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Thread: Corvette + hyperdrive = BS
Did you try using squadrons with Space Bombs and your Ammunition ships to re-arm?
Slarus wrote:
Yeah, can you *THINK* of a better incentive to eBay? People are stupid - I've seen Jedi Masters sell their accounts when SOE would EASILY be able to narrow that purchase down.
What this shows is his opinion on why Master Pilot needs to be PvP forced is extremist at best. If Mastering a profession in his view must be rare and on a quota then his reasons to keep the Master Pilot quest in Kessel is extremist as well, as it is based on this belief that Mastering a profession should be on a quota based on who gets there first, not who has skill.
I would think that after all the arguing we have done, you would at least see my point clearer. I do not believe that it needs to be changed, but I never said that PVP must be a requirement. I said that the PVP element might be an attempt by SOe to limit the amount of MP's. Which I think is a good odea. I agree that some of my views are extreme, but I also know they will never happen
Ok, I think we have a problem of miscommunication - I see consentual as giving consent, i.e agreeing to participate, you see it otherwise. I think that is the main problem of our argument.
I see consent as this: Do you wish to pick flowers? Yes or No.
Do you wish to go Overt? Yes or No
not as do you wish to become Master Pilot? Yes or No by saying yes you have now agreed to also say yes to PvP, that is a condition not a choice. I accept I have to PvP to get MP, that is not the debate, my problem and many others is that it was outlined and discussed and was in the FAQ that PvP was to be consentual, not some PvP, just PvP was consentual.
I do not see MP=PVP. I do see that in order to get the MP, you agree to risk PVP.
But you did not choose PvP, you had to accept it as a condition to do the mission, you did not choose PvP.
Since you decide if you want MP, I see that as a matter of choice the player makes. He knows the risks, and makes his desicion.
Except also to note the mission write up does not inform you of the PvP, only when you get to a base to zone into Kessel does the game tell you about PvP, the mission write up doesn't.
Once that desicion is made, it is consensual. If the player agrees that his need and/or want to be a MP is greater than his aversion to PVP, then he agrees to it. If it's the other way around, then he realized that getting the MP level was not worth getting involved in PVP for. Again, to my mind, having consented to this, it is no longer an issue of consent, but a matter then of wanting to have both, without giving the other up.
No it means you accept as a condition that you must PvP, and the write again doesn't support or relay PvP as a condition either.
But I still fail to see where the fact that you choose, knowing what it entails, (assumption as the mission write up doesn't warn you of PvP) to get to MP, removes the issue of choise from PVP? SInce you realize that to get it you have to risk PVP, if you are opposed to PVP, you simply give up on getting MP. There, no issue - you are not forced to engage in PVP.
Ok you are forced to consent to PvP, will that get through your skull you are forced to consent to PvP.
When it reaches a certain amount of damage in one particular field, it's hyperdrive is disabled, much like engines and so forth, making it a sitting duck!
When it reaches a certain amount of damage in one particular field, it's hyperdrive is disabled, much like engines and so forth, making it a sitting duck!
Insidius wrote:
Did you try disabling it's reactor so it can't hyperspace?
Did you try using squadrons with Space Bombs and your Ammunition ships to re-arm?
In the first 4 tries, we couldn't disable all the shields which allows theengine to be targettable.
The 5th attempt we did disable the engines, but after 4 failures we were throwing everything we had at it and concentrating every little bit of fire power on the ship (we even had the neutrals in our group throw Tier 1 pirate ships at it!)... needless to say, it didn't last very long against our final brute-force-all-out-desperation attack.
Corvette was destroyed in about 2 minutes (possibly less) time.
-- A6
Baalzvuv wrote:
Not everyone has to be or can be the best. No way around it. I would play even if I knew I would never be the Master of anything.
This mission has nothing to do with who's best.
If I flew in and shot the ship once, while my 20 ace friends destroyed the ship for me, that's doesn't make me the best.
If I got ace now because there are few griefers in Kessel while others can't get ace 2 months down the line because Kessel is full of griefers that doesn't make me the best.
Message Edited by ArianSix on 11-07-2004 09:39 AM
This mission has nothing to do with who's best.
If I flew in and shot the ship once, while my 20 ace friends destroyed the ship for me, that's doesn't make me the best.
If I got ace now because there are few griefers in Kessel while others can't get ace 2 months down the line because Kessel is full of griefers that doesn't make me the best.
Slarus wrote:
This mission has nothing to do with who's best.
If I flew in and shot the ship once, while my 20 ace friends destroyed the ship for me, that's doesn't make me the best.
If I got ace now because there are few griefers in Kessel while others can't get ace 2 months down the line because Kessel is full of griefers that doesn't make me the best.
If I got ace because the other ace candidates were destroyed before the ship blew up, that doesn't make me the best.
Getting to be a master has nothing to do with being best, it's about jumping through hoops and finishing all your assigned tasks.
Spot on 100% correct. The only thing is that is not my quote, I agree with you that Master is not rare a mark of the best or anything like that.
My bad, let me figure out who wrote that, and I'll manually change it so it reflects the other person and not you.
** original editted **
Sorry about that buddy, I changed the quote so that it shows Baalzvuv as saying it instead.
-- A6
Message Edited by ArianSix on 11-07-2004 09:41 AM
Baalzvuv wrote:
I would think that after all the arguing we have done, you would at least see my point clearer. I do not believe that it needs to be changed, but I never said that PVP must be a requirement. I said that the PVP element might be an attempt by SOe to limit the amount of MP's. Which I think is a good odea. I agree that some of my views are extreme, but I also know they will never happenAnd have also said that a few times already
I think the one issue that needs to be defined that Baalzvuv is not seeing is that SOE has always clearly stated they will not FORCE people to PVP that it is a choice. By saying this SOE implies that players will not have to PVP to reach the endgame (which is Profession mastery), since the "endgame" is what everyone is inherently striving for. THIs is exactly what having the MP mission in Kessel does.
The Jedi revamp has set a precedent in REQUIRING people to PVP to reach endgame (personally I think the game would have been a lot better if there were NO player Jedi), and now the Pilot professions are unfortunately following this new precedent.
As it is the Pilot profession was extremely poorly thought out, since after you master, unless you like PVP, or griefing players by preventing them from reaching the same level as you (which will get continuously harder as more griefers master), the entire expansion just becomes a way to travel without using the hated shuttles. Which I guess, arguably, may be worth the $30... but it's a poor way to run a MMORPG...
Message Edited by Trystim on 11-07-200411:09 AM
Message Edited by Trystim on 11-07-2004 11:10 AM