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Thread: JTL Dev intro thread...
Incalar
Tue Oct 19, 2004 1:42 pm
#53
It's a real pleasure to meet you all!
Wish there was some kind of SWG tour price! With a travel ticket ofcourse
Keep up the good work! I really like where this is going!
Who's responsible for the FireWorks??
Incalar
Respectable Owner of Fishy FireWorks Inc.
aldure
Tue Oct 19, 2004 1:43 pm
#54
Ok, now that I have all you Devs attention, What is Gorden working on,,,,
SinjenRandall
Tue Oct 19, 2004 1:49 pm
#55
*smiles at the shy devs*
All of you devs are doing a great job, and congratulations on putting togethera monster addition to SWG.
Although I (and I am sure quite a few others are with me on this) moan and gripe and complain loudly sometimes, it is just because we are passionate about the game you guys create. And we want to feel like we are getting the message to you.
Anyway, I hope you all get to rest for a bit when you wrap up the tweaks and go live.
*cheers for the devs*
johnautry613
Tue Oct 19, 2004 1:52 pm
#56
Darth_Platypus wrote:
Howdy!
I'm William Wallace, aka "Darth Platypus".
...are you 7 feet tall and can destroy the trolls with bolts of lightning from your eyes, and fireballs from your arse?
Zilod
Tue Oct 19, 2004 1:59 pm
#57
Howdy to all devs 
first of all thanks for the hard work, ok generally i'm quite critics but is just because i have strong opinions 
this doesn't mean that i don't appreciate all the work and time you are putting in jtl and swg 
ihih when the kill the dev 2nd edition? 
take care and good work! 
Verhalnez
Tue Oct 19, 2004 2:00 pm
#58
hello to all the devs!!
I for one thing you guys are doing an amazing job! I cant imagine how hard you all have been working! I have been enjoying the beta experience! This will be great when it hits live!
Thank you all so much keep up the good work!
Twyst1
Tue Oct 19, 2004 2:03 pm
#60
I too appreciate the developers hard work and effort...
Thank You 
swgdevmbogue
Tue Oct 19, 2004 2:05 pm
#61
Regarding "Who's responsible for the FireWorks??"... It is programmer, artist, and design effort all in one. I wrote the particle system code in our game engine. I wrote the particle editor which the artists use to make the particle systems look pretty. So that is the programmer and artist effort. Then a designer had to hook the final particle effects into the game so the players can craft them, shoot them off, and enjoy the fun. 
Darth_Platypus
Tue Oct 19, 2004 2:05 pm
#62
johnautry613 wrote:
Darth_Platypus wrote:
Howdy!
I'm William Wallace, aka "Darth Platypus"....are you 7 feet tall and can destroy the trolls with bolts of lightning from your eyes, and fireballs from your arse?
Yes! Did you expect any less?
"We may nerf your systems, but we'll never take your FREEEEEEEEEEEEEEEEDOM!!!"
RPMayhem
Tue Oct 19, 2004 2:10 pm
#64
swgdevmbogue wrote:Regarding "Who's responsible for the FireWorks??"... It is programmer, artist, and design effort all in one. I wrote the particle system code in our game engine. I wrote the particle editor which the artists use to make the particle systems look pretty. So that is the programmer and artist effort. Then a designer had to hook the final particle effects into the game so the players can craft them, shoot them off, and enjoy the fun.
WOOT!!! I love fireworks...just ask anyone in my guild!
EDIT: after thinking about this...if you ask my fellow guild members about me and fireworks, they won't say i love them...they'll say i'm addicted
Message Edited by RPMayhem on 10-19-2004 05:13 PM
CimTaurus
Tue Oct 19, 2004 2:11 pm
#65
Wow, sounds like a pretty kool group of peeps in the Dev Room.
Hey I graduate in May with a degree in Game Design....got any openings 
hehe