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Thread: just a thought

Kragan
Tue Aug 19, 2003 10:13 am
#40

If you got hit with electricity, wouldn't you be knocked backwards?


I think it would be a decent change to llc's if that effect was added. Another thought, if you're target isn't wearing armor, wouldn't his/her/it's skin smolder ie suffer burn damage.




"In motion you are like the angry tiger,
In quietness you are like the hibernating dragon.
Action originates in inaction and stillness is the mother of movement."
~ Master Wan
ZabrakGurl
Tue Aug 19, 2003 10:15 am
#41

This is something that I have thought the LLC should have. I'm not talking about an automatic knockdown effect however. Even mentioning an idea like ADDING a knockdown would be enough to get every non bounty hunter in the game together and lynch us all.


But I personally think that use of the LLC should stand a good chance to stun and/or dizzy the target. Seems sensible based on the electric shock nature of the attack.




_________________________________________________________________
Torney Ke'ilah (criminal light-bat swinger)
Gretchyn Ragnheidr (Imperial Naval Academy student)
KalisPathon
Tue Aug 19, 2003 10:48 am
#42

I like the idea of a knockback over a knockdown in this case for a little bit of diversity and usefulness.


Perhaps it should be used as a special in the LLC line (rather than an inherent effect of the weapon). If the effect of the special was 90-100% knockback (or 100% knockback with the range the target is knocked back being the randomizing factor)and 25-50% knockdown and/or stun/dizzy, then it would definately be worth it.


The range of the LLC would still need to be looked at, but it would be a more reasonable weapon with this special. This would be a definate must have against pistol-whip or melee targets.




Boba Fett on the Bounty Hunters Guild: "If any of its members were at all proficient, they wouldn't be in it. An organization like that is for the weak and harmless, who think that by combining their forces they might become deadly. They're wrong."
aquaboy1976
Thu Sep 11, 2003 7:33 am
#43

If I recall correctly, the Devs said it would be somewhat mysterious as to how one would unlock the FS slot, right? So, If you go and talk to the hermit then get the 4 badges, how would that be somewhat mysterious? See what I mean? What are your thoughts?




This is the sig of Kwame
Ariekb
Thu Sep 11, 2003 7:38 am
#44






aquaboy1976 wrote:
If I recall correctly, the Devs said it would be somewhat mysterious as to how one would unlock the FS slot, right? So, If you go and talk to the hermit then get the 4 badges, how would that be somewhat mysterious? See what I mean? What are your thoughts?





Hmmm true but then think of the other 30 million things people are trying and can you really say that any of them will remember exactly what they did to get the FSCS?


probably not wich will leave it still a mystery for the rest of us to figure out




~=Ieota- Master Smuggler/Sword=~~=Aezia Gaiteg-TKM/Doctor=~


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Citizen of TIRIUS - City of Roleplayers

aquaboy1976
Thu Sep 11, 2003 7:40 am
#45

I guess it is a mystery trying to figure out the path. Maybe these badges are just part of the puzzle. Ugh.




This is the sig of Kwame
cgreenwald
Mon Sep 22, 2003 9:57 am
#46

Ok im starting to see an unnerving trent with the BOunty Hunter, everyone is one. I can see the BH becoming the Druid of Star Wars.
Pro_SDS
Mon Sep 29, 2003 7:23 pm
#47

I'm sure everyone will rank on me for this thought....but unlocking the FSCS doesn't apparently have to do anything with completing missions.....but I wont give away why I feel this way. Good luck on the journey!
cawdin
Mon Sep 29, 2003 7:24 pm
#48

Dude dont be greedy i want knowledge
KureJiBaka
Mon Sep 29, 2003 7:25 pm
#49

The reason you feel this way is because you're Lazy and dont WANT to do those **edit** Missions. So it looks like were in the Same Boat. Welcome Aboard.



____________________________________________________

Rixen, Master Bothan, Paint Jedi Master, PVP Master, and Greatest Smuggler Starsider has ever known



I support Order 67: "POTATOES POTATOES POTATOES!"



Kraaul
Sat Oct 11, 2003 5:48 am
#50

For all you developers out there, why is it that all bounty hunter targets must be killed? Killing is easy, but bringing them back alive... AHHH! Now that would be a challenge.Maybe the bounty requester would want the subject for either further questioning or even possible torturing?
Fleiwia
Sat Oct 11, 2003 5:53 am
#51

This has been stated befor. However I would like them to fix the current bugs of the bounty system befor they add more content to it.
DasAdin
Sat Oct 11, 2003 8:57 am
#52

I agree with Fleiwia, fixes first. I dont want another buggy system (and it ill be at start)to be put on us untill we have all the others working properly.



All the artisans in the Galaxy and I cant get a working pair of binoculars.
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