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Thread: Tie's have no hyperdrive
TIE Fighters have no SHIELDS either...
#1 reason: The Empire believed it would be cheaper to build mass-numbers of fighters with minimal hardware. It would be cheaper to mass-produce fighters AND pilots than to produce a more complex fighter - which costs time and / or money (resources).
Message Edited by blaisedinsd on 05-18-2004 10:59 AM
No, a TIE defender is a different design. If you were to acquire a standard TIE Fighter you could put shields and a hyperdrive on it. From Starwars.com:
"But the Imperial disregard for life and individuality is the weakness of these fighters. Though deadly en masse, in small numbers their vulnerability becomes apparent. Most TIE fighters lack shields and hyperdrives -- systems that are standard in Alliance fighters. Imperial engineers have learned from these shortcomings and have developed specially modified fighters to deal with the Rebel threat."
HelRayzer wrote:
The hull, body, and wing area most importantly is not substantial enough to support the added weight.
Message Edited by HelRayzer on 05-18-2004 03:10 PM
It's freaking space you geek, get a clue.
I'm tired of this thread, the "No hyperdrive for TIEs!" crowd just ignores any post that debunks them completely and keeps posting reasons why they shouldn't have hyperdrive.
YOU CANNOT ARGUE ABOUT THIS. WE ADDED THE FREAKING HYPERDRIVE. GET OVER IT, MOVE ON WITH YOUR LIFE.
Why is it SOE gives into the cries and whiines of imps? WAA BAM thiers the ATST WAAAA BAM thier ATST armor is imperivous almost to us commandos... and now thier giving ties hyper drive that is SUCH A contunity break it was suppose to be this way to give the rebels SOME kind of advantage... and its one that helped save the rebellian. I disagree strongly with this contunity break just make it so the imps can call in a jump capable corvette or something like like in tie fighter and xwing alliance and such to bring them into areas. At least then it wouldnt be such a continity break
blaisedinsd wrote:
No, a TIE defender is a different design. If you were to acquire a standard TIE Fighter you could put shields and a hyperdrive on it. From Starwars.com:
"But the Imperial disregard for life and individuality is the weakness of these fighters. Though deadly en masse, in small numbers their vulnerability becomes apparent. Most TIE fighters lack shields and hyperdrives -- systems that are standard in Alliance fighters. Imperial engineers have learned from these shortcomings and have developed specially modified fighters to deal with the Rebel threat."
Modifying your ship in JTLS changes appearance sometimes. There are several variants of TIE's, and I can find nothing that says a standard TIE can't have a hyperdrive or shields,it is just that they don't. Some people I think just pull stuff out of their ears saying a TIE can't have a hyperdrive unless you modify it in to a TIE Defender, that is just not true. Any ship can be modified, a TIE can and will be modified if it is owned by an individual.
Some people just want to cry about continuity, you have no foundation other than a misconception based on an assumption.
TIE stands for Twin Ion Engine, because it's pretty much just an engine with wings. As another player stated, it could not support the added weight of shields or an HD.
The modified TIEs that sw.com mentions are referring to things like advanced TIEs. They just don't refer to tham as advanced TIEs because that is a specific model that was mass produced by the Empire.
I don't understand how Imps can make the arguement that it's not realistic to be able to bleed an atst, but whine when TIEs don't have HD. There are other ways around this, as is mentioned in this thread and others. Breaking continuity should be a last resort, not first.
OHMSS225 wrote:
TIE stands for Twin Ion Engine, because it's pretty much just an engine with wings. As another player stated, it could not support the added weight of shields or an HD.
Your arguement holds less water then everyone elses.
Message Edited by Metroid on 05-18-2004 05:42 PM
Metroid wrote:
I'm sorry, but is everyone forgetting physics? Adding a hyperdrive to your ship, unless your increasing the mass of the ship, will not effect your speed in a WIEGHTLESS ENVIRONMENT. I know I'm rusty in physics, but as far as I can remember the only thing that MIGHT be effected is the thrust ratio- adn thats only if your increasing the MASS of the ship.
And why should Imperials be negatively impacted just because Rebels want "continuity" in one area of the one area of the game that SHOULDN'T have it?
And why cant we just ADD A FREAKIN HYPERDRIVE? Oi...
This is NOT a complicated thing. Stop being nitpickers.
It's not a matter of it sinking or anything. The HD engines simply couldn't provide that amount of thrust while sustaining structural integrity on that ship. Their hulls are not made to handle that kind of abuse. That's what advanced TIEs are for.