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Thread: Shug's E3 Report and Rumor Control

Zilod
Tue May 18, 2004 2:46 pm
#27

what are the dimensions of space sectors?


will be 'cubes' 10x10x10


or will resemble the 'planet' dimensions 10x10x2


(don't remember the exact dimensions)


thx


andy7264
Tue May 18, 2004 2:48 pm
#28

Number-1-Commando
Tue May 18, 2004 2:50 pm
#29





Shug if do come back here, could you consider my idea about implementing a voice chat, and only be able to voice chat with your group? I think it wouldn't lag if you put voice chat in a seperate server, like you did with the corvette instanced deal, make it like instanced voice chat with your group only. It would help out sooooo much because typing while trying to shoot down a player-owned tie or x-wing oreven a NPC craftwould be a pain. "Help rogue 6, i'm under attack and.... nevermind i'm dead, stupid typing." Since this is a twitch game after all.visit my post if u are interested. Oh and by the way,i know there are third party programs out there but i think it would be easier to have a implemented voice chat in the game so youdon't have to download and run a third party program, along withthe game running.Just a thought, if u want to check it out go to my post here:


http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=1268.


I believe this will make StarWars Galaxies a VERY unique game, (not like it isn't now ) but if u wanna really stand out more, i would play around with this idea, you never know

Message Edited by Number-1-Commando on 05-18-2004 02:51 PM



___________________________________________
"Cheese is good, when cheese is needed"
Formica
Tue May 18, 2004 2:51 pm
#30


Zeon_Zaku wrote:
/Cry
I still want to get my question answered! It shouldn't be too hard for a Dev or someone like that to answer.
Will players have enough skill points for both factioned and nuetral Pilot? Like, would a player be able to master both Rebel and Nuetral pilot? I want a B-Wing and a YT-1300. Will I be able to get both?
That's all I want to know!
/Cry
/Sniff
/Cry


Check the Dev Tracker, yo. TH said today that there will be three versions of the YT-1300 - a Rebel, Imperial, and Neutral variant, so you won't have to have multiple piloting skill trees.



- Formica
Kallisti Goldenapple - Gorath
Waiting for JTL
acovertrebel
Tue May 18, 2004 2:52 pm
#31

use team speak or ventrillo.



Teeko Altine
Colonel in the Rebel Alliance
Crimson Corsairs
Q-3PO
Tue May 18, 2004 2:54 pm
#32






acovertrebel wrote:
Ignore me. Thanks Q for the info.







I saw your question in the other thread acovertrebel.


Beta information is still going through the approval process. JustG is working hard to push it through to get info to you. The basic gist we have already stated - Fan Fest people will get in round 1. We'll also be taking a group of people from the community in round 1 (with preference to those who have consistently helped us out on Test Center). After that we give preference to long term subcribers.




Kevin "Q-3PO" O'Hara
SOE Associate Producer
Former SWG Community Relations Manager

NeTr1x
Tue May 18, 2004 2:55 pm
#33

I hardly post anything on forums...i mostly read but........


i dont mean or intend to offend SOE in anyway but i just wanted to find out something i'm really REALLY curious about...i used to play a game called Earth and Beyond...and the game was a space mmo..i really really like it...it was very entertaining...i stoped playing it because Electronic Arts will be getting rid of the game some time this year (and i think this is happening due to the releasal of the new SWG:Space Expansion because more people are probably gonna cross over to SWG:Space Expansion and EA is gonna loose money)


But my main quesiton is(which REALLY concerns me ):


Will the SWG:Space Expansion game be similiar to Earth and Beyond?...if u guys have never seen the game u chould check it out, you might get some neat idea's from it... i dont mean to start a copy right war but it would be a good idea...i dont remember but i think e&b had atmosphiric travel....


and it sounds cool that SWG:Space Travel will have an arcady (arcade) type of fighting....because i think the radial menu->attack option would be really really corny....crazy fighting and skill aiming would be much better and i think most player's agree with me...


well i just wanted to bring that up because i know several people wanted to know this....THX SOE FOR MAKING THIS MMO!!
hasibert
Tue May 18, 2004 2:56 pm
#34

Great, thanks Shug_Ninx


I havesome questions though:



1. What will happen to the team currently working on JtL? Will they be integrated into the Live team (woot, more art ressources for publishes) or will they do something else? (maybe creating another expansion?)


2. Will current professions somehow be integrated in space? (Bounty Hunter missions in space, Smuggler content, shematics for Artisans, ...)


3. You mention multiple times, that you want to do things in the future, do you want to add such things through publishes or you plan to create more expansions?



oh...

..and when we will be able to enter a space station?




Character Names:

Janom Mosak on Gorath | Eve'line Mosak on Starsider

SWG :: Database |[The German SWG Fanpage]|
Zeon_Zaku
Tue May 18, 2004 2:56 pm
#35

YES! Thank you very much!
/Wookieehug

And of course...
/Wookieehug Devs



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


ViGX
Tue May 18, 2004 2:57 pm
#36

I think the question on most peoples minds will be, will jedi be able topilot as well?
Everseeker
Tue May 18, 2004 2:57 pm
#37






ARC_Casper wrote:
What happend to last weeks SE Beta announcment?





THAT is a very good question. It's the only piece of Mini-Pub 8.1 that has not been heard....


Maybe tomorrow...


luckyguess
Tue May 18, 2004 2:57 pm
#38

What about jedi in space? Will jedi players have any advantages or special abilities as pilots due to the ability to use the force?
Vampiric_Hoshi
Tue May 18, 2004 2:58 pm
#39

Shugs, there is one question I have not seen asked (and therefore answered) in any of the E3 interviews which I think is kinda important...


Since the YT-1300 (and any future "roamable ships") effectively acts like another house, will a similiar system to the structure lots currently allocated to players be used? If so, will it use the same system and therefore drain a player's standard lots or will there be a seperate "ship lots" to effectively determine how many "roamable ships" a player will have.


The reason why I am asking is that as a guild hall owner and a businessman requiring a factory I have no "planet side" lots left. I'm hoping this wont prevent me from owning a YT-1300





Abandon all hope
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