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Thread: A Compiled A Question A Day for the Dev's Question List
Thunderheart wrote:
A fourth new profession, the Shipwright, is a new type of novice profession that won't be a ‘starting’ profession.
Two points:
First of all, I have to applaud this statement as one of the finest examples of obfuscation and obscurantism I've seen in ages. TH, when you get ready to do something post-SOE, may I suggest you apply for the position of Chairman of the Federal Reserve Bank? Current Fed Chairman Alan Greenspan is reknowned for his ability to say things without actually giving away any information, but I think you just might be able to give him a run for his money.
(This is praise, not criticism -- I like Alan Greenspan!
)
Secondly: "a new type of novice profession that won't be a 'starting' profession" -- hah?
So what do "novice" and "starting" mean, anyway?
Well, "novice" means it's not an elite profession -- you don't have to have learned any other disciplines or professions to earnthe Novice skillbox in thatprofession. And "starting" means it's one you're given the ability to start learning the minute you log on to SWG for the very first time.
So -- how can a profession be a "novice" profession, yet not be a "starting" profession?
One suggestion would be that it works like Politician -- it requiresAXP.Thus,it doesn't come off any discipline or profession, butyou can't learn the Novice skillas an utter newbie. So that fits the definition of "novice but not starting" profession.
And yet... TH basically grinned and said "it's something new." This suggests to me that it's not based on AXP like Politician, but uses some other (new)approach to activating the Novice box.
Hmm... "activate"... sounds a little like turning on Force Sensitivity, doesn't it? Maybe to activate the Novice Shipwright skill you must first master four randomly chosen professions -- er, well, no. ![]()
No, all things considered the most likely scenario is that you need to complete some kind of quest. Thus it would bea professionthat you don't have access to as a "starting" profession, but it doesn't require that you have learned all the skills in some otherparticular discipline or profession. (Although, depending on how the quest is implemented, having certain skills might make completing the quest easier.)
What might be particularly interesting would be to have several different quests, each geared for a different type of player who already possess different types of skills. For example, there might be four quests: one for fighters, one for healers, one for entertainers, and one for crafters. There'd likely be several NPCs in various places, each of whom would be a different kind of "recruiter" -- talk to the wrong type (for your skills) and she might say, "Sorry, I'm looking for someone else, but you might try talking to my friend Xzxx Nl'sqt over in Moenia on Naboo." Talk to this person, and he might reply with, "Say, I think you just might have what we need! Would you consider doing a little job for me? I need you to [insert appropriate quest type here]. How about it?"
If we really wanted to get silly about it, we could even hope that the difficulty of the quest would be keyed to the number of skill points you have allocated to skills of one of the four types. If you've got a broad mix of skills, you might get a relatively easy quest; if you're a MasterEntertainer and a Master Musician and know some Dancing, you might have to wangle an invitation to entertain Jabba... and he's a seriously tough crowd (all by himself).
Even if these kinds of "improvements" aren't part of the deal, I still have to suspect that access tothe Novice Shipwright skill will be activatedby completing some quest. So put me down for that guess.
Can't wait to see how it's really planned to work!
--Flatfingers
Thunderheart wrote:
A fourth new profession, the Shipwright, is a new type of novice profession that won't be a ‘starting’ profession.
Seems to me that all this means is that if you start up a new toon, you can't take it as your profession, you have to go find a trainer and get trained, but there are no other prerequisit professions.
Thunderheart wrote:
PlayeroftheDay wrote:
So it's an elite profession (we already gathered that). But we are still wondering if it's an Engineering offshoot or Master Artisan offshoot. I can't really think what other starting profession would lead to it...Brawler? Heh.
No, its not an elite profession. It doesn't offshoot from either. It is something new
Thunderheart wrote:
PlayeroftheDay wrote:
So it's an elite profession (we already gathered that). But we are still wondering if it's an Engineering offshoot or Master Artisan offshoot. I can't really think what other starting profession would lead to it...Brawler? Heh.
No, its not an elite profession. It doesn't offshoot from either. It is something new
TH,
Can we get some clarification? You guys say it is something new. In your first reply you said it's a Novice Profession that is NOT a Starting Profession, making it something new. BUT you already have Politician which is a Novice Profession but not a Starting Profession.
Is Shipwright going to be the sametype of Profession as Politician, or is there going to something else about it that will make it Unique for now??
Message Edited by MasterGuiJan on 07-10-2004 06:38 AM
TheLateAnakinSolo wrote:
TH, plz ignore this person. A nerf is the last thing jedi need... expecially sense all of our playing time goes into leveling such (hint, fix us vs. melee professions)
mastering proffessions. duhhhhh where ya been?? each proffession that you master unlocks one box of shipwright. you arent going to know what professions unlock what but holocrons will tell you what the first four are until they go silent...
Iniaes wrote:
OK, so it's not an offshoot, but not a starter profession. So it has to cost something, and that cost has to be obtainable by anyone regardless of profession. So, it's either going to cost AP (like politician) or... what? Faction points? What else can people earn regardless of what their profession is?
Thunderheart wrote:
No, its not an elite profession. It doesn't offshoot from either. It is something new
Thunderheart wrote:
No, its not an elite profession. It doesn't offshoot from either. It is something new
Well...pilot is something new also, and we're receiving a new set of skill points for that; since Shipwright is JTL dependant, perhaps that includes a set of points also?
Knapf wrote:
I just hope they don't hand out skill boxes like Rare loot. Look at the AV-21.. what are the chances of a Crafting only class getting one of those without paying an arm and leg to get it. I'm just wondering if the class will take our normal skill points or are they putting in skill points just for JTL . If they are taking normal skill points then is it63 or 77?
Message Edited by Knapf on 07-09-2004 09:33 PM
Message Edited by Knapf on 07-09-2004 09:38 PM
JTL i think runs on a different skill point pool, and I think the Shipwright is quested for.