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Thread: Empire day and new ships?

DeepFatFryer
Tue Jun 21, 2005 2:59 pm
#40

Ah, yet another aspect of Sony Online Entertainments great idea to appeal to the more undesirable players with instant gratification rewards, and a complete disregard for the franchise. Bliss.



Crixx, Xicrx and Crixxorian Darkmoon - Rebellion, Corsec and Imperial Ace Pilots respectively.
"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."
"If your pvp battles in space only last a few seconds YOU need practice. The game isn't broken, you just suck!" - Thik
"There's no sensation quite like learning to fly. Tounge-tied and twisted, just an earth-bound misfit, I." -Pink Floyd
"One/two shot PvP is good because this is a game of EVASION. NOT ABSORBTION" - Big mean heartbreaker.
"Sod implementing anything half-decent, we have SWG to make! OLOL!"
"We already have expertise in space. It's called a brain." - Leaph.
psikobunny
Tue Jun 21, 2005 4:24 pm
#41

The chances of something as valuable as ships being given for Empire day is about as likely that this thread will become a civil, on topic discussion again.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Jason_Solo
Tue Jun 21, 2005 8:17 pm
#42






XStarbracer wrote:


jason dont be an idiot, if people are doing a hard series of quests that is alot of work just to be handed a schm and told to goto a lame arse crafter who will take it and ask for millions just so you can get WHAT YOU ALREADY WORKED FOR is just dumb. If i do some quests thats alot of work in itself, i dont need to pay someone to build me my hard earned reward and as some shipwrights have said Chassis are a pain to build. Shipwrights can make good money on comps alone.



Maybe you need a business course, Every Other MMO knows to reward the player upon completing a quest, that is what people want, you do the content your handed a nice reward to enjoy, its good SOE is finally smarting up and following what market research shows players want.







The occasional reward is great for a HARD quest, though I suspect hard is in the eye of the beholder. I don't think any of the JTL quests would fall in the realm of overly difficult. Some are just plain easy.


The idea of being given a ship for completing a quest seems kinda dumb to me. The B-22 or whatever it is called is the only one I can see as genuinely being earned for completing a hard quest, and that in itself is pretty easy if you know the right people. Getting a ship for a quest is like mowing someone's lawn and getting a car out of it. Seems an extreme reward considering the price of said reward compared to the actual work involved to attain it. Now if the quest involved something extraordinarily difficult (something rather rare in SWG) the maybe....something on the level of freeing a captured pilot from the Nightsister Stronghold or something like that. Getting one for taking out a few ships in space is iffy. Getting one for going from point A to point B is just plain stupid. I'd have to be one extremely generous and very eccentric person to just hand out ships as a reward for helping me out. Particularly if they're among the best ships in the game.


The idea of a Combat Medic/Rifleman owning his own Imperial Shuttle seems kinda ridiculous, unless that CM/Rifleman has built up a nice bank account over his adventures. But it seems as if I'm in the minority here. Carry on expecting something for essentially nothing.





Jaesyn Beaz
MBH, Master Pistoleer, MM, Master Pilot, Scout, a bit o' entertainer blah blah
WoD
Jedi Tackling Dummy

- I support Sculley's idea for the better balancing of the jedi profession.
KJFett3
Tue Jun 21, 2005 9:21 pm
#43






Jason_Solo wrote:





Treena_Daal wrote:
Umm... Jason? POB chassisses require 150k resources. No more.

And as I pointed out before, there are quite a few shipwrights who don't like chassisses at all. Too many resources used, not enough things to tinker with, and generally a giant waste of time. Hand them out as rewards, some of us will be a lot happier.




And what of all the resources required to make it up to where one can craft such ships? And the ones required to grind up to be able to craft the components worthy of such a ship? It's an expensive profession. I don't think they should be cut out.But again, I'm not a SW. Just enjoy the fruits of their labor. And I don't mind paying what they think is market value.




/respec for the win! Most SW I know respeced into it. Grinding resources is not an issue for most of them.



!Drevin of DROW!
!!
werehere
Tue Jun 21, 2005 10:02 pm
#44

i grinded as a poor nwb to it took a lot of friends and help



Jason_Solo
Tue Jun 21, 2005 10:49 pm
#45






KJFett3 wrote:






Jason_Solo wrote:





Treena_Daal wrote:
Umm... Jason? POB chassisses require 150k resources. No more.

And as I pointed out before, there are quite a few shipwrights who don't like chassisses at all. Too many resources used, not enough things to tinker with, and generally a giant waste of time. Hand them out as rewards, some of us will be a lot happier.




And what of all the resources required to make it up to where one can craft such ships? And the ones required to grind up to be able to craft the components worthy of such a ship? It's an expensive profession. I don't think they should be cut out.But again, I'm not a SW. Just enjoy the fruits of their labor. And I don't mind paying what they think is market value.




/respec for the win! Most SW I know respeced into it. Grinding resources is not an issue for most of them.





lol...well, there is that. Though I don't know any of 'em.



Jaesyn Beaz
MBH, Master Pistoleer, MM, Master Pilot, Scout, a bit o' entertainer blah blah
WoD
Jedi Tackling Dummy

- I support Sculley's idea for the better balancing of the jedi profession.
VolvoSsixtyTsix
Tue Jun 21, 2005 11:48 pm
#46






KJFett3 wrote:





DeepFatFryer wrote:





MissDrusilla wrote:



If you wanna talk Realistic here and justify charging millions well, If someone joins the Imperial Navy or the Rebellion Alliance, all the ships are provided FREE of charge, yes, if i join the Air Force they dont give me a shiny F-14 and oh pay up 45 mill then you can fly it. Same in Star Wars, you get it for free in return for service and as you go up the ranks you get a better fighter, so i'd agree to realism so long as i get free ships as i progress in pilot.


The Fact is you dont see some guy selling Tie Advanced or B-wings out of his basement in Star Wars, neighter do you see a guy selling F-14s in his backyard. So Here here for Realism.

Message Edited by MissDrusilla on 06-19-2005 05:03 PM






We own our own ships though, that's entirely different. Pilots in the real world don't actually get to park their ships in their garage at night, or open the engine up and tinker with it. Star Wars Galaxies is completly different, we purchase our ships, make them ourselves and hire ourselves out to respective factions. We don't work entirely for them, or we'd be posted on capital ships or ground bases, and eat, sleep and live there, with short times off for R&R.




You are right, we are more or less free agents in regards to our faction.


As for Miss' comments


I think that if you were a pilot in the Air Force and you wanted to fly an F-14...they would make you pay for it.


F-14 = Navy


F-15 = Air Force (I think that is the one you were going for. )





To get to pilot F-14 you must be best of the best and be selected for "Top Gun" program. IF you graduate and complete the entire course you will be allowed to pilot F-14s.




\|/
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(\/ O O \ /)watch me blow up ur sw00pz!

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Darth-Malus
Tue Jun 21, 2005 11:48 pm
#47






KJFett3 wrote:
/respec for the win! Most SW I know respeced into it. Grinding resources is not an issue for most of them.



Are you going to buy your gear from someone who never learned how to do the job, and only has the title because he mastered some other profession? If so, suit yourself - but my customers prefer to do business with someone who's done it from the very beginning (one of the first Master Shipwrights on Kauri). I've learned how to make the best components, I've accumulated the best available resources to use for them, and I have the advantage of many months in the business.


Sure, I charge more than many respec Shipwrights - and my customers get their money's worth. It's funny that this degree of dedication to one's craft can be considered "lazy" by those who get their money from a mission terminal, but the nice thing about the way I do business is that such people are not my customers, they're someone else's.




Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


Treena_Daal
Wed Jun 22, 2005 12:14 am
#48

Umm... Jason? POB chassisses require 150k resources. No more.

And as I pointed out before, there are quite a few shipwrights who don't like chassisses at all. Too many resources used, not enough things to tinker with, and generally a giant waste of time. Hand them out as rewards, some of us will be a lot happier.
XStarbracer
Wed Jun 22, 2005 12:21 am
#49


jason dont be an idiot, if people are doing a hard series of quests that is alot of work just to be handed a schm and told to goto a lame arse crafter who will take it and ask for millions just so you can get WHAT YOU ALREADY WORKED FOR is just dumb. If i do some quests thats alot of work in itself, i dont need to pay someone to build me my hard earned reward and as some shipwrights have said Chassis are a pain to build. Shipwrights can make good money on comps alone.



Maybe you need a business course, Every Other MMO knows to reward the player upon completing a quest, that is what people want, you do the content your handed a nice reward to enjoy, its good SOE is finally smarting up and following what market research shows players want.




-------------------------------------------------------------------------------------------------------------------
- I support NO DECAY.It should be run like EQ . No 20k price cap on the bazar and everyone can craft. Its has worked for 7 years on everquest and there is no decay plenty of money and no crazy prices.

Decay is only good for crafteres and bad for everyone else.
<>

Veustuh
Wed Jun 22, 2005 6:40 am
#50







DeepFatFryer wrote:





Jason_Solo wrote:





MissDrusilla wrote:

I'd rather get it as a quest reward, shipwrights charge way too much money and i





That's just it. Ships are supposed to cost a lot. Especially High End ships. Remember, Han Solo charged 10000 (or whatever it was) just for RIDING on a dilapidated freighter. Imagine if he'd actually been selling the Falcon. It would have easily been in the neighborhood of 2-3 MILLION...







Not that I disagree with the posts content, but Luke said "Ten thousand? We could buy our own ship for that!"

I do agree that buying a ship should be a large purchase at higher levels, however. These things don't grow on trees!




Ten thousand would just get him the deed to any beginner ship or maybe a duped copy of a sorosub; however, parts would cost extra.


I have an active shipwright and make parts regularly though I do agree some overcharge for what they offer many times I find myself charging cost or nothing above 3% for my goods. Ship chassis cost an ton of resources (60k resources for tier 4 and 80 - 100k for master ships) not to mention that each tier component will use about tier component will use a comparative amount of resources per tier (i.e. 1 Mark 4 engine costs around 4k in resources).


To make the best equipment possible a shipwright, much like an armorsmith or weaponsmith, will use the best possible resources for the components to give the customer the best product available. Base rate for most shipwright resources goes for around 5 cpu since many times the rare resources hardly spawn in good stats and/or are out for the same amount of time as older named resources. When one figures in the 5cpu for parts it's easy to see that a tier 4 engine will cost the crafter 20k to produce but this doesn't include time used to craft the parts nor the costs of running a vendor and a shop if they do so.


When compared to a WS/AS nobody really complains about paying 500% more than what it costs for a crafter in these two fields to make. Most weapons take around 30 - 1500 resources to which can have enhancements added in to the components. AS/WS can run almost 100% of their items through factories to which means they don't have to craft every single component by hand unlike shipwrights. Granted there are resources out there that cost a WS/AS 5 - 20 cpu to use the overall product still comes out cost way less than that of a shipwright. Why do people gripe when they pay 25k for a component that cost 20k to make but are happy to pay 500k for a weapon that cost only 25k to make?


At any rate I'd highly doubt we'll see the lambda shuttle in game as a player owned ship until sometime in mid to late summer to which will more than likely be bugged. I would also venture to say that the Lambda and possibly the YT-2400 will have certs for master pilots and be usable by all factions in space (much like the ships from ROTW outside of the Kashyyyk imperial/rebel space station rewards). Speculation would be that we'll be given quests to learn how the Empire took control of the universe, be given a grand tour of the palace in Theed and handed either a Darth Vader or Emperor doll to add to our collection.

Message Edited by Veustuh on 06-22-2005 08:41 AM



Veustuh - Rifleman/Carbineer
Geno - Old School MD/MCM
Hunter'a - Dark Force Wielder
Kardo - Smuggler Extrodinare - Retired

"Stop trolling
your post has no merit and is just plain trolling"
Garva

Treena_Daal
Wed Jun 22, 2005 6:52 am
#51

Sign me up for the Vader plushie!
KJFett3
Wed Jun 22, 2005 8:15 am
#52






VolvoSsixtyTsix wrote:





KJFett3 wrote:





DeepFatFryer wrote:





MissDrusilla wrote:



If you wanna talk Realistic here and justify charging millions well, If someone joins the Imperial Navy or the Rebellion Alliance, all the ships are provided FREE of charge, yes, if i join the Air Force they dont give me a shiny F-14 and oh pay up 45 mill then you can fly it. Same in Star Wars, you get it for free in return for service and as you go up the ranks you get a better fighter, so i'd agree to realism so long as i get free ships as i progress in pilot.


The Fact is you dont see some guy selling Tie Advanced or B-wings out of his basement in Star Wars, neighter do you see a guy selling F-14s in his backyard. So Here here for Realism.

Message Edited by MissDrusilla on 06-19-2005 05:03 PM






We own our own ships though, that's entirely different. Pilots in the real world don't actually get to park their ships in their garage at night, or open the engine up and tinker with it. Star Wars Galaxies is completly different, we purchase our ships, make them ourselves and hire ourselves out to respective factions. We don't work entirely for them, or we'd be posted on capital ships or ground bases, and eat, sleep and live there, with short times off for R&R.




You are right, we are more or less free agents in regards to our faction.


As for Miss' comments


I think that if you were a pilot in the Air Force and you wanted to fly an F-14...they would make you pay for it.


F-14 = Navy


F-15 = Air Force (I think that is the one you were going for. )





To get to pilot F-14 you must be best of the best and be selected for "Top Gun" program. IF you graduate and complete the entire course you will be allowed to pilot F-14s.






Stop watching "Top Gun" and get a clue please.


Check this site out and see why you are wrong. http://www.anft.net/f-14/f14-squadron.htm


In addition to Navy pilots,theplanehas beenflown by NASA and Iranian pilots. The best of the best of Naval Aviators go to "Top Gun". This does not mean only F-14 pilots go and it does not mean they are the only ones to fly the plane. Often times, a F-14 squadron would have 1 or 2 pilots that had been to "Top Gun".



!Drevin of DROW!
!!
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