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Thread: Devs are u saying the falcon didn't have a main gun?

ReddFhive
Tue Nov 16, 2004 6:09 am
#27






YamadaMan wrote:
falcon - YT1300
hummer for civilians - hummer for army

looks the same

devs are not saying the falcon didn't have a main gun, they're saying the stock YT1300 doesn't have a main gun

it's like when you go and buy a car, if you buy the basic model, don't be surprised if you don't have a V8 engine with two turbocompressers.






They should add in an option to modify it. Be it loot, schematic, whatever, make it possible as i'm here toimmerse myself in thethe Star Wars universe and those are the kinds of things (mod'ing ships)that go on in it.






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YamadaMan
Tue Nov 16, 2004 6:20 am
#28



ReddFhive wrote:


YamadaMan wrote:
falcon - YT1300
hummer for civilians - hummer for army

looks the same

devs are not saying the falcon didn't have a main gun, they're saying the stock YT1300 doesn't have a main gun

it's like when you go and buy a car, if you buy the basic model, don't be surprised if you don't have a V8 engine with two turbocompressers.


They should add in an option to modify it. Be it loot, schematic, whatever, make it possible as i'm here to immerse myself in the the Star Wars universe and those are the kinds of things (mod'ing ships) that go on in it.






that's actually the VERY FIRST good idea I read about that dead horse we're beating.

but it won't change the main problem, people don't get, at least all those who never flewn those ships: even with 465 guns fired from pilot seat, it'll still su(k, cause it's WAY too slow to be effective with only a pilot.



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hase2
Tue Nov 16, 2004 6:30 am
#29

i wonder why noone is asking for a failing reactor or malfunctioning hyperdrive.

iirc the falcon was more or less falling apart and almost none of its components were working as intendend.

how about adding a front gun and adding a reactor that shuts down randomly?


Koch20
Tue Nov 16, 2004 6:36 am
#30






hase2 wrote:

i wonder why noone is asking for a failing reactor or malfunctioning hyperdrive.

iirc the falcon was more or less falling apart and almost none of its components were working as intendend.

how about adding a front gun and adding a reactor that shuts down randomly?








That's just cause han was a poor smuggler waiting for the smuggling revamp so he might have some money. Remember he got excited about making 17k for a transport mission.



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Amuro0079
Tue Nov 16, 2004 6:46 am
#31






Massadonious wrote:





Puck_Starfire wrote:
ATTN: The average YT-1300 IS NOT the Falcon!!!

You guys keep bringing up examples of the Falcon and Han and Lando. Put that aside, for the Falcon was heavily modified, and then talk. What Han had on HIS YT-1300 makes little difference when talking about YT-1300's as a whole.






A lot of people forget this.


I understand that the YT-1300 is an iconic figure in SW lore, but for the love of god people, please stop comparing the stock one you have to the Falcon. It's the same model, but not the same ship. You shouldn't have the mods that the Falcon does unless you add them yourself.





OK then, tell me how do I heavily modify my YT-1300 so it has a main gun and link-fired turrets?




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YamadaMan
Tue Nov 16, 2004 7:36 am
#32



Koch20 wrote:


Gawzeera wrote:
Han also does not shoot at the tie in ep4. the tie shoots at the falcon as it fly's over the top. the switch or button that Han presses is probably either an increase in throttle or an increase to the shields.


Your right about that, but what do you think han was chasing it for, to say hello? He didn't send anyone to go man the turrets so one could assume he was planning on blasting it himself from the cockpit





yea of course, and YT outmanoeuvring a TIE, this is SCI-FI *inside* Sci-fi !



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Gawzeera
Tue Nov 16, 2004 8:18 am
#33

"Your right about that, but what do you think han was chasing it for, to say hello? He didn't send anyone to go man the turrets so one could assume he was planning on blasting it himself from the cockpit"


we cant actualy assume anything.because the facts are that the Tie fired on the falcon and was then flew straight on moving out of range.

and unless i'm mistaken Luke even asks why they dont just blast it and Han says it to far out of range.



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NeoSabre
Tue Nov 23, 2004 8:42 am
#34

In the extended Star Wars Universe (books), there are several occasons where Chewbacca controlled the turrets from the co-pilot's station. That ability would ad least be a compromise for now. Right now the Co-pilot position is nothing but a seat. It cannot even fire the missles that CAN be fired from the pilot's seat. The co-pilot's seat places a turret icon by your name when you man it. So, why shouldn't it be able to fire the turrets as it seems to have been originally intended in it's design?

Outside of that, IMHO, I believe the turrets should be locked to fire forward when unmanned. This is how they are in "X-Wing Alliance". There may be several references here to XWA, and as it game it may have some "creative liscense", but there is no reason that cannot apply here as well.Call it "playability license".




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JYCowboy
Tue Nov 23, 2004 9:20 am
#35

Look this is a game balance issue. Multi-player ships in SWG are for that.... Multi-Player play. I would love to use the YT-1300 solo but its not an issue here. This is not XWA. This is not any other Space Sim that allows Multi-player ships with solo weaponary. In the future of JTL we may have a balance issue that calls for this option but not at the time of this Post.


If you all havent figured out, this is a MMORPG and the key element is for us to socialize and play TOGETHER. Your not going to beat the game on your own. If you do, then you have missed the point of Star Wars.


I believe the first weapon avaible to the solo pilot of Multi-Play shipswould be Missels as this is a confirmed pilot controled weapon from the movies. They are also weak to some degree in JTL. What I would love to see is Higher Speed and Performance as a hard to find but possible Mod to the YT-1300. ...but that is a game Content Idea, I guess.

Scoooter
Tue Nov 23, 2004 11:04 am
#36






Gawzeera wrote:

its a multiplayer ship.


you should not be able to do anything other than fly it by yourself.

never once in any of the films do you see Han or Lando flying the falcon by themselves. there is always at least 1 other person on board.









It's really a pacticality issue, sometines you cant get a crew mustered.


And this is not really a YT-1300 issue. It's a MP ship issue


For game play and practical use all M ships shoul dhave turrets fixed froward if there is no one in the turret. And if you look at the maneuverabilty of the MP ships if they did this everyone would attempt to get a crew to get the large range of fire. Everybody just wants an option for game play purposes.





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RasalTheWise
Tue Nov 23, 2004 11:20 am
#37


Scoooter wrote:


Gawzeera wrote:
its a multiplayer ship.
you should not be able to do anything other than fly it by yourself.
never once in any of the films do you see Han or Lando flying the falcon by themselves. there is always at least 1 other person on board.



It's really a pacticality issue, sometines you cant get a crew mustered.




True, although if there were someone who was shouting in front of the Coronet spaceport that they needed a crewhand aboard their YT-1300, would you jump at that? Especially if you were a fledgeling pilot? I know I would.




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Avengre
Tue Nov 23, 2004 12:02 pm
#38

Heh, the YT-1300 origonally had Two Twin laser cannons on top and bottom.



The falcon was modded to include Twin Quad Laser cannons, a Concussion launcher in the center of the ship, between both pylons, and a Medium Laser cannon that was forward firing in the same placement as the concussion launcher. In addition the Falcon had ECM gear and that nifty little Extended range sensor dish. But the falcon is not a stock YT-1300



Also, to my knowledge the Empire did not consider weaponary on ships to be illegal. They allowed weapon "calibres" Below Turbolasers. Turbolasers and SuperTurbolasers were allowed only on imperial Navy ships.



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MadcowwithSARS
Tue Nov 23, 2004 12:59 pm
#39

I wish people would quit comparing the ingame YT-1300 to the falcon, let alone compairing it to another games version of the YT-1300. Its called artistic license people, it may have a lucasarts stamp on it but bottom line the developers have leeway to make certain "Changes". The reason they are link fired in XWA is because its primarily a single player game with very basic multiplayer support. Crap the game is almost what 6yrs old. For that reason they linked the cannons so the pilot could shoot, otherwise you would crawl out and float around and man the turrets yourself.


Try this Idea on for size, what if you could program preconfigured flight patterns into your onboard computer. Then go an man the turrets while your onboard computer flies a pre determined flight pattern.


As for the Firespray it is annoying when people compair it to Slave1 that is another Highly and illegally modified ship.



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