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Thread: Rate your first day of JTL game play
StephinLevins
Thu Oct 28, 2004 1:44 pm
#40
0/10
Because of mybugs with none of my ships ever able to damage anything no matter how many times they get shot (see pilot boards for a whole discussion on this issue), all the missions are unplayable for me. After several contacts with CSRs and a bug report, it is not resolved. It's worthless.
Stephin
Aakhperkare
Thu Oct 28, 2004 1:44 pm
#41
I give JTL an 8 for enjoyment and a 10 for potenial. I was in beta for a short time and was very impressed how fast the devs reacted and how willing they were to fix things. I can only hope things get better from here...
Bulgar1
Thu Oct 28, 2004 2:03 pm
#42
9/10 Because there is no ship terms at the retreat and it sucks riding back and forth from Moena
DorTaul
Thu Oct 28, 2004 2:12 pm
#43
I give it a 10 on the scale. The reason is because Star Wars is now complete. We have the complete foundation on which the entire rest of the game can be built. I feel as if this game is now complete, but is in great need of improvement in order to stay competitive with the rest of the games coming out.
Ackew
Thu Oct 28, 2004 2:13 pm
#44
Well the flight system gets a 0 as it impossable to hit any thing. But i have allways like the crafting system. so will give that a 8
StylerNaku
Thu Oct 28, 2004 2:14 pm
#45
"the best components are from loot"..
Well is this a bad thing...I mean really think about that for a minute...
Loot means with time and joe can find it and have it. So thus means it isn't only the ritch people who get to have it. And being a lot item hopefully this means it wont be so easy to get it, therefore powergamers will still have "some" hardship getting it, and noobs have a chance perhaps of getting lucky.
Personally I think this was a good fair move, intentional for that very purpose or not.
Styler...
Fusker
Thu Oct 28, 2004 2:17 pm
#46
Certainly a solid 8. Leaps and bounds from beta. And compared to the originalSWG to release from beta...amazing
This thread is cracking me up. It's as if a few people aren't even playing the same game.
Let go of your bitterness 
Sigmund
Thu Oct 28, 2004 2:21 pm
#47
I wanna give my first day an 8, because the *only* thing I didn't like, after ~4-5 hours of GREAT fun, was that no-one was around with enough shipwright skills for me to get an upgraded fighter to throw some of my loot into! I sooo need to upgrade from my scyk. =(
StylerNaku
Thu Oct 28, 2004 2:22 pm
#48
not fair to rate a game due to it's newness. It would be more fair to rate it on it's promise. Patience laddy.
Styler..
Tremk_Stryder
Thu Oct 28, 2004 2:29 pm
#49
from bet to now:
5
7
8.5
9 now
Needs more patches to add some kind of purpose to being a pilot other than have the title..besides that..looks okay
Sekoye
Thu Oct 28, 2004 2:58 pm
#50
So far, played it for a few hours last night. Dying to get home to play again. I really got into it. It was a bit overwelming, as I didn't understand alot of it, and noone seems to want to answer questions while playing hehe. The map I can't get my head around Very cool so far though. The game crashed on me once, but that was good timing, as it was time for bed anyways lol
Tanor1
Thu Oct 28, 2004 3:16 pm
#51
I give it a 2 tops for now. I got bugged on my first flight. If the frustration wears off I may try again tonight.
TenchiZa
Thu Oct 28, 2004 3:23 pm
#52
Bamasi wrote:
Please rate your first day of JTL game play on a scale of 1 (lowest) to 10 (highest).
I'm giving it a 10. The graphics are amazing, the ship handles well,and the low level content is all I could have hoped for. Great job, Devs. Now get on the combat, proffession, and GCW revamps.
What do you think? I'll update this post every so often with the running average.
UPDATE:
As of 1300 EST 10/28/04, the CURRENT AVERAGE is 8.3 ! Great job Devs!
This is from almost 30 responses, not counting the zero from Loomis because he admitted not playing the live game yet. It does include a 2 with no explanation and a 3 with an explanation. All other scores ranged from 6.5 to 10. If you throw out the outliers, the current average is 8.7. Either way, great job, Devs!
Message Edited by Bamasi on 10-28-2004 01:15 PM
I would have to say a 9.. orbitting naboo and crafting was the bomb. had one crash, well.. lockup the whole 7 hours i was on and even that was more like a windows popup getting stuck between screen layers than anything else.