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Thread: PvP question
crazy8
Sat Jun 26, 2004 11:43 pm
#79
Currently I am a master fencer, TKA, and brawler. I want to ask all you hardcore PvP'ers that are master fencers, what attacks and in what order they are best to use in PvP.
Thanks
Mercader
Sun Jun 27, 2004 3:15 am
#80
well scatter hit works best, takes there pools down fast, lunge if they try and kit and just hope u can KD.
the dizzy, when it sticks will keep em down long enough to get killed after spamming scatter hit 2.
Dostum <KDS>
Master Fencer
Master Rifleman
TK 4004
ibanzai
Sun Jun 27, 2004 4:01 am
#81
You should try and make you own "technique" by yourself ... However :
- Dizzy + lunge or KD is very powerful move
- if 1vs1 : Warcry + Intimidate is somehow the first move you should do
-scatterhit is very good since it will damage the mind pool which can be the only one you'll achieve to take down to a 6 stats buffed player
- you can also stun wich lower the defenses and amage output of your oponent (moreover very few people has good defenses against stun state ...)
Ol'
DML6589
Sat Jul 10, 2004 5:09 pm
#82
I am a new fencer and I am trying to get a feel for the specials-their affects and when to use them. But I am having trouble doing a dizzy/ kd. I know how to dizzy, what move should I be using for a KD. Any help is appreciated.
Minerunner
Sat Jul 10, 2004 6:13 pm
#83
One Handed Lunge 1, or if Master Brawler One Handed Lunge 2.
XingYuen
Sat Jul 10, 2004 6:25 pm
#84
Minerunner wrote:
One Handed Lunge 1, or if Master Brawler One Handed Lunge 2.
One handed lunge1 from Brawler is a posture down at 15m max range. Once they're kneeling and try to stand up, they have a chance to fall back down if they are dizzy. Lunge2 from Master Brawler is a knockdown from 20m max range.
Fencer get's no posture change nor knockdown attack from the actual fencing profesion.
Vincentarasin
Mon Jul 12, 2004 12:02 am
#85
XingYuen wrote:
Minerunner wrote:
One Handed Lunge 1, or if Master Brawler One Handed Lunge 2.
One handed lunge1 from Brawler is a posture down at 15m max range. Once they're kneeling and try to stand up, they have a chance to fall back down if they are dizzy. Lunge2 from Master Brawler is a knockdown from 20m max range.
Fencer get's no posture change nor knockdown attack from the actual fencing profesion.
Lunge 1 and Lunge 2 are BOTH 20M max.
AFter that, Master brawler, its worth it (imho) PvP was 40x better being able to actually KD someone, not this posture-down
Necros_UK
Mon Jul 12, 2004 12:19 am
#86
I"m sorry i just find dizzy knockdown a cheap blow no matter what
Mitsew
Mon Aug 16, 2004 11:23 pm
#88
make neutral ships that are not PvP useable by all
You can use rebel ships as rebel/neutral and have perma-tef in space
You can useimp ships as imp/neutral and have perma-tef in space
I would have no problem using neutral ships for errands on ships, thats what my yachts for.
Does this not make sense?
Message Edited by Mitsew on 08-16-2004 11:25 PM
Message Edited by Mitsew on 08-16-2004 11:26 PM
Fellstaff
Mon Aug 16, 2004 11:33 pm
#89
They've already stated how it will be for PvP and who can use which ships, check the dev tracker, TH posted a quote from one of the developers.
muhQ
Wed Aug 18, 2004 4:34 pm
#91
I want to build a PvP character.
My plan is: master brawler, master fencer, teras kasi master and the 3. row on swordman and pikeman;
swordman for counterattack and pikeman for block.
Here is my question: Do I get the prof specific skill mods like counterattack from swordman or block from pikeman even if i am fighting with a vibro knuckler or a stun batton?
My plan is: master brawler, master fencer, teras kasi master and the 3. row on swordman and pikeman;
swordman for counterattack and pikeman for block.
Here is my question: Do I get the prof specific skill mods like counterattack from swordman or block from pikeman even if i am fighting with a vibro knuckler or a stun batton?