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Thread: Jedi Piloting Abilities
Message Edited by thestarrmachine on 06-16-2004 02:59 PM
No.
thestarrmachine wrote:
Just another thought:
If you asked a random person, "An architect and a Jedi are fighting in space. Who do you think will win?", what do you think they would say? Obviously, the Jedi.
My point is not that Jedi should be uber in space. I am simply illustrating that there are obvious differences between classes that should be addressed.
Southwick wrote:
I remember a day long ago when this thing called perma death was to exist.
Why have the jedi forgotten this? Stop crying. Being jedi was supposed to be the ultimate challenge that most people would fail, not some damby pamby baby profession. If you cant take the heat stay out of the fire.
Being Jedi was the ultimate challenge alright- it was challenging to try to play a game that didn't work!
You know why permadeath was such an issue? Because when the crappy game client crashes for absoutely no reason while you are fighting high level mobs, you died.
Also, when the coronet starport freezes and everyone inside it is trapped for an hour and you are one of those people... you have your Jedi tag up... ut oh someone with a ranged weapon fires on and kills you while you have no way to defend yourself because you can't move. There is another needless death for you.
There was the time I was killed because force run completely refused to work that day.
And finally there was one death that I actually deserved.
See?Only one out of my four deaths were deserved. And I had to start over after my third undeserved death.
Furthermore there is nothing but grind for the Jedi profession. It was very very VERY lame.
A permadeath system couldn't possibly exist in a game that manages to kill you with its bugs and crashes constantly. Also, such a harsh death penalty was not proportional to the rewards of the profession. It just didn't work.
Southwick wrote:
The whole system should be based on player skill. Nothing more. If you suck at space combat hire someone to scoot you around.
I remember a day long ago when this thing called perma death was to exist.
Why have the jedi forgotten this? Stop crying. Being jedi was supposed to be the ultimate challenge that most people would fail, not some damby pamby baby profession. If you cant take the heat stay out of the fire.
Yeah, a lot of stuff the devs said they have gone back on. Jedi system is a joke and the new system won't be any better. Everyone is going to run around with force skills and the game is going to get really dumb.
No. No. and HECK NO.
It's not just because jedi SHOULD NOT EXIST IN THIS ERA beyond vader, yoda, and skywalker.
It's not about "rewarding the effort of the hologrinder" or anything like that.
I'm not prejudiced against jedi (ok, I hate having them exist in this part of the timeline, but I want them to have a good gaming experience) but once a game is 'twitch based' anything other than SUBTLE enhancements available to a small player base severely damages competition.
Everyone is able to trick out their ride with equally-accessible assets. Starship enhancements will be thus available to all.
While giving jedi a... say 5% boost to speed, maneuverability, or shields, based on jedi skills, might not break the game, it still creates an advantage accessible only to the smallest minority of players. "Unlocking" a force slot should not be a prerequisite for them.
HythDinol wrote:
Since jedi are supposed to have great reflexes and able to see things before they happen, perhaps there should be a system in place that gives them a sort of "Jedi Sense." By putting a half a second delay or a full second delay on firing in the start of a fight (lasers need to charge or something),a jedi starpilot could get a warning of an incoming attack. With this a jedi could potentially save themsleves from a quickflame out by a volley of laserfire via an ambush or surprise attack. It may give a skilled Jedi pilot the moment they'd need to evade the attack or they could get caught unaware anyway. Having a system like this could sparea jedi from a quick flame out but wouldnt neccessarily be an advantage over a prolonged dogfight.
Other than that I dont know if Jedi should have anything else as Obiwan didnt really seem to have any additional powers in his encounter with Jango Fett in the asteroid field as seen in Ep II.
Visyrius Ektynus
Eclipse
thestarrmachine wrote:Just another thought:If you asked a random person, "An architect and a Jedi are fighting in space. Who do you think will win?", what do you think they would say? Obviously, the Jedi.My point is not that Jedi should be uber in space. I am simply illustrating that there are obvious differences between classes that should be addressed.
I'd happen to say that the Pilot should win that fight.
Given that Piloting skills are a seperate entity than 'Ground-based Skills', they really shouldn't be any cross-exchange.
Further it's a flawed comparison. Consider the following.
Who should win in a fight planetside? An Artisan or an Entertainer? It sorta depends on what other combat skills the Artisan and the Entertainer have.