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Thread: Empire day and new ships?

TomedNor
Mon Jun 20, 2005 9:25 am
#27



JediGohan wrote:

...
if SOE actually listens to the players
...




BWAHAHAHAHAHA!!!!!!!



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
KJFett3
Mon Jun 20, 2005 10:02 am
#28







Jason_Solo wrote:





XStarbracer wrote:

Im thinking the Majority of player-pliots would prefer it being a reward. Goddness knows if shipwrights got schms for them


1. You'd have a hard time finding it like every other Master ship

2. It'd be Millions and millions of credits because of the iconic nature of the ships.


Why cant everyone enjoy these shipsthen only richfew with all the greedy shipwrights we have.





I'm not a shipwright but one of my friends in game is. Reward ships are crushing his revenue. Something like these ships should be rare. Otherwise they'll be just another ship you see in space. I, for one, don't want to see a hundred Imperial Shuttles in space. There was never anything to indicate those were widely available in the movies or the books. They are high end state of the art ships and should be expensive. Maybe that's just me, but I prefer immersion. Some ships should be plentiful (TIE, Xwings, Privateer ships) but not all. Yes it's a game and should be fun for all, but somewhere, somehow the words Role Playing should have some effect. Rarity equals "Cool! Nice ship man!". Flooded market equals "...". Again...just my opinion.






I don't know what alternate universe you are playing in, but in the movies and the books, the Imperial shuttle was a very widely used ship, and the design was even used in the combat landing craft used by the Imperials. It was used as a shuttle for personel and cargo. It is as abundant as the cargo plans of today are. True it is used predominatly by the Imperial armed forces, but I know there are some used by private corporations as well. As for the newer YT-2400. Anything made by that ship yard is made in HUGE numbers. They are the Ford or Chevy of the space. Dash's particular ship was a heavily modified ship, but the normal model was well in production and slated to exceed the numbers of YT-1300s in the very near future.


If you are going to say stuff as fact, make sure it IS fact first.


the Lambda-class shuttle is a multi-purpose transport used in the Imperial starfleet. The Empire pressed the shuttle into service for both cargo ferrying and passenger duty.


Now given the size of the Imperial Fleet, the numbers of these needed would have been in the hundreds of Thousands in the SW:universe.


A ship of smooth lines with a chrome finish, the Outrider shines with a dark gleam. It started life as a stock Corellian Engineering Corporation YT-2400. With the trademark saucer-shape of all the YT-series, the Outrider had an aft-mounted engine bank topped by vent plates. Its port side housed the escape pod and docking hatch. Its starboard side featured the ship's cylindrical cockpit held in place by twin bracing arms. The aft end of the cockpit cylinder housed the ship's main escape pod, which seats six.


The YT-2400 was the replacement for the 20 year old YT-1300s. Nothing rare about it..in fact, one is seen in Mos Eisley in EP4.





Jason_Solo wrote:





werehere wrote:

THe devs have alreAdy brought our sales down some by give reward ships for quests. THis shold be given to shiprights but not to make reguallaly people mad this should be a tier 4 thing like all the other new ships and only take as much resources as a i dont know advanced tie. This would make it cheap and every one as a reward for the quest should get a schematic but this bring up the problom of every one has one and the yt 2400 is better and higher in the yt series so this would hurt master pilots .



I highly think they will not give us these new ships probally a hligram or some other things. THe ymost likly will give the schematics to shipwrights when capitol ships come out.


kazzabev master shipwright and freelance ace








I think they've already stated that Capitol Ships will not be player ownable. Merely boardable and flyable within the context of the mission. Once the mission is done, you will not be able to fly it around and grind with it. Maybe I'm wrong and they've stated otherwise since, but I don't think so. Can you just imagine the lag as 10 players from each side bring they're Corvettes in for a battle royale with cheese?





Again, you are wrong. They have not stated that cap ships will not be player owned. They showed the video at fan fest and left it at that. You do NOT know how the mission works. You did not see how the mission ends as the video stops with it jumping into space. THere is no stating otherwise since as they never stated to begin with. The issue of 10 players in Corvettes engaged in combat is why many of us are discussing limiting ships in ways that it would be 2 Cap ships if there were only 20 players. But I would advise getting your SW facts straight before trying to jump in on the threads discussing the Cap ships. The guys posting in there know their ships well and many of them have great ideas. Posting stuff like you did here will only make you look



!Drevin of DROW!
!!
DeepFatFryer
Mon Jun 20, 2005 3:35 pm
#29

Things change a lot before going into production.

For all we know, we could have to give Darth Vader a wedgie, travel to planet Blog and engage in a game of golf with a ten-foot tall chicken named Bill to get the ship.

That video is just a working demonstration of their current design - remember how different JTL used to be in beta? Don't base assumptions on the video just yet



Crixx, Xicrx and Crixxorian Darkmoon - Rebellion, Corsec and Imperial Ace Pilots respectively.
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Jason_Solo
Mon Jun 20, 2005 8:46 pm
#30







KJFett3 wrote:







Jason_Solo wrote:





XStarbracer wrote:

Im thinking the Majority of player-pliots would prefer it being a reward. Goddness knows if shipwrights got schms for them


1. You'd have a hard time finding it like every other Master ship

2. It'd be Millions and millions of credits because of the iconic nature of the ships.


Why cant everyone enjoy these shipsthen only richfew with all the greedy shipwrights we have.





I'm not a shipwright but one of my friends in game is. Reward ships are crushing his revenue. Something like these ships should be rare. Otherwise they'll be just another ship you see in space. I, for one, don't want to see a hundred Imperial Shuttles in space. There was never anything to indicate those were widely available in the movies or the books. They are high end state of the art ships and should be expensive. Maybe that's just me, but I prefer immersion. Some ships should be plentiful (TIE, Xwings, Privateer ships) but not all. Yes it's a game and should be fun for all, but somewhere, somehow the words Role Playing should have some effect. Rarity equals "Cool! Nice ship man!". Flooded market equals "...". Again...just my opinion.






I don't know what alternate universe you are playing in, but in the movies and the books, the Imperial shuttle was a very widely used ship, and the design was even used in the combat landing craft used by the Imperials. It was used as a shuttle for personel and cargo. It is as abundant as the cargo plans of today are. True it is used predominatly by the Imperial armed forces, but I know there are some used by private corporations as well. As for the newer YT-2400. Anything made by that ship yard is made in HUGE numbers. They are the Ford or Chevy of the space. Dash's particular ship was a heavily modified ship, but the normal model was well in production and slated to exceed the numbers of YT-1300s in the very near future.


If you are going to say stuff as fact, make sure it IS fact first.


Now then....I don't own a cargo plane. I don't know anyone that does own a cargo plane. In fact, the only cargo planes I know of are owned either by the military or by private corporations with MILLIONS of dollars. The Imperial Shuttle was widely USED by the Empire and was occasionally seen as a personal transport for folks like Prince Xizor, The Emperor, Darth Vader, or CEOs of major conglomerates such as weapons manufacturers, Ship Building organizations, VERY RICH PEOPLE. Show me a reference where some farmer guy from Talus owned his own Imperial Shuttle and I'll cease my argument here. The YT 2400 is slated to exceed production.....fine. Has it? Other than that, I'll give you that a ship like the YT isn't that rare. Making it a reward item will still take money out of the Shipwright's hands. Seems as if every new ship is becoming a reward item. That's going to kill the SW profession. The only people that will even have that profession before long will be Alts. Then you'll never find components. Then slowly, space will die because noone will be able to outfit a ship except for those with alts or those with friends that have alts that have the patience to gather the resources necessary to outfit a ship. You'll see the same people in space every day with no change (until they get bored with it).


the Lambda-class shuttle is a multi-purpose transport used in the Imperial starfleet. The Empire pressed the shuttle into service for both cargo ferrying and passenger duty.


Now given the size of the Imperial Fleet, the numbers of these needed would have been in the hundreds of Thousands in the SW:universe.


Thousands....yeah...in the Imperial Fleet. Not in the private sector owned by Freelance or even Imperial Pilots.


A ship of smooth lines with a chrome finish, the Outrider shines with a dark gleam. It started life as a stock Corellian Engineering Corporation YT-2400. With the trademark saucer-shape of all the YT-series, the Outrider had an aft-mounted engine bank topped by vent plates. Its port side housed the escape pod and docking hatch. Its starboard side featured the ship's cylindrical cockpit held in place by twin bracing arms. The aft end of the cockpit cylinder housed the ship's main escape pod, which seats six.


The YT-2400 was the replacement for the 20 year old YT-1300s. Nothing rare about it..in fact, one is seen in Mos Eisley in EP4.


While I said that I might agree with the YT's not being rare, you're basing your evalutation of rarity by the fact that you've seen ONE ship and seen another (heavily modified one) in a video game. Oh....and Bossk's 2nd ship I believe was a YT 2400...again...heavily modified. Don't know how Rendar came by his ship, but I imagine he paid through the nose for it (or won it in a game of sabbaac or some other way). Bossk was a successful Bounty Hunter (granted not as successful as Fett....but noone was...he was still getting paid top dollar). Meaning he had the money to afford one. Ships are expensive. Just like Cargo Planes.





Jason_Solo wrote:





werehere wrote:

THe devs have alreAdy brought our sales down some by give reward ships for quests. THis shold be given to shiprights but not to make reguallaly people mad this should be a tier 4 thing like all the other new ships and only take as much resources as a i dont know advanced tie. This would make it cheap and every one as a reward for the quest should get a schematic but this bring up the problom of every one has one and the yt 2400 is better and higher in the yt series so this would hurt master pilots .



I highly think they will not give us these new ships probally a hligram or some other things. THe ymost likly will give the schematics to shipwrights when capitol ships come out.


kazzabev master shipwright and freelance ace








I think they've already stated that Capitol Ships will not be player ownable. Merely boardable and flyable within the context of the mission. Once the mission is done, you will not be able to fly it around and grind with it. Maybe I'm wrong and they've stated otherwise since, but I don't think so. Can you just imagine the lag as 10 players from each side bring they're Corvettes in for a battle royale with cheese?






Again, you are wrong. They have not stated that cap ships will not be player owned. They showed the video at fan fest and left it at that. You do NOT know how the mission works. You did not see how the mission ends as the video stops with it jumping into space. THere is no stating otherwise since as they never stated to begin with. The issue of 10 players in Corvettes engaged in combat is why many of us are discussing limiting ships in ways that it would be 2 Cap ships if there were only 20 players. But I would advise getting your SW facts straight before trying to jump in on the threads discussing the Cap ships. The guys posting in there know their ships well and many of them have great ideas. Posting stuff like you did here will only make you look


There has been much discussion about the video. I have seen posts by people saying that the likelihood of Player Owned Capitol Ships is very low due to the amount of processing power it would entail. Maybe you didn't see the sentence that said 'Maybe I'm wrong....'







Message Edited by Jason_Solo on 06-20-2005 09:18 PM



Jaesyn Beaz
MBH, Master Pistoleer, MM, Master Pilot, Scout, a bit o' entertainer blah blah
WoD
Jedi Tackling Dummy

- I support Sculley's idea for the better balancing of the jedi profession.
Jason_Solo
Mon Jun 20, 2005 8:51 pm
#31







Yuntija wrote:







Jason_Solo wrote:





XStarbracer wrote:

Im thinking the Majority of player-pliots would prefer it being a reward. Goddness knows if shipwrights got schms for them


1. You'd have a hard time finding it like every other Master ship

2. It'd be Millions and millions of credits because of the iconic nature of the ships.


Why cant everyone enjoy these shipsthen only richfew with all the greedy shipwrights we have.




There was never anything to indicate those were widely available in the movies or the books. They are high end state of the art ships and should be expensive. Maybe that's just me, but I prefer immersion. Some ships should be plentiful (TIE, Xwings, Privateer ships) but not all. Yes it's a game and should be fun for all, but somewhere, somehow the words Role Playing should have some effect. Rarity equals "Cool! Nice ship man!". Flooded market equals "...". Again...just my opinion.







Your an idiot........I cant say it enough because of your post....you are an idiot......


The Lambda shuttle isEVERYwhere in nearlyEVERY Star wars game, in almost every SW book they mention a lamba shuttle.......again...just for reference....you are an idiot

Message Edited by Yuntija on 06-20-200507:49 AM





And to be honest, the Lamda Shuttle is everywhere in this game. But I wager that the "owners" of said Lamda Shuttles are either uber-rich, or the Imperial Navy...not the pilot, not the one being shuttled around.


Take a pill and calm down..Maybe put on an Enya CD....or Yanni, but I find his stuff actually aggravates me more. .Arguing calmly is called debate. Arguing angrily and making personal attacks because you don't agree with someone else's point of view is just petty.'

Message Edited by Jason_Solo on 06-20-2005 09:20 PM



Jaesyn Beaz
MBH, Master Pistoleer, MM, Master Pilot, Scout, a bit o' entertainer blah blah
WoD
Jedi Tackling Dummy

- I support Sculley's idea for the better balancing of the jedi profession.
KJFett3
Mon Jun 20, 2005 10:57 pm
#32






Jason_Solo wrote:







KJFett3 wrote:







Jason_Solo wrote:





XStarbracer wrote:

Im thinking the Majority of player-pliots would prefer it being a reward. Goddness knows if shipwrights got schms for them


1. You'd have a hard time finding it like every other Master ship

2. It'd be Millions and millions of credits because of the iconic nature of the ships.


Why cant everyone enjoy these shipsthen only richfew with all the greedy shipwrights we have.





I'm not a shipwright but one of my friends in game is. Reward ships are crushing his revenue. Something like these ships should be rare. Otherwise they'll be just another ship you see in space. I, for one, don't want to see a hundred Imperial Shuttles in space. There was never anything to indicate those were widely available in the movies or the books. They are high end state of the art ships and should be expensive. Maybe that's just me, but I prefer immersion. Some ships should be plentiful (TIE, Xwings, Privateer ships) but not all. Yes it's a game and should be fun for all, but somewhere, somehow the words Role Playing should have some effect. Rarity equals "Cool! Nice ship man!". Flooded market equals "...". Again...just my opinion.






I don't know what alternate universe you are playing in, but in the movies and the books, the Imperial shuttle was a very widely used ship, and the design was even used in the combat landing craft used by the Imperials. It was used as a shuttle for personel and cargo. It is as abundant as the cargo plans of today are. True it is used predominatly by the Imperial armed forces, but I know there are some used by private corporations as well. As for the newer YT-2400. Anything made by that ship yard is made in HUGE numbers. They are the Ford or Chevy of the space. Dash's particular ship was a heavily modified ship, but the normal model was well in production and slated to exceed the numbers of YT-1300s in the very near future.


If you are going to say stuff as fact, make sure it IS fact first.


Now then....I don't own a cargo plane. I don't know anyone that does own a cargo plane. In fact, the only cargo planes I know of are owned either by the military or by private corporations with MILLIONS of dollars. The Imperial Shuttle was widely USED by the Empire and was occasionally seen as a personal transport for folks like Prince Xizor, The Emperor, Darth Vader, or CEOs of major conglomerates such as weapons manufacturers, Ship Building organizations, VERY RICH PEOPLE. Show me a reference where some farmer guy from Talus owned his own Imperial Shuttle and I'll cease my argument here. The YT 2400 is slated to exceed production.....fine. Has it? Other than that, I'll give you that a ship like the YT isn't that rare. Making it a reward item will still take money out of the Shipwright's hands. Seems as if every new ship is becoming a reward item. That's going to kill the SW profession. The only people that will even have that profession before long will be Alts. Then you'll never find components. Then slowly, space will die because noone will be able to outfit a ship except for those with alts or those with friends that have alts that have the patience to gather the resources necessary to outfit a ship. You'll see the same people in space every day with no change (until they get bored with it).


the Lambda-class shuttle is a multi-purpose transport used in the Imperial starfleet. The Empire pressed the shuttle into service for both cargo ferrying and passenger duty.


Now given the size of the Imperial Fleet, the numbers of these needed would have been in the hundreds of Thousands in the SW:universe.


Thousands....yeah...in the Imperial Fleet. Not in the private sector owned by Freelance or even Imperial Pilots.


A ship of smooth lines with a chrome finish, the Outrider shines with a dark gleam. It started life as a stock Corellian Engineering Corporation YT-2400. With the trademark saucer-shape of all the YT-series, the Outrider had an aft-mounted engine bank topped by vent plates. Its port side housed the escape pod and docking hatch. Its starboard side featured the ship's cylindrical cockpit held in place by twin bracing arms. The aft end of the cockpit cylinder housed the ship's main escape pod, which seats six.


The YT-2400 was the replacement for the 20 year old YT-1300s. Nothing rare about it..in fact, one is seen in Mos Eisley in EP4.


While I said that I might agree with the YT's not being rare, you're basing your evalutation of rarity by the fact that you've seen ONE ship and seen another (heavily modified one) in a video game. Oh....and Bossk's 2nd ship I believe was a YT 2400...again...heavily modified. Don't know how Rendar came by his ship, but I imagine he paid through the nose for it (or won it in a game of sabbaac or some other way). Bossk was a successful Bounty Hunter (granted not as successful as Fett....but noone was...he was still getting paid top dollar). Meaning he had the money to afford one. Ships are expensive. Just like Cargo Planes.





Jason_Solo wrote:





werehere wrote:

THe devs have alreAdy brought our sales down some by give reward ships for quests. THis shold be given to shiprights but not to make reguallaly people mad this should be a tier 4 thing like all the other new ships and only take as much resources as a i dont know advanced tie. This would make it cheap and every one as a reward for the quest should get a schematic but this bring up the problom of every one has one and the yt 2400 is better and higher in the yt series so this would hurt master pilots .



I highly think they will not give us these new ships probally a hligram or some other things. THe ymost likly will give the schematics to shipwrights when capitol ships come out.


kazzabev master shipwright and freelance ace








I think they've already stated that Capitol Ships will not be player ownable. Merely boardable and flyable within the context of the mission. Once the mission is done, you will not be able to fly it around and grind with it. Maybe I'm wrong and they've stated otherwise since, but I don't think so. Can you just imagine the lag as 10 players from each side bring they're Corvettes in for a battle royale with cheese?






Again, you are wrong. They have not stated that cap ships will not be player owned. They showed the video at fan fest and left it at that. You do NOT know how the mission works. You did not see how the mission ends as the video stops with it jumping into space. THere is no stating otherwise since as they never stated to begin with. The issue of 10 players in Corvettes engaged in combat is why many of us are discussing limiting ships in ways that it would be 2 Cap ships if there were only 20 players. But I would advise getting your SW facts straight before trying to jump in on the threads discussing the Cap ships. The guys posting in there know their ships well and many of them have great ideas. Posting stuff like you did here will only make you look


There has been much discussion about the video. I have seen posts by people saying that the likelihood of Player Owned Capitol Ships is very low due to the amount of processing power it would entail. Maybe you didn't see the sentence that said 'Maybe I'm wrong....'








Message Edited by Jason_Solo on 06-20-2005 09:18 PM





Clearly you are closed minded on the Shuttle so I won't waste my breath. You are wrong.


As for the YT, sure there was one in the movie...how many YT-1300s did you see in Ep4?yeah, that's right. According to your logic, the YT-1300 should be rare as well. As for when I said it was nearing the point of surpassing the YT-1300....nearing the production of a ship that had been made for the last 20 years and was numbered in the Millions means you are pretty well established and not rare.


You are using your own opinions, not cannon to support your want for the ships to be super rare. The sooner you realize that the better.


Ohh and Maybe you are wrong?What we do know is a Player flew the ship. Can the current system handle cap ships if done correctly? Yes it can, and it will.



!Drevin of DROW!
!!
KJFett3
Tue Jun 21, 2005 12:29 am
#33






werehere wrote:

First of all i worded wrong i ment the lambada and the yt 2400 schem would be given to sw for pob ships to board capitols ships not that we can make them but people are sugesting that we can improve on the capitol ships by making pre fabricated sections for like a better turret and such and i do not believe this will happen. I have seen the video so far we know how you get the corvette but it is disabled so you will either have it repairsomehow or get a schematic quest to get schematics for parts to repair it. then have a master sw create it maybe with help of other master armoursmiths and so on.


just to clear things up i did not check my spelling or what i said last time was in hurry .


Kazzabez master shipright and freelance ace

i di dnot respec shipwright i grinded .






It was disabled?


The video I saw showed it boarded and essentially hijacked by the Imperial player. Seemed functional enough when he jumped to hyperspace. The only damage would have been from stray shots as he made his way to the command deck. Doesn't seem like an AS or a SW woudl be needed to fix that up.


Furthermore, it would be insane to think that the devs are going to put months of art work into the game only to limit it to boarding actions only. The ships, if they do in fact go in as we hope and have ben told, will be fully funtional MP ships. Cap ships are a whole other story, but we have no real info aside from a video showing a player piloting one. That leans more in the favor of us commanding than it being a quest. We already have a corvette quest..they could just have us do the same thing and steal it...no need to do a whole new quest for that....if it were what they wanted to do.



!Drevin of DROW!
!!
werehere
Tue Jun 21, 2005 12:37 am
#34

sorry forgot about tractor beams but there may be minimal damage but this still aplies once your ship goes out to combat once it is in your hands.
NoisyJawa
Tue Jun 21, 2005 2:54 am
#35

I hope they go with it, what they showed was obviously just a test mission, nothing finalized, merely made to test the new toys they modeled and get ideas from, and decide if they want to go forward and polish it, or rewrite it.


I do hope they allow us to own capitals, or maybe even if anything at least for guild owners or something. I think it is very possibly to control in the environment, You can't go around "owning" everything, not without a capable crew, which is not the easiest thing right now since space pvp and grouping is not an amazingly popular thing. This could boost the GCW in space, I mean who wouldn't want to group on this, "Need group for my corvette, send /tell!" Heck yes send a /tell... If I had one the first thing I would do after some guild training, is contact some of the Rebel wings I know and get a faceoff going in DS or Tatooine or something.
Darth-Malus
Tue Jun 21, 2005 2:59 am
#36






XStarbracer wrote:

Goddness knows if shipwrights got schms for them


2. It'd be Millions and millions of credits because of the iconic nature of the ships.


Why cant everyone enjoy these shipsthen only richfew with all the greedy shipwrights we have.






More like, they'd cost millions because they'd require tens of thousands of units of resources. The "greedy" people are the players who want someone to practically give away what they manufacture, just because they are too lazy to earn what they want.


Selfish and bad at math - it's a wonder people like that ever get to the point where they can fly such ships. If you don't like the prices, do as I did and master shipwright yourself. After you see how much it costs to accumulate the six million units of resources needed to make Master, perhaps then you will understand why ships are so expensive.


Barring that, you can provide your own resources - it'll still be pretty costly, but then you'll be flying the cheap crap you deserve.





Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


Darth-Malus
Tue Jun 21, 2005 3:03 am
#37






DeepFatFryer wrote:

Not that I disagree with the posts content, but Luke said "Ten thousand? We could buy our own ship for that!"


To which Han should have replied "Um, dude? You can't even buy your own BIKE for that!"





Ragla H'trag - Master Pilot/Master Shipwright/Master Doctor (Kauri)
Visit PawPro Engineering, 2530. -4800 Tatooine. Just 800m west of Mos Eisley!!


MissDrusilla
Tue Jun 21, 2005 5:19 am
#38

The only people who are lazy is shipwrights, you can hardly even find a stocked Shipwright vendor on most servers and dont BS us on ships being millions because of Resources, i've seen rarely Master Ships for as low as 300k but on the whole its 900-1mill+ The fact is most players DO want reward ships more. Even SOE knows in a game handing people a schmatic for completing a mission and pointing them in the way of a crafter just pisses people off and invalidates the entire quest.


As for making money, you try it without price gouging people, alot of people dont have the time to farm millions just to give away to greedy crafters.



Imperial Lt. 'Drusilla' Darkshade
Officer and Imperial Ace
Eclipse Server
Rebel Ace Pilot Darla Darkshade
Master Entertainer
Imperial Scout Trooper Lena Marie
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-
Jason_Solo
Tue Jun 21, 2005 6:26 am
#39






MissDrusilla wrote:

The only people who are lazy is shipwrights, you can hardly even find a stocked Shipwright vendor on most servers and dont BS us on ships being millions because of Resources, i've seen rarely Master Ships for as low as 300k but on the whole its 900-1mill+ The fact is most players DO want reward ships more. Even SOE knows in a game handing people a schmatic for completing a mission and pointing them in the way of a crafter just pisses people off and invalidates the entire quest.


As for making money, you try it without price gouging people, alot of people dont have the time to farm millions just to give away to greedy crafters.





You show me a single car dealer that sells a high quality vehicle for less than 20-30k. And I'm not talking about Hyundai or Yugo either. I'm talking a very good quality vehicle that lasts for decades, performs very nicely. etc. The fact is, demand is going to increase pricing. Why? The limited nature of resources...of which it take a BUNCH to make a ship. These resources if not mined by oneself are pretty expensive themselves to obtain. Not to mention the time it takes to craft a ship, the pride in one's work shown in the increased mass and HPs of the chassis over the one you got some guy that doesn't care about his work. If you want quality you need to pay for it. Expecting a SW to provide you with a POB Chassis that takes about a million units of resources to make in various forms for less than 20k is just wrong. If you made a product that cost you 200 dollars to make and you sold it for about 100 dollars, would you stay in buisness? The fact that ANY players want something for nothing doens't make it the right thing to do. Running the SWs out of buisness is just going to kill the whole profession and then where are you going to get your REd 118+ engines and shields that generate 2800 front and rear?Take a buisness class or something. SWG is an RPG. Try playing it like it is instead of expecting everything to be handed to you.



Jaesyn Beaz
MBH, Master Pistoleer, MM, Master Pilot, Scout, a bit o' entertainer blah blah
WoD
Jedi Tackling Dummy

- I support Sculley's idea for the better balancing of the jedi profession.
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