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Thread: JTL Will it really help this game?
Message Edited by Massadonious on 10-19-2004 01:35 AM
Sandsifter wrote:
Here is the deal. The devs have stated in several chats that initally space will be all combat both PvE and PvP. They then want to add smuggling and space commerce.
Think of the expansion as the "core" of space with revamps in the future.
This whole game is a core waiting for some content to be added. After 16 months, I'm still waiting for my ranger to be useful. Why would anyone here think SOE will add content to JTL any faster ? Have you guys not learned any lessons from playing this game ? How many broken promises and delays have to occur before you accept things as is.. ie core is the game and doubtful any content will come soon.
Frankly, Im tired of sitting in a house with no roof getting rained on and having SOE tell me just a bit longer till we get the roof installed.
JTL wil be a big diappointment. Fanboys here might not think so, but look at how ignorant they are. They actually think space mining and smuggling will be added lol. Ask a smuggler if he has any faith in that. Hell, they're stil waiting a year on their promised ground revamp. I have 2 friends who played beta and those guys were hardcore space sim types and fanboys... they quit after a few weeks. Both agreed the game is similiar to the ground game... pointless and uninspiring. Also skills will have nothing to do with the space battles. Memory, video cards, internet connections determine the best pilot in this game. A one second delay for his dsl line cost him dearly against an opponent with a T1 line. Also its not open PvP either and you cant get TEF for attacking an npc of enemy faction. Pretty lame if you ask me.
Hang on every internet game is like that, but no other games lets you fly a ship and fight on the ground. Your 2 mates where ment to be testing the game not playing trying to kill each other.
wyx1 wrote:
I think the devs are too responsive. It only takes 5 whiners on the forums to change the game at the moment. This is the reason why we got Xmas holos, Crap ATST's, JEDi wars, a different FOTM every week etc. I want the devs to be more selective in listening to players.
They can not win if they do nothing or do little they get shouted at if they do all they can they get shouted at. I would hate to be a dev to much strees me thinks.
wyx1 wrote:
Maybe they should add an in-game voting system for major changes. So its not just the Forum users swaying the devs. Would give a better overall picture of wether something truely is a problem.
Thatis a good idea, they could put it in the launchpadd so when ever you log in you could vote on what you would like to see fixed in your prof.
BigRay : Those of you in JTLbeta can't deny how responsive the devs have been, whether you like the game or not.
Of course they're responsive, they're trying to push it out the door so they can make money off it ! If you think the same level of attention will be given after shipping, I have land for sale in Florida.
If they had been as equallyresponsive with SWG they wouldnt be in the pickle they're in with the "Revamps" and all.
I play in beta, or at least did for a bit. But I dont think it's gonna be the big "Savior" of the ground game. They're applying the same old school of thought with it.
I'm not quitting, but I'm also not buying JTL until its been out for a bit.
I'm also wondering about new people comming to SWG/JTL. First they need to purchase the SWG package for like $30. Then buy the JTL package for another $30. Even if JTL is all its touted to be, they are still paying full price for half a game. Cant wait to see the forum rants then ![]()