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Thread: Missions are too long and difficult. Most get frustrated and give up.

Attacca
Fri Jul 08, 2005 4:17 pm
#40

Gotta keep your argument focused. There's a huge difference between, "JTL is too hard and most people quit," versus, "Heaven forbid should SOE fix any of the freakin' bugs in since launch, especially game breaking and early identified bugs." Personally, I lean towards the second point.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

TomedNor
Sat Jul 09, 2005 12:03 am
#41



HiroTanaka wrote:
The thing that gets me is the sheer number of Ace (Tier 5) pilots out there who never go into space. Nor can they ever be bothered to provide assistance to a fellow pilot who needs help on a mission. What else do they have to do that's so important? And why did they go through all the effort to become Aces if they had no interest in being a pilot?
...



Good question. Helping other pilots on missions is my post-ACE content, I love to help.... not to mention that I love flying....



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
Golrok
Sat Jul 09, 2005 9:11 am
#42



Anach wrote:
Im currently Imp 4333. I was solo all the way to tier 3. I got through tier 3 fairly quick, but then spent my time helping others. Not actually doing my missions. Ive always ha the best ships and gear i could buy or loot.
I find though, that many people not only cant afford all the best stuff, but its hard to find a large enough group to help out. Im still helping people out, in hopes ill meet a big enough group of my level to help me finish my tier 4 with ease.
Running missions with tier 3. Most the time we end up ona 3rd phase of a mission. That spawns in a tier 4 agro group, with constant waves of tier 3/4 fighters coming in. We barely get enough time to kill 1 wave before another comes. While this isnt usually a problem for me. It is for the last 4-5 people Ive helped.
Ive seen people give up and go tofrerelance because its apparently easier.
It simply isnt fun for these people to repeat a mission that has 3-4 phases, spawns inside a high level agro and has every ship agro the one person. It especially isnt fun for the people trying to help. Who may have done that mission 10x already with other people. To watch the group leader get killed because he cant afford a good ship and every mob agros him first. Then have the respawn rate too high that they spawn again before the last one is even destroyed, while having constant waves of mission fighters swarm in.
Some balancing needs to be done with the Imp missions, and maybe others. To make it more fun for the average joe who isnt a hardcore space fan and isnt rich.





I agree. This explains all the Ace pilots running around.

Bishop_76
Sun Jul 10, 2005 10:16 am
#43






XStarbracer wrote:


Thats just some gripes, the point is until you elitist people pay 24$ bucks for everyone to have JtL and 15$ a month EVERYONE deserves to be able to get ace pilot not be gated bythose insanemissions. Until then you elitiest people cant say crap about who deserves ace or not. Elite Aces arent the majority, so i wouldnt get to high on those horses, enough people complain JtL WILL be fixed.




Do you deserve to graduate from college just because you pay tuiton? You pay to have access to the content not to be guaranteed to beat it. Please stop trying to make the game easy for the lowest end of the bell curve because what happens to the mid and upper end then?




__________________________________________________________________________

Padawan
darthfodder
Sun Jul 10, 2005 11:17 am
#44






Kodpese wrote:
JTL really isn't so tough - you can learn to solo just aobut everything if you think about what you are doing and that is even without the best gear.

And if you find it tough you can take along a load of friends to help you out, problem solved.





I agree, I solo'd all the imp pilot missions (dont remember what squadron) except one tier 4that friends helpedme with. I have completed rebel ace with my jedi toon and am know doing the freelance with my alt. I deffinatly agree that some more creative missions need to be added.
TrerkSelar
Sun Jul 10, 2005 11:26 am
#45


Greetings.


*Holds mock salute, while holding mug of lommin ale in other hand*.


I am currently considered unfit for flight duty, becauseI just blew up another ship.

According to my flight commander, I'll be declared fit in a day or so, after they dunk me in bacta again...


.. Or.. maybe I'm drinking bacta, and they're dunking me in ale.. Hard to tell anymore...


Anyway, I've decided to do something about it. I'm going to refit my ship, and go blow it up again until I get it right.


Honestly, LTJ is not easy, and that's good.


Becoming a pilot ace is not meant to be a contest of 'whoever shows up, staple badges to them until they bleed to death'.


I hear a lot of valid points, honestly, but what sort of victory would it have been if Tarkin had painted giant red arrows and

'SHOOT HERE' on the death star, and added a self destruct mechanismin case of misses, as a result of a flood of holomessages

from scores of people saying the target was too difficult?


Pilot mastery is a goal. It's not something you requisition the quartermaster for.


Anyway.. I'm feeling a bit lightheaded, and need to rest before I go flying again.

I'm going to die a pilot ace, or die getting there.







.... What do you mean, I can't have my own ship painted on my hull? I got myself vaped, fair and square!
TrerkSelar
Sun Jul 10, 2005 11:32 am
#46

(Oops.. JTL, even).


PyroCommando
Sun Jul 10, 2005 4:13 pm
#47

god i hate the delivery missions where you take out one wave the nanother and another and another keep coming at you . Like i need a break sometimes and its really annoying and hard to get mobbed by enemy fighters


especially Tier 4's when your tier 3 , about 5 jumped me rofl



nnnnnLIQUID SNAKE
nnnnnJEDI PADAWAN
nnnnnFORCE ASSISTED WARRIOR
nnnnnWOOK

SonofKashyyk
Mon Jul 11, 2005 11:19 am
#48


I like to think of it this way,


There are smart pilots and there are dead pilots.


Good equipment can only take you so far, then there's the "X" factor.


I don't consider myself elite, but I can solo a Corvette/ISD/GB about 98% of the time. It's trial and error.


I've been playing flight sims and even console flight simgames for years and I have an understanding of how the ships move and what they are capable of. I use line of sight, ship inertia, and good ol' manuvering to take my marks. Like flying jet fighters in real life (I do), it takes patience, knowledge of your craft, timing, and a little luck.



There IS skill involved, make no mistake, but it can be learned and applied.


Message Edited by SonofKashyyk on 07-11-2005 11:20 AM



(gnn[[[[[[[[]nnnWX9gggggggggggggggggggggggggggggggggg)
---Nagatharr ---
Elder Jedi Master from the Village, and Ace pilot.
-------Nec temere nec timide-------
"Luminous beings are we, not this crude matter." - Yoda
-----I am a player who posts-----
Darth-Malus
Mon Jul 11, 2005 12:10 pm
#49

I finally finished the Vaksai quest last night, after being blown up about 6 times along the way.


First time, I tried to take on the corvette like a normal ship... BOOM.


After a few tries I figured out how to get right behind the corvette and take out just the shields and engine... then the gunboats arrived. BOOM.


I didn't think I would be able to do it solo at that point, but I went back and tried again. Unfortunately I didn't get in quite the right position and as soon as I fired on the corvette, it turned, dove and brought all weapons to bear. BOOM.


But I didn't come to the forum and whine about how tough the mission is. I repaired my ship (yet again) and went back out there. This time, I was more careful. I let the corvette engage the gunboats while I took on the fighters. Wandered a bit too close to one of the gunboats and got mauled - but we were close enough to the station that I could limp back there, repair and get back in the fray. MISSION ACCOMPLISHED.


As a constant reminder that hard work, careful planning and a "never give up" attitude pay off, I have named my new ship "Persistence".


"Far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy nor suffer much because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt




Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


Attacca
Tue Jul 12, 2005 6:57 am
#50






JaxMeridian wrote:

I'm a 4333 Rebel Aligned Freelancer. While I agree that it should be challenging, there has to be a limit. It's NOT just challenging at the moment. It's bloody impossible at times. You should NEVER be REQUIRED to group in space to be able to finish a mission.... It SHOULD be hard, but not impossible solo.






Which way are you trying to argue? Or did you miss the part where lots of folks do every squadron solo? I'm confused here...you can't really claim it's impossible when others are able to do it just fine. Especially Freelance, arguably the easiest squadrons. With quite possibly one of the best PvE ships. And once again, since it IS an MMO, there is always the underlying assumption that you'll have friends available. Maybe you just skipped the rest of the thread to add your two cents?


People do these solo every day. Now, if say, a single player game like the old X-Wing sim required you to group, now then you'd have a reason to gripe and complain.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

psikobunny
Tue Jul 12, 2005 7:31 am
#51






JaxMeridian wrote:

BTW, I now have the good equipment that is mentioned by another potser. I can take out just about ANY ship in the Galaxy alone, but not 30 of them. All at once.





The only time there are that many mission spawns at once, is if you're not doing your mission correctly. If you're given a mission to deliver something, don't stop to eliminate everything that comes at you, the error lies in your misinterpretation of the goal, not the design of the system.




Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Darth-Malus
Tue Jul 12, 2005 11:02 am
#52






JaxMeridian wrote:

You should NEVER be REQUIRED to group in space to be able to finish a mission. It's supposed to be YOUR skills, not how good a negotiator you are in getting high level help.






You are right on both counts...

You're never required to group - you can do it solo. I did all of Smuggler's Alliance solo, with the exception of the final Corvette mission (and I no people who can do that solo, too...)


It is about YOUR skills... unfortunately, your skills aren't quite up to the task. That's not a problem with the game, nor is it something that can be addressed by any change to the game.




Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


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