Jump To Lightspeed Archive

Thread: Has anyone encountered a STAR DESTROYER yet?

Jolandir
Fri Nov 05, 2004 7:22 pm
#40

I think the day will come when we see Star Destroyers and other captial ships and hopefully a few manned by players! Maybe even bring out of hiding the dreadnoughts that exist at this time but are hidden at a secret base. That would be cool also.


Jolandir
EliteBlast
Fri Nov 05, 2004 7:35 pm
#41

Buddylove
Fri Nov 05, 2004 7:37 pm
#42






EliteBlast wrote:







omg i was there first one destroyed in the game /sigh now what to do


been there


ive done that


mastered that profession


...... whats next



[[U][u][B][b][E][e][R]] [[n][O][o][O][o][B][b]]

OMGWTFPWNEDLMAOLAFFOWAFFOROFFLECOPTERLOLLERSKATEZORZ

Buddylove
Fri Nov 05, 2004 7:42 pm
#43






imnojedi wrote:

i have a better question!!! WHERES THE DEATH STAR???


theres a badge...so i know im not going crazy! To Endor!!!!!!!!






that and were is out badge for KILLING A STAR DESTROYER



[[U][u][B][b][E][e][R]] [[n][O][o][O][o][B][b]]

OMGWTFPWNEDLMAOLAFFOWAFFOROFFLECOPTERLOLLERSKATEZORZ

Stakex007
Fri Nov 05, 2004 9:20 pm
#44

There really does need to be more Capital ships around. The total lack of them is upsetting and makes the space experience a lot less fun. When most of us think about Star Wars the first thing we think about is the Star Destroyer. I understand that the sectors are rather small... but perhaps they could be made slightly larger to accomodate a couple larger scale capital ship? It is just one of thoes things that is not game breaking but could make the game much much better.
Ebisu
Fri Nov 05, 2004 9:49 pm
#45



SWG-Swede wrote:


QuiGonJ wrote:
I agree.. if they are in the Naboo sky from the ground, we should be able to see em in space.

That's not Star Wars continuity, but in-game continuity, and it should be respected.


The biggest problem with placing them in the other space zones are their immense size, there's just not room for them right now. That and the fact that it would pulverize any Rebel pilots starting their adventure in Naboo.




Maybe rebel pilots shouldnt be starting above the planet were the emperor is based on



Ebisu Osro
Master Swordsman
Master Doctor
Theed Cantina Whore
Proud Member of EEVIL
AntiZero2045
Fri Nov 05, 2004 9:51 pm
#46

Some of you just aren't getting the size thing right in your head... the thing can be seen from well over 10k away. IT. IS. RATHER. LARGE. And just imagine the lag you would get every time you looked at it, with all the noobs pouring over it, drooling. Instead of super battle cruisers in the noob sectors, I'd like to see more things like the Dark Eclipse flying around. Big, but not MASSIVE. And I'd like to see more vette's in kessel, gawd I love killing those things. The Rebel Space Station and ISD are bugged at the moment I believe, as players can solo them for millions of credits a pop (possibly using the shield exploit).


But deep space is just so laaaaggy, lol. There are soooo many fighters when they all get spawned. Hundreds of gunboats, bookoos of vettes, thousands of ships it seems, and giant ISD to top it all off... hehe, stink Rebels just get a base that looks nearly identical to what's in the lower sectors. I'll see if I can find some screenies of those sectors and such and post em.




-Xetai Kelheless
-Single Male Zabrak
-Horniest Zabrak in all of Bria.
-First Imperial Inquisition Ace Pilot in Bria (of 2)

AntiZero2045
Fri Nov 05, 2004 10:01 pm
#47

Darn, none of my screenies do it justice. Oh vell.




-Xetai Kelheless
-Single Male Zabrak
-Horniest Zabrak in all of Bria.
-First Imperial Inquisition Ace Pilot in Bria (of 2)

CerionSkydreamer
Fri Nov 05, 2004 11:38 pm
#48



magnum1138 wrote:
Mr. Swede,

they don't fit right now? Is it a goal to make them fit down the line? i.e. enlarging the Zones or have new bigger Zones. Is it a Gameplay decision to have the Zone at their current size or a technical one?

Magnum




Magnum, I noticed this comment too. It seems they might have plans to enlarge the zones later, or new zones that are larger.

If a dev said to me that they eventually want to make ISD/Corellian Cruisers operated (and craftable) by players, I would sign a ten year contract with SWG, lol.








b Vist the NEW JEDI HOLOCRON -- Naboo -3246, 3984 Kauri Galaxy--CLOSED! R
If I had my choice, I'd still be a Creature Handler.
Instead, all I got was this lousy padawan robe.

CitizenErased
Fri Nov 05, 2004 11:49 pm
#49

mabye its on the other side of the planet... cmon stop kiddin yourself, you take off and go up. the star destroyers are up too. you dont take off and travel to the other side of the planet. (although with how long it takes to load sectors on this computer, you would think it did)


just put em in as a background or remove them from the ground.



-----------------------------
** CSR-DustinM # All servers are Up! **
Zoryana: lol
CitizenErased: looks like the chat banner got stealth nerfed
** CSR-DustinM Is it fixed now betrayer? **
Betrayer2004: no
** CSRTimV has been kicked out of the room! **
CitizenErased: ...
** CSRTimV has entered the room. **
CSRPrestonB: I guess that still works.
BruceE-SOE: *sigh* I feel like such a noob with some of these commands tonight.
QuiGonJ
Sat Nov 06, 2004 1:12 am
#50

I agree.. if they are in the Naboo sky from the ground, we should be able to see em in space.

That's not Star Wars continuity, but in-game continuity, and it should be respected.



--------------------

Alan' Kazan
Warrant Officer II, Call Sign Alpha Six
11th Naval Fleet, 3rd Space Wing, 90th TIE Fighter Squadron
Master Shipwright of Darkforge Starships, 1k South of Bestine, Chilastra at -1227 -4596
Cutedge
Sat Nov 06, 2004 1:14 am
#51

The problem lies with them being able to be attacked and that brings the whole overt/non-overt deal back up. Personally, I'd like to see them in space zones like naboo or dathomir and then just make them unattackable and disable their guns. Just make it so they spawn tie fighters continiously. It'd be a cool place to go dogfight.



Cutedge Slugbait
Elder Doctor / Elder Pistoleer

Goodbye my love, goodbye. Losing ground is what it takes if you really want to fly.

SWG Wiki: Everything you wanted to know about kreetles, but were afraid to ask.

"Looks like SWG attracts the biggest cry babies, who whine about the game in multiple forums but continue to play it. We are tired of people making multiple posts in every PCG forum and whining about SWG. If you hate the game stop paying the monthly fee and sell everything on Ebay."
rodav
Sat Nov 06, 2004 3:07 am
#52

Star Destroyers are SMALL (600m). They could put some in many places.


The only ones that should need a special zone to fit are superstardestroyer which are like 12km long.



server: chimaera | IGN(s): epidemais [mer/doc], excalibur [djk], universe [bh/rifle]
own shop:
dantooine imperial outpost /way -3725 -2100
guides: bh armor loot | avatar platform | deathwatch bunker


Page 4 of 6