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Thread: cloaking

Atobe
Mon Aug 08, 2005 2:01 pm
#66





HyprHypo wrote:




weaponmaster88 wrote:





HyprHypo wrote:
Thats funny, I invest every single skill point to my ranged professions and a Jedi can negate that with 1 skill




1 skill that takes longer to get then your whole template does. and you didn't have to worry about all your work going down the drain every hour cause while you were trying to get the skill to hide from your hunters the hunters were killing you over and over and over. its just not fair to compare regular profession skills with jedi skills.




Haha, the "it took longer" argument. funny stuff, too bad that's horrible logic

Not only can a cloaked Jedi ruin my whole template by making me stay in melee range until they decide to KD run and cloak, then running or returning to get the first strike, they get a 2nd character, something I gotta pay 15 bucks a month for.

Message Edited by HyprHypo on 08-08-200512:04 PM






When you have towaste 24 skill points on skills that don't work, just to grind even a single point of XP, and then have to figure out where to spend the remaining 226 to get a viable template, then please come back to cry that river. Yes, that's the choice a Jedi makes; just as you made the choice to be a BH. If you can't deal with a cloaking Jedi, then drop the frakkin mission and move on. Not all Jedi have cloak; it costs 28 skill points and 3,020,000 Jedi XP alone (with XP earned at 1/3rd to 1/5th the rate of any other combat profession).


So when someone says it takes longer to get cloak than it does someone else to complete their entire non-Jedi template, don't be so quick to sneer.


The rampant generalizations about other players, made in near ignorance of the facts, on this and the Jedi forum, have got to stop.




==============================
“It is not advisable ... to venture unsolicited opinions. You should spare yourself the embarrassing discovery of their exact value to your listener.”
---
Ayn Rand, Atlas Shrugged
HyprHypo
Mon Aug 08, 2005 2:42 pm
#67



Atobe wrote:

HyprHypo wrote:

weaponmaster88 wrote:


HyprHypo wrote:
Thats funny, I invest every single skill point to my ranged professions and a Jedi can negate that with 1 skill


1 skill that takes longer to get then your whole template does. and you didn't have to worry about all your work going down the drain every hour cause while you were trying to get the skill to hide from your hunters the hunters were killing you over and over and over. its just not fair to compare regular profession skills with jedi skills.


Haha, the "it took longer" argument. funny stuff, too bad that's horrible logic

Not only can a cloaked Jedi ruin my whole template by making me stay in melee range until they decide to KD run and cloak, then running or returning to get the first strike, they get a 2nd character, something I gotta pay 15 bucks a month for.

Message Edited by HyprHypo on 08-08-200512:04 PM


When you have to waste 24 skill points on skills that don't work, just to grind even a single point of XP, and then have to figure out where to spend the remaining 226 to get a viable template, then please come back to cry that river. Yes, that's the choice a Jedi makes; just as you made the choice to be a BH. If you can't deal with a cloaking Jedi, then drop the frakkin mission and move on. Not all Jedi have cloak; it costs 28 skill points and 3,020,000 Jedi XP alone (with XP earned at 1/3rd to 1/5th the rate of any other combat profession).

So when someone says it takes longer to get cloak than it does someone else to complete their entire non-Jedi template, don't be so quick to sneer.

The rampant generalizations about other players, made in near ignorance of the facts, on this and the Jedi forum, have got to stop.






hah, you are a funny lil man. Please tell me why a profession should get a skill they can use to never die and that counters a weaker class's first strike to give them one of their own?

I thought the reason we had first strike was because we are weaker, yet cloak gives the Jedi time to buff, get rdy and then return to battle with their own first strike. Cloak also forces us to stay in melee range, where are are at our weakest, just so he cant cloakI(until he roots at runs 20m away) Maybe you suck at pvp and need that skill, this game shouldnt be about mashing buttons, but about skill.

Like I said, I dedicate my ENTIRE set of skill points for range and cloak takes that away. Yes I can kill a cloaker but not while they are using the skill. Itll get BALANCED because its a game stopper.

Do you realize that this is suppose to be star wars galaxies, not Jedi galaxies? By your logic, and a lot of other Jedi's, you think Jedi should be this all uber class that not one person should be able to beat because it takes you longer to max. It's a game, every class should be balanced so you can have a variety of professions out there.

As of right now, a Jedi gets a 2nd character which everyone would have to pay 15 a month to get, you dont need crafters, or worry about armor decay. This list goes on and on.

You can stop trying to use logic now, you obviously dont have any.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Leatherneck_of_Alderaan
Mon Aug 08, 2005 2:46 pm
#68

Your corr disagrees that anything is "wrong" with cloak. Maybe the next one will agree, but considering there's exactly two powers in the Powers discipline that's worth having, I wouldn't expect to see a change anytime soon.



Igitur qui desiderat pacem, praeparet bellum
chewie49
Mon Aug 08, 2005 3:08 pm
#69

hah, you are a funny lil man. Please tell me why a profession should get a skill they can use to never die and that counters a weaker class's first strike to give them one of their own?

I thought the reason we had first strike was because we are weaker, yet cloak gives the Jedi time to buff, get rdy and then return to battle with their own first strike. Cloak also forces us to stay in melee range, where are are at our weakest, just so he cant cloakI(until he roots at runs 20m away) Everything past this point is a rant and has little/nothing to do with logical anti-cloak arguments. Maybe you suck at pvp and need that skill, this game shouldnt be about mashing buttons, but about skill.

Like I said, I dedicate my ENTIRE set of skill points for range and cloak takes that away. Yes I can kill a cloaker but not while they are using the skill. Itll get BALANCED because its a game stopper.

Do you realize that this is suppose to be star wars galaxies, not Jedi galaxies? By your logic, and a lot of other Jedi's, you think Jedi should be this all uber class that not one person should be able to beat because it takes you longer to max. It's a game, every class should be balanced so you can have a variety of professions out there.

As of right now, a Jedi gets a 2nd character which everyone would have to pay 15 a month to get, you dont need crafters, or worry about armor decay. This list goes on and on.

You can stop trying to use logic now, you obviously dont have any. lets see what you have that has anything to do with cloak...

1. Please tell me why a profession should get a skill they can use to never die you do realize that cloak takes force to use so technically, once the jedi runs outta force (the more ppl and npcs the faster it drains) they will have to uncloak and be outta force. so the 'never die' arguement is false

-1 point

total = -1

2. and that counters a weaker class's first strike to give them one of their own? yea you got the tables turned on you, but consider this....you take on a master enhancer jedi and you get stasis...now he gets the first strike after buffing and preparing. so where is your nerf cry for this? but aside from that question, your point here is valid.

+1 point

total = 0

3. Cloak also forces us to stay in melee range, where are are at our weakest, just so he cant cloakI(until he roots at runs 20m away) you dont HAVE to be a ranged BH you know. you can get melee in your template if cloak is such a horrible thing you just cant possibly counter. also, a smart hunter will choose a good location to engage his target, try getting him where there are lots of ppl and NPC's to stop him from cloaking. sorry but this point is not valid.

-1 point

total = -1

hmm, dont look too good




Issenor
SIM
lowca

funny but true:
http://www.leftcorner.com/swg/comic1.jpg
Daisame
Mon Aug 08, 2005 3:15 pm
#70






-Torque- wrote:

Who says I'm asking it to be nerfed, I'm jsut saying it should have a way of being broken. Say your a bh hunting a mark out in the open and not in the city, he sees you and cloaks right away, you get to him and bam no way to target him.. yet you see him. It's NOT right.

Message Edited by -Torque- on 08-08-200505:58 AM






Not asking for it to be nerfed? Would you say that having a method of breaking the cloak is a benefit or detriment to the Jedi profession? I certainly do not see a single good thing about having a way for someone else to break a cloak as a benefit. That leaves a detriment to the profession, which I am sorry to say is what the term "nerf" means.


"I don't want to see them die... just don't want them to live any longer"





Maako,Master Bounty Hunter/Rifleman Intrepid
Luke: "Is the dark side more powerful?"
Yoda: "No, It is quicker, easier, more seductive."

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Daisame
Mon Aug 08, 2005 3:22 pm
#71






JeruTheDamager wrote:

Nobody cares how many hours you spent grinding Jedi, get a life, and NOBODY TWISTED ***YOUR*** ARM to grind for months.







"Hi pot.. I am kettle"


Nobody forced anyone to do anything. By your rationale, you can stop hunting jedi in which case cloak would be a non-issue for you.





Maako,Master Bounty Hunter/Rifleman Intrepid
Luke: "Is the dark side more powerful?"
Yoda: "No, It is quicker, easier, more seductive."

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Daisame
Mon Aug 08, 2005 3:29 pm
#72






HyprHypo wrote:

Not only can a cloaked Jedi ruin my whole template by making me stay in melee range until they decide to KD run and cloak, then running or returning to get the first strike, they get a 2nd character, something I gotta pay 15 bucks a month for.

Message Edited by HyprHypo on 08-08-2005 12:04 PM



Nobody is forcing you to keep the mission. You drop it, they loose the ability to retaliate (assuming you attacked already). As for the second character slot, nobody is stopping you from doing the force sensitive missions and opening your second char slot. There is no rule that says you have to persue a Jedi character, you can simply unlock the slot.




Maako,Master Bounty Hunter/Rifleman Intrepid
Luke: "Is the dark side more powerful?"
Yoda: "No, It is quicker, easier, more seductive."

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Daisame
Mon Aug 08, 2005 3:39 pm
#73








chewie49 wrote:


2. and that counters a weaker class's first strike to give them one of their own? yea you got the tables turned on you, but consider this....you take on a master enhancer jedi and you get stasis...now he gets the first strike after buffing and preparing. so where is your nerf cry for this? but aside from that question, your point here is valid.


+1 point

total = 0




And that only applies if you do your first shot from a distance. If you are closer than like 20m or so, they cannot cloak. =) So really they need to be smarter, not complain more. I say they get -1 for this argument too =)




Maako,Master Bounty Hunter/Rifleman Intrepid
Luke: "Is the dark side more powerful?"
Yoda: "No, It is quicker, easier, more seductive."

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

HyprHypo
Mon Aug 08, 2005 3:46 pm
#74



chewie49 wrote:
hah, you are a funny lil man. Please tell me why a profession should get a skill they can use to never die and that counters a weaker class's first strike to give them one of their own?

I thought the reason we had first strike was because we are weaker, yet cloak gives the Jedi time to buff, get rdy and then return to battle with their own first strike. Cloak also forces us to stay in melee range, where are are at our weakest, just so he cant cloakI(until he roots at runs 20m away) Everything past this point is a rant and has little/nothing to do with logical anti-cloak arguments. Maybe you suck at pvp and need that skill, this game shouldnt be about mashing buttons, but about skill.

Like I said, I dedicate my ENTIRE set of skill points for range and cloak takes that away. Yes I can kill a cloaker but not while they are using the skill. Itll get BALANCED because its a game stopper.

Do you realize that this is suppose to be star wars galaxies, not Jedi galaxies? By your logic, and a lot of other Jedi's, you think Jedi should be this all uber class that not one person should be able to beat because it takes you longer to max. It's a game, every class should be balanced so you can have a variety of professions out there.

As of right now, a Jedi gets a 2nd character which everyone would have to pay 15 a month to get, you dont need crafters, or worry about armor decay. This list goes on and on.

You can stop trying to use logic now, you obviously dont have any. lets see what you have that has anything to do with cloak...
1. Please tell me why a profession should get a skill they can use to never die you do realize that cloak takes force to use so technically, once the jedi runs outta force (the more ppl and npcs the faster it drains) they will have to uncloak and be outta force. so the 'never die' arguement is false
-1 point
total = -1
2. and that counters a weaker class's first strike to give them one of their own? yea you got the tables turned on you, but consider this....you take on a master enhancer jedi and you get stasis...now he gets the first strike after buffing and preparing. so where is your nerf cry for this? but aside from that question, your point here is valid.
+1 point
total = 0
3. Cloak also forces us to stay in melee range, where are are at our weakest, just so he cant cloakI(until he roots at runs 20m away) you dont HAVE to be a ranged BH you know. you can get melee in your template if cloak is such a horrible thing you just cant possibly counter. also, a smart hunter will choose a good location to engage his target, try getting him where there are lots of ppl and NPC's to stop him from cloaking. sorry but this point is not valid.
-1 point
total = -1
hmm, dont look too good




1. Of course he can die if he cant use the skill. BTW a Jedi's force lasts way longer than my action, so it's not like he runs out in a few mins.
2. Cloak doesnt require master so more people have it, that's why it gets targetted the most.
3. Mixing MBH and a Melee template is dumb, you'll suck at everything. And, in the end, its the same. If the Jedi is losing, KD or Root, 20m run then invis.


If I wanted a Jedi or a BH hater, whatever you are, keeping score I would have posted this in the other forums.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

HyprHypo
Mon Aug 08, 2005 3:52 pm
#75



Daisame wrote:


HyprHypo wrote:

Not only can a cloaked Jedi ruin my whole template by making me stay in melee range until they decide to KD run and cloak, then running or returning to get the first strike, they get a 2nd character, something I gotta pay 15 bucks a month for.

Message Edited by HyprHypo on 08-08-2005 12:04 PM


Nobody is forcing you to keep the mission. You drop it, they loose the ability to retaliate (assuming you attacked already). As for the second character slot, nobody is stopping you from doing the force sensitive missions and opening your second char slot. There is no rule that says you have to persue a Jedi character, you can simply unlock the slot.





Ok, have you heard of tef? If I attack the Jedi, he cloaks and runs, and then I dorp the mission he will be able to fight me for 2.5 mins. So If I pull out my speeder or anything, boom!, fight's back on with a fully buffed and ready Jedi, and a dead speeder

As for the 2nd character slot, I am being forced to play a certian way to get 50% off my accounts, lol.

I am not here to cry, I am making valid points as to why this game is all messed up. Everyone is upset at all the Jedi running around and there are many reasons why. The 2nd character was given in the beginning so you wouldnt be forced to play a perma death character all day. Now it's another reward for opening the 1 single alpha class.



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

-Torque-
Mon Aug 08, 2005 6:08 pm
#76

My full temp is


M Rifle, M BH, Carbines 4/0/4/0


Yes, I know I need some Medic skills. Actually the temp isn't too Bad though.


chewie49
Tue Aug 09, 2005 12:28 am
#77

Chewie49 is a scared little Jedi newb coming here whining about us hunting his kind. Hes an idiot. And Cloak should have shorter duration and 3 time s the force cost. who are you noob? your not even on my server and you dont know jack about me. #1 im not a 'he', #2 i'd wager ive been around swg longer than you, and #3 feel free to make a toon on lowca and come after me, we'll see who the jedi newb is


And yes it should be able to be broken if you get too close waaaaa its too hard, some one hold my hand while i try out BH cause its just too too hard /cryRiver, and impossible to do once combat has started.


They nerfed our BH mission terminals and droids, they should damn well nerf cloak. Nobody cares how many hours you spent grinding Jedi, get a life, and NOBODY TWISTED ***YOUR*** ARM to grind for months and nobody cares if you can complete your mission on a cloaked jedi or not, cry more noob. As it is, your seeker droid can still track a cloaked JEDI , and so can your Bomb droid, if you order it to follow him before he cloaks. Cloak is the Jedi n00b equivalent to "/endduel" being a puss because you know you cant win, so you cop out. what about force run, or stasis, or avoid incap...you missed those a$$hat. try to stop crying like a child and start being a man/woman, grow a backbone and learn to fight (i know you hate to hear that over and over but its good advice).






Issenor
SIM
lowca

funny but true:
http://www.leftcorner.com/swg/comic1.jpg
chewie49
Tue Aug 09, 2005 12:32 am
#78

Nice to see a Jedi where he don't belong.


i happen to have a MBH tyvm

also dont try to tell me you and other BH never come to the jedi forums. try countering my arguments with intelligent resoning instead of trying desparatly to change the subject kthxbye




Issenor
SIM
lowca

funny but true:
http://www.leftcorner.com/swg/comic1.jpg
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