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Thread: Well, now that the A-wing has been nerfed to a hunk of junk...

Sylia
Tue Nov 30, 2004 10:44 pm
#53


Nice ...


I think I'm gonna make a macro so I can set my character next to the chassis dealer, flailing his arms about yelling "Nooooo!! Don't do it! Noooooo! Save those components!!!! Don't feed the sink!!!!"



I've got a nice lv 7 blaster that I'm dying to RE but in two days of searching every merchant in the galaxy I've only been able to find 2 other lv 7 weapons. I'm working on a lv 8 shield as well ... so far I have only found one other of those.

Message Edited by Sylia on 11-30-2004 09:49 PM

Cuality
Tue Nov 30, 2004 11:16 pm
#54






Sylia wrote:


Nice ...


I think I'm gonna make a macro so I can set my character next to the chassis dealer, flailing his arms about yelling "Nooooo!! Don't do it! Noooooo! Save those components!!!! Don't feed the sink!!!!"



I've got a nice lv 7 blaster that I'm dying to RE but in two days of searching every merchant in the galaxy I've only been able to find 2 other lv 7 weapons. I'm working on a lv 8 shield as well ... so far I have only found one other of those.

Message Edited by Sylia on 11-30-2004 09:49 PM



i so would do that macro too. heck, maybe make a toon named "chassis' dealer" or something and stand him next to them and offer twice what the dealer would give.





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Amuro0079
Tue Nov 30, 2004 11:35 pm
#55


I only sell low level components to the dealer and keep the higher level ones, unless the stats are really bad. Sold a L9 cap to vendor because it only had 700+ power with 30 regen and a huge mass like 40K.



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Aden_Nak
Wed Dec 01, 2004 1:02 am
#56



KaylBreinhar wrote:
As far as I'm concerned, the Devs can leave JTL alone since they've already dumbed it down enough to accomodate you all ("all" meaning the "IT'S TOO HARD, I SHOULD BE ABLE TO SOLO EVERYTHING" crowd). All that's left to put in is an autopilot mode that does your missions FOR you.




A - freakin - men!



Esparta Crane
Ace Alliance Pilot


(X)==\__/==(X)

Y-Wings Are Old School

Iceman-KG-
Wed Dec 01, 2004 7:48 am
#57

Since the latest AI change I've been almost too fast in some dogfights as well. I say almost, cause well being able to get the heck out of the way is something I always like having on tap. I forget exactly what the stats on my engine in my TIE advanced are, but I know my max speed with engine overload 3 on is 1055.




DrakoonShao wrote:





JediNg wrote:

You know the A-Wing was used for scouting, and hit-and-runs in the star wars universe right? It wasn't designed to be the space superiority fighter to put all fighters to shame. it wasa high speed interceptor. Engine, reactor, then play around with the rest.







If I remember correctly, it was also made as a counter to the Interceptor, but as you mentioned it wasn't meant to be an end all superiority fighter. It has it's uses and roles, just as all the ships do currently. There is no ultimate ship.


Another thingto consideris that now, with the new AI, a 92 speed engine is almost too much speed inmost cases now. I know it may sound strange (especially after the last AI we had) but if I keep my throttle all the way up (I fly a Kihraxz, same1.0 speed modifier as theInterceptor and A-Wing)I zip by my targets in dogfights. I have my throttle constantly adjusted down now because of all the little jukes and directional changes the NPCs do. The only use of full throttle I've seen in the last two days is closing in on the target, but a booster could probably work just as well in that case (since I don't use it any other time now anyway). I've been hunting tier 4s and 5s the last two days and not once can I remember an instance where I have needed to push my throttle much above about 810 once I'm engaged in the fight. The max on the 79 engine in the A-Wing should be 790 so a quick tap of the booster and you should easily make up ground in instances where more speed is necessary.










Colonel Iceman-KG-
Black Epsilon Ace, RSF Ace
Corsec Pilot
truewildman
Wed Dec 01, 2004 7:59 am
#58









Iceman-KG- wrote:
Since the latest AI change I've been almost too fast in some dogfights as well. I say almost, cause well being able to get the heck out of the way is something I always like having on tap. I forget exactly what the stats on my engine in my TIE advanced are, but I know my max speed with engine overload 3 on is 1055.








Agreed. I even had Tier 4's actually dead stop, trying to get me to pass them. Once, it work, and he fired on my back side, and I had to shake him.


AI is much better now.

Message Edited by truewildman on 12-01-2004 08:59 AM





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
LRRCP
Wed Dec 01, 2004 10:43 am
#59


Lol. you call me a noob and you don't even read my arguement. Go back to 4th grade where they taught you how to read the paragraph for the main points.

I did state that while I could get a similar engine, there lies the problem. The looted engine is 92.2 max speed. Crafted engines that are similar or equal to this mass will be a much higher mass than the 14k that this looted engine consumes. Thus, the reason for this post. Nice try at an insult and a flame, but you made yourself look very foolish, now shoo. I agree the Interceptors face the same problem, and unfortunatly, putting a 30k mass engine on an interceptor leaves you with no room for anything.

Which again is the purpose of my post (in case Cpt. Dumbass needed another hint)

I preferr my A-wing over my X 10 fold. I've even unpacked my X and replaced it with my Firespray, which is a bit worse at turning, but can hold launchers to compensate.

Thanks for those of you discussing and being constructive. i enjoy a good discussion.

Almost as much as I enjoy putting children in their place.


You are acting like a Noob as crafters are able to make equivalent engines, and better.... They just need the right resources.


My TIE advance normal running speed is 1144... even my decimator runs at over 1k.


You have been spoiled by the mass of your other fighters, the engine I use in the advanced I carried over from my interceptor which had a mass of only 55k.


knite16
Wed Dec 01, 2004 11:20 am
#60






LRRCP wrote:


You are acting like a Noob as crafters are able to make equivalent engines, and better.... They just need the right resources.

My TIE advance normal running speed is 1144... even my decimator runs at over 1k.


You have been spoiled by the mass of your other fighters, the engine I use in the advanced I carried over from my interceptor which had a mass of only 55k.






This post was as much for discussion and feedback as it was about my displeasure at the nerf. If you or anyone can show me a crafted engine that is better than this looted one I speak of (many of you have told me they can be crafted, while others shoot you down) then I will be thrilled.


You tell me I've been spoiled by the mass of my fighter. Heres some news: I used a z95 until I could get into my X because I loathe the Y-wing. The moment I could, I got out of that X-wing and into a65k mass A-wing, only 10k more than your T/I, but as it should be: Interceptors are not supposed to be outfitted with shields and that is your 10k mass right there.


once again... THE REASON FOR THIS POST was to show my displeasure at SOE taking down a perfect fit for our low mass ships. As I said before, you show me a crafted engine that is better with the same (rough) mass, and I will do nothing but thank you.


As stated by another person above, an A-wing is supposed to be outfitted with Lasers, a shield generator, concussion missiles, and a fast engine. The only reason I fit all of these on my A-wing is because of this low mass looted engine.



Ciao,

--Athos




_______________________Athos Mandalorian Commando

(gnnnnn][[[[[[[[[[W9Xggggggggggggggggggggggggggggggggggg)
__________________Knite Shadowbane Jedi Guardian


LRRCP
Wed Dec 01, 2004 11:23 am
#61


This post is not about The A-wing in general. My arguement was about the 92.2 speed loot engine with the lovely 13k mass that has been nerfed. The A-wing part of it was only to provide a valid arguement. With low mass, an engine like this was ideal. This is NOT about not being able to find an engine above 92 speed... YES they're out there... NO they do not have 14k mass or less, therefore NO, they are of no use in an effective A-wing. You cannot dump 1/2 of your mass into an engine and be any bit effective,


There are 13k mass 90+ engines out there or will be.


The rebels want to strike an Imperial Platform. If they have the resources, the first wave in are A-wings. The A-wings hit with every missile they have, draining the platforms defenses as much as possible. The fighters on the platform and in the area respond and the A-wings get the hell away from the platform. A-wings dance with the TIEs for the remainder of the battle. At this point, the X-Wings enter behind the Y-wings, who begin teir heavy torpedo and Ion cannon runns on the platform. The fighters who are not occupied with the A-wings go after the Y-wings, but are met by the X's.


except in this game a player can configure a TIE/IN, TIE intercepter, Bomber, Advance to be just as fast as a A wing...


Even my flying brick the Decimator can do over 1000 speed unboosted.


What I am saying is, the A-wing has it's speed for a very particular reason. It's speed and agility are it's defense, with the aid of a deflector. BUT on top of that, they are outfitted with blasters and concussion missile launchers. If this is te purpose of the A-Wing, they should have the mass to accomodate. I am able to outfit my A-Wing with 2800 max blasters, 1900 max shields, and a Mark III Concussion missile launcher. This is only because of my 14k mass looted engine. Without that extra mass form the looted engine, My A-Wing would be nothing more than a hyper-manueverable target.


This is part of your problem, you are comparing this game to another.... in this game with the configurations possible a TIE advance will out gunn you in PVP and be as fast with better protection.


Therefore, this is NOT a give rebels everything post, This is NOT taking for granted that Imperial ships have less mass ( I can't help it your emperor chooses cost over life), and this is certainly not a "I'm gonna quit unless you change things" post. It is simply stating facts that need to be recognized. The A-Wing cannot carry out it's proper duties without it's engine. The A-Wing cannot sacrifice half of its mass to get that proper engine. The same goes for Interceptors. The 15k less mass is to encourage you (in a subtle way) not to equip shields, because Interceptors should not have them. I do not understand why Sony equipped Interceptor NPC with them.


Player made engines...............

YamadaMan
Wed Dec 01, 2004 11:38 am
#62

so go hunt loot, I've looted 3 or 4 engines over 90 speed, not that rare loot



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truewildman
Wed Dec 01, 2004 12:07 pm
#63

I'll take some screenies of my engines, then, when I get home tonight.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
knite16
Wed Dec 01, 2004 3:10 pm
#64






truewildman wrote:

I'll take some screenies of my engines, then, when I get home tonight.




Wonderful. I'd love to see how they compare.





_______________________Athos Mandalorian Commando

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__________________Knite Shadowbane Jedi Guardian


knite16
Wed Dec 01, 2004 3:18 pm
#65






LRRCP wrote:


There are 13k mass 90+ engines out there or will be.


--Still waiting for someone to post a player crafted engine that are close to these specs.


except in this game a player can configure a TIE/IN, TIE intercepter, Bomber, Advance to be just as fast as a A wing...


Even my flying brick the Decimator can do over 1000 speed unboosted.


--Fast, yes. maneuverable, no. At least not that flying coffin the T/B. Interceptors were first designed by the Empire to counter the A-wing threat, therefore A-wings WERE a threat. The normal TIE's could not compete. I can have a 110 speed engine in my firespray and still get owned by an Interceptor if it is flown right. My arguement is not only speed. It is speed at a low mass.


This is part of your problem, you are comparing this game to another.... in this game with the configurations possible a TIE advance will out gunn you in PVP and be as fast with better protection.


--Yes, I am comparing. To other games, to known Star Wars lore, and to common sense. While the game offers more versitility, each ship is still restricted. Each is restricted for it's own reasons, but ships being restricted beyond their individual roles is not right. Either special lower mass engines need to be made for Interceptors and A-wings to make up for the mass, or the mass needs an increase.


Player made engines...............


Still waiting. Show me one that compares to the looted one and this thread will end in a Thank you.



Ciao,


--Athos







_______________________Athos Mandalorian Commando

(gnnnnn][[[[[[[[[[W9Xggggggggggggggggggggggggggggggggggg)
__________________Knite Shadowbane Jedi Guardian


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