running. Being a city catering to professions that make the least amount of money by far, we would definitely need to offer services and items to other players out there to attract them so that the taxes made on visits can help the city survive. Taxing us entertainers would be difficult because we don't make alot. We would definitely need a very active schedule of events geared to raising money. Missions that pay, especially those with high quality resources that can be harvested and sold, as well as donated to the city's crafters. Money made from the missions need to be collected by the hunt leader, and then they give out our share keeping a tithe for the city, etc.





I've been very lucky. Our little town has the closest shuttle to the Krayt graveyard. The shuttle alone has brought in so much income in fees that I've been able to drop income and sales (vendor) taxes to 0%. I run a little crafting co-op with a tailor/architect, be/chef and weaponsmith that had a combinednet profit of 9 mil last week without advertising..people shop while waiting on the shuttle.Some time back I had vendors ina cityrun bythe PA I used to belong to. There was nothing to draw non-members to the town except for shopping. The difference in traffic (read profit)was unbelievable.


Combat players have the missions that pay the big bucks. Without a location that draws them,we would have to put aside what we Want to do in order to doother thingsto pay for the town.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


kirah_ashlin
Fri Jun 25, 2004 1:16 pm
#96






Goldshadow wrote:





kirah_ashlin wrote:

I would hazzard a guess that this would be the city of Roho's dreams, too. His greatest challengemight be what skills to drop to pick up politician again!






No challenge at all. Marksman/Pistoleer - gone.


Roho






I had a feeling that this kind of atownship would be just the thing to get you interested in politics again, darling.

Einhinder
Fri Jun 25, 2004 1:22 pm
#97

sounds like a great idea except i have my own city and i could never leave kauri i have wayy to many friends there.





Fainora Sarrasri

F K O D | S A G E
Tiaga
Fri Jun 25, 2004 1:30 pm
#98

Towns don't have to be PA based. Where I live now isn't, and we've been quite successful. One of the original on Naboo, still around, never had financial troubles, never had griefers.

Building up a new city on one of the big three though... Tough. They are already crowded. Picking a low population server would be a must, so Bria would be right out, as would Ahazi, Starsider and I'm sure a few more people could think of off the top of their head.

The best idea would be to get people to sponsor a bid for it, IMO. They would get their assets together and present what they have to offer if it is on their server. I know you said "not your main server" but having money or even an existing city would be a boon. And if it was a low pop server, it would not be many people's main server.

As to me, I'd probably play there on and off. Maybe transfer my Bria char there so I've got an established musician. In the end though, half the fun of being an entertainer is putting on shows, so it would only ever have a chance at half my playtime at best. Impromptu stuff is fun (Cantina crawls are impromptu) but organized shows can be a blast too.



Inside my heart is breaking, my make-up may be flaking
But my smile still stays on
My soul is painted like the wings of butterflies
Fairytales of yesterday will grow but never die
I can fly - my friends
SWG Entertainer.com Fashions by TK

Esharra
Fri Jun 25, 2004 1:43 pm
#99






Schardour wrote:

Esharra, let's turn Kraytia into an entertainment hotspot. After the parties, people can head out to the graveyards for some action. They can shop the vendors. Roleplay in the streets. The town is already a tourist attraction and obviously prosperous Flaunt it!Cast out the nets and drag people in for a good time! Grouping and friendship is already there as 10-20 players gather to go hunt krayts. That could easily change from a trait associated with your city to the prime focus. Maybe if we could get the EOC chat channel setup on a regular basis (I wish it wasn't lost with each reset), we'd be successful in luring dancers and musicians out your way.


I'll talk to you ingame later tonight!


And Javy, I like the idea, but I'm not sure if I could leave some of my friends to play primarily in an entertainment district, as much fun as that would be. I've grown attached to some of the people I talk and play with on a regular basis





Til..so far I've had some bad luck with drawing entertainers to Kraytia. It's one thing when we've got an rp event, like Neutron-7 or the upcoming Project Phoenix (shameless plug) or a party going on, quite another when we're talking about getting entertainers to spend time in the cantina at other times. Presently, I'm the only active resident who's an entertainer (Vocet who owns the cantina is inactive due to rl responsibilites but plans to come back). And to be honest, it's not been a whole lot of fun dancing alone. I'm hoping to find time to put together more parties soon. I really wish someone else would want to take that responsibility. (you've seen how busy I stay).


You hit it on the head with your reply to Javy. Everyone wants to be playing with their existing friends. Not to mention that most PAs all but require their entertainer members to be available for their membership. I've spent a lot of credits, and provided clothing and housing to more than one entertainer who hasn't stuck around more than a day or two. This, dispite the demand for buffs and healing by the Krayt hunters and in spite of the fact that we toss bots out of the cantina like they were yesterday's trash.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Esharra
Fri Jun 25, 2004 1:50 pm
#100








Tiaga wrote:


The best idea would be to get people to sponsor a bid for it, IMO. They would get their assets together and present what they have to offer if it is on their server. I know you said "not your main server" but having money or even an existing city would be a boon. And if it was a low pop server, it would not be many people's main server.




I would definitely put in a bid on behalf of my city for this if it were an option.




Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Drygo
Fri Jun 25, 2004 4:13 pm
#101






picklesSW wrote:
This is purely hypothetical.

Let's say a specific server 'Server X', NOT the server you currently play on, was chosen by the entertainer community to plop down and form an actual entertainer based player city. The city would be on one of the three major planets, it would choose the entertainer city bonus, and it would be a paradise of night clubs, shops and fun. The city would institute a 'no-AFKing' and 'no BUFFBOTS' law city-wide. The intent of the city would be to gain a reputation across all the galaxies as a live entertainment mecca.


Would you switch servers to be a part of this?






I wouldn't switch servers, no. I'm far too invested in the ones I already play on and I just don't have the real life time for it. However, I would more than likely create a character on that server, like I did on Bria to attend the Cantina Crawls. I'd, of course, enjoy participating in the parties and events that you might have there. I'd probably not make it my permanent home though unless I found out I was just having too damn much fun that I couldn't stand not to. I suppose that's always a possibility. But, I definitely wouldn't go into it from the beginning in the aims of making it my primary server and leave what I've already done and invested behind. I'd probably do my part and plop down a house there or whatever if I had the money in order to help with the shuttleport situation, for example.


Also, this is something I've thought about for awhile. While a glorious entertainer mecca sounds great on the surface and could be a whole lot of fun, I'm of the opinion that I like the variety that the game has to offer. When I was considering leaving my current guild, one of my main complaints was that the guild was too focussed on combat and that there was a dearth of both crafters and especially entertainers (I am one of two.) And, when I was looking at other guilds/cities to join, I was considering another guild that was very pro-entertainer and RP. But, then when I got to thinking about it, I wasn't sure that I wanted that either. I mean, is it possible to be too entertainer oriented? For me, I would have to say, surprisingly, yes. I don't particularly want to make my main characters guild all or mostly entertainers, lacking in crafters and combat players. I enjoy every aspect of the game, and would much prefer a guild and/or city that has a very good mix of everything, a guild that has maybe 1/3 combat, 1/3 crafters, and 1/3 entertainers. That's an awful lot of entertainers already! Unfortunately, I'm finding that somewhat difficult to find. But, that is really my preference. Someplace that supports *all* types of playstyles. My ideal guild would be very into entertaining, putting on shows, having fun, churning out quality crafting items, *and* into PvP.


One of my fears is that by segregating ourselves into mostly entertainer guilds we're hurting ourselves and the SWG community at large. I see it happening more and more that entertainers are looking for a safe haven. Believe me, I certainly understand *why* we would want to be doing this considering the large amount of backlash we've faced recently. However, by doing this, we tend to limit our own interaction with different types of people, as well as...dare I say, somewhat encouraging even more proliferation of buffbots because we keep to ourselves.


This is not to say that I think the idea of such a city is a bad idea. Like I said, I understand why some of us would think this is very desirable, the ability to hang out with likeminded people and more than likely have a crapload of fun because we entertainers really know how to have fun. But, if such a city were to exist, even though I know that a lot of the entertainer community cares only about performing and entertaining (and sometimes rightfully so!), I also think that we have to take into consideration how we can help the community in other ways. As someone else, I believe, mentioned on this thread, that a city like this was attempted elsewhere, and it eventually kind of died off. I think this probably has a lot to do with a lack of diversity. While I believe that people would more than likely come from far and wide to see performances and to party, I wonder if there's a way to incorporate a sense of community service within this city. For example, having an active list of entertainers who are willing to be buffers for hire. Perhaps several "point people" that could be contacted if a guild or an individual needs buffing. Something to discourage the proliferation of buffbots. These point people would act as go betweens, possibly on an entertainer channel who could match up those entertainers who are willing and able to buff with those who need a buff, for a fair wage, of course. Sort of like a temp agency of sorts.That way, not only would we be known as the place to have a good party, but we'd also be seen as a service agency for the galaxy, someplace people could go to and be unable to use the excuse "there's no one around" in order to justify the use of buffbots. This would also have the added advantage of helping to keep us from becoming isolated, and be an even greater aid to make contacts for those parties.


Just my 2...errr, 7 credits?





- I support hawtpants
Areli
Fri Jun 25, 2004 5:29 pm
#102

I'm in the process of trying to build such a city on Test Center. Not with an entertainer-only bent, but with strong anti-afk laws and a developed cantina/entertainer scene. On TC population is always a problem though. If anyone wants to come to TC and join our upcoming city, send email to testcenter.sebastien or testcenter.sahee, we are still saving up money and working out the details.


We're going to have a roleplaying PA, too, but as it stands right now it won't have very much to do with the city... we don't want a guild city at all.



Current main character: Saersha, Privateer and Jack-of-all-Trades (Flurry)
Esharra
Sat Jun 26, 2004 12:01 am
#103






I'd sell my soul for that, and I wouldn't give a damn if patrons came every night to see us perform.

But I'm pretty sure they would.



I'm with you there! All I want to worry about is howmuch fun I'm going to have

Message Edited by Esharra on 06-25-2004 02:04 PM



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


Schardour
Sat Jun 26, 2004 12:36 am
#104

Esharra, let's turn Kraytia into an entertainment hotspot. After the parties, people can head out to the graveyards for some action. They can shop the vendors. Roleplay in the streets. The town is already a tourist attraction and obviously prosperous Flaunt it!Cast out the nets and drag people in for a good time! Grouping and friendship is already there as 10-20 players gather to go hunt krayts. That could easily change from a trait associated with your city to the prime focus. Maybe if we could get the EOC chat channel setup on a regular basis (I wish it wasn't lost with each reset), we'd be successful in luring dancers and musicians out your way.


I'll talk to you ingame later tonight!


And Javy, I like the idea, but I'm not sure if I could leave some of my friends to play primarily in an entertainment district, as much fun as that would be. I've grown attached to some of the people I talk and play with on a regular basis




T
IL KISMETA

lTlSlCl
A life spent making mistakes is not only more honorable,
but more useful than a life spent doing nothing.
XzXzXzXzX
Also...Tayel [PLD]

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