Jump To Lightspeed Archive
Thread: Jump to Lightspeed thread
A lot of folks aren't aware of the Core Systems forum tucked away down in the list of Professions, but we've been discussing the Space Expansion in some detail there for a while now.
If you're interested in constructivelyswapping ideas for the new Jump to Lightspeed, why not take a look at the relevant threads there? I've put together one myself that lists some of the questions people have asked, and added some answers based on the latest releases of official information. It's the "Space Expansion: List of Questions" thread,starting with message #10329 in the Professions/Core Systems forum.
You might find some answers collected there, or perhaps see questions similar to your own listed.
Cheers!
--Flatfingers
Frohike wrote:
Well XvT couldn't be hacked for online play. Yes you could mod the exe file, but if you tried to play with a modded file, the game recognized the modded exe and the game was unplayable. Hoepfully SOE could incorporate something like that. It was always funny when a newbie got spanked in XvT and called people cheaters. Since it was impossible. I got a called a cheat alot and I always thanked them for the compliment =).
Chameleon257 wrote:
I'm fearing twitchy will equal client side cheats to help out the pilot. Not SWG endorsed mind you, but the kiddies that can't stand getting killed all the time by people better than them. So they go out looking for cheats or maybe they're smart enough to make them, distribute them to their friends, their friends distribute them to their friends etc...
Counter-Strike, Unreal, Doom, BF1942 all twitched based... All rampant with kiddies with cheats and I hate to say it adults with cheats with huge egos that don't like to lose.
Punkbuster is good but not 100%. All the games that are twitched based have some sort of client side cheat that has ruined the game for players that want a fair game but end up having to go out and get the cheats to just compete with the auto aimbots auto move etc..
My 2 cents anyway.
first you do know that punkbuster is full of spyware right? second nothing is impossible. if someone was smart enough and wanted it enough they could hack something and cheat.
and last, once again sony manages to pull the wool over everyones eyes. cant you all see that this is going to cause even more heartache and problems then are currently in the game? bugs, imbalance, and other problems are still running rampant in the ground based game and you guys want an expansion?
not to mention the laughable teaser trailer out on file planet. not to mention that the frieghter shown in some of those screen shots looks way out of porportion to the x wings and ties in the pics. who cares if it is "twitchy" or if missions and battles can be done in space? lets have some real meat instead. lets have vehicles and ships that you can swap wimpy engines on for a modified set. how about a frieghter that you can walk around in and hear and feel the battle going on around you in? maybe run into the turret on the ship and start blasting tie fighters? or how about launch escape pods from or hide in the smuggling compartments while the star cruiser boards the frieghter.
from what i see, and what i hear from the devs i bet that none of the features all of us are dreaming of will be implemented.
who cares if there are new races? fix the broken ones first. who cares if there are new professions? fix the broken ones first.
PROVE YOU CAN DO SOMETHING RIGHT FIRST DEV'S! then we will be interested in an expansion after all the overdue problems are fixed. i am waiting till the issue that caused me to quit is resolved. then i will THINK about coming back.
and for those of you who are wondering what it was, storage is the problem. waisting my time trying to get and store, safely, what i need to do business is what broke the camels back.
No muss, no fuss... and as far as I know, it hasn't been hax0red yet.
I'm fearing twitchy will equal client side cheats to help out the pilot. Not SWG endorsed mind you, but the kiddies that can't stand getting killed all the time by people better than them. So they go out looking for cheats or maybe they're smart enough to make them, distribute them to their friends, their friends distribute them to their friends etc...
Counter-Strike, Unreal, Doom, BF1942 all twitched based... All rampant with kiddies with cheats and I hate to say it adults with cheats with huge egos that don't like to lose.
Punkbuster is good but not 100%. All the games that are twitched based have some sort of client side cheat that has ruined the game for players that want a fair game but end up having to go out and get the cheats to just compete with the auto aimbots auto move etc..
-Fitzhume
BadKarma777 wrote:
Just wanted to throw my 2 credits in here...
Hangars = doable.
They'd have to be instanced ala the apartments in AO and the 'vette that's out now, but basically you'd go through a door and be transported to "your" hangar.
WILL this be the case? Probably not, but it'd be cool - for a while.
Frohike wrote:
Well XvT couldn't be hacked for online play. Yes you could mod the exe file, but if you tried to play with a modded file, the game recognized the modded exe and the game was unplayable. Hoepfully SOE could incorporate something like that. It was always funny when a newbie got spanked in XvT and called people cheaters. Since it was impossible. I got a called a cheat alot and I always thanked them for the compliment =).
I have throttle, stick, and rudder peddles. I get called a cheater all the time in games requiring flight. I agree but with the way the people are today and the sofistication of the programmers out there, I'm not saying it can't be done. I'm just hoping they already work a way to detect or make cheating impossible.