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Thread: Well, now that the A-wing has been nerfed to a hunk of junk...

Iniaes
Tue Nov 30, 2004 5:34 am
#27


Vyko wrote:

Oh, we also get the Agressor, sure. It's got more mass (up to about 120k) but.. well, one of it's weapons is a back-firing turret, and it turns like a Y-Wing in molasses.


You sure about that? It's got nearly twice the YPRs of the turreted Y-Wing.

Agressor: Spdx 0.95 Acc 20 Dec 30 Pitch 150 Yaw 150 Roll 75
Y-Wing: Spdx 0.85 Acc 15 Dec 25 Pitch 80 Yaw 80 Roll 40
NasherUK
Tue Nov 30, 2004 5:46 am
#28



The A-wing is supposed to be THE fastest fighter bar non, at the cost of firepower, in the X-wing games if you turned off the shields and put the extraenergy into the engines nothing could come close to the speed you went, its supposed to be a scout and super fast interceptor. In JTL only 50 faster than an X-wing and you get outrun by tier 4 ships :/

Message Edited by NasherUK on 11-30-2004 04:49 AM

VemaGara
Tue Nov 30, 2004 9:16 am
#29

Here in SWG, we make our own vehicles. With the ability to outfit our own vehicles comes the joy of variety and the burden of compromise. That's the game. I can outfit an A-Wing with a 32-speed engine. I can put a 92 speed engine in a Y-wing. It's open. That's the magic of this game. It's open. A ship can be anything (within limits).

Also, A-Wings get cooler paint jobs than our poor TIEs.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
truewildman
Tue Nov 30, 2004 9:42 am
#30

Ummm... good shipwrights are making 92-93 speed engines in the 13k mass range. Find one.





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
XmassHolocrons
Tue Nov 30, 2004 9:56 am
#31

Hi


I can verify the kessel thing with engines, looted last night 104 speed, 69, 69, 68 engine, works like a charm in my firespray. If you want to see it ingame i can show, i play at chimaera and go by the name of

Silverion Hilt.
Vyko
Tue Nov 30, 2004 12:02 pm
#32


Amuro0079 wrote:


Vyko wrote:


Ducimus wrote:
1.) Expected to be flamed my imperial pilots. Low mass is a problem they deal with, in every ship, expect no sympathy. Overall, we have no reaason to complain.

2.) Re engineering is the best way to obtain a new engine with low mass. Look into it.

3.) The pre nerfed engine reward is not the only engine in the game, nor does an entire class of ship's reason for being revolve around this singular engine.

The Adanced has 65K mass not 50, just so you know. You must be really unlucky to get one that only has 50K mass.

Ciao,
--Athos

Message Edited by Amuro0079 on 11-30-2004 01:11 PM




For what it's worth, I seem to have gotten the Interceptor and Advanced numbers mixed up. Bear in mind this was a$$-first thing in the morning for me, so I claim sleep-stupidity for the mistake. My point was still made, so it's moot.



:: ~~ Vyko (Kettemoor) ~~ ::
:: ~~ Imperial Colonel ~~ ::
:: ~~ Imperial Order of NeTeK (ION) ~~ ::
:: ~~ Master Swordsman ~ Master Brawler ~ Master Fencer ~~ ::
:: ~~ Master Smuggler - Retired by Dev Apathy ~~ ::

KaylBreinhar
Tue Nov 30, 2004 12:53 pm
#33

Uh huh...and all I'm reading here is yet another "give Rebels everything, leave the Imperials to rot" thread.

I was able to take down pre-whine T5 A-Wings with a 74 speed engine AND an REed L6. It just involved changing tactics and being a little better at hitting at the farthest distances of the firing envelope.

As far as I'm concerned, the Devs can leave JTL alone since they've already dumbed it down enough to accomodate you all ("all" meaning the "IT'S TOO HARD, I SHOULD BE ABLE TO SOLO EVERYTHING" crowd). All that's left to put in is an autopilot mode that does your missions FOR you.

The Tier 3 reward should be a bib and a sippy cup for all I care now.

Message Edited by KaylBreinhar on 11-30-2004 02:57 PM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
DrakoonShao
Tue Nov 30, 2004 2:28 pm
#34






JediNg wrote:

You know the A-Wing was used for scouting, and hit-and-runs in the star wars universe right? It wasn't designed to be the space superiority fighter to put all fighters to shame. it wasa high speed interceptor. Engine, reactor, then play around with the rest.







If I remember correctly, it was also made as a counter to the Interceptor, but as you mentioned it wasn't meant to be an end all superiority fighter. It has it's uses and roles, just as all the ships do currently. There is no ultimate ship.


Another thingto consideris that now, with the new AI, a 92 speed engine is almost too much speed inmost cases now. I know it may sound strange (especially after the last AI we had) but if I keep my throttle all the way up (I fly a Kihraxz, same1.0 speed modifier as theInterceptor and A-Wing)I zip by my targets in dogfights. I have my throttle constantly adjusted down now because of all the little jukes and directional changes the NPCs do. The only use of full throttle I've seen in the last two days is closing in on the target, but a booster could probably work just as well in that case (since I don't use it any other time now anyway). I've been hunting tier 4s and 5s the last two days and not once can I remember an instance where I have needed to push my throttle much above about 810 once I'm engaged in the fight. The max on the 79 engine in the A-Wing should be 790 so a quick tap of the booster and you should easily make up ground in instances where more speed is necessary.




Drakkoon Shao (Gorath) -- Smuggler
Smuggler's Alliance Ace-- Vaksai - Firespray - YT-1300 - YT-2400 - ARC - Scyk

Shaelyna Kadas (Gorath) -- Spy
Novice Pilot -- Heavy Tie Fighter

Kallarrlo (Gorath) -- 12pt Wookiee Weaponsmith and Alliance Ace

Opyso (Gorath) -- Ithorian Force Adept


WarSmurf
Tue Nov 30, 2004 3:21 pm
#35

Decay on parts stops when the part hits 10 hit points. What's the huge issue here? Yeah, you might have your engine taken out in one shot at 10 hitpoints, but if you allow an NPC fighter to tail you as long as it takes to get through shields you deserve it, if you allow an NPC cap ship to hit you there you had no business taking it on in the first place, and if it's a PC ship then it'll only take 3 hits max no matter how many hit points it has. Max speed dogfighting will get you killed against a competent pilot every time anyway. The best dogfighting speed seems to be in the 840 to 890 range.



Ialav Neako
Fear the Sound of ~LA~
Dynastar
Tue Nov 30, 2004 3:47 pm
#36

Hell, I'm Rebel, and I'm having a damn hard time pushing up a tear for you.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
knite16
Tue Nov 30, 2004 4:54 pm
#37






KaylBreinhar wrote:
Uh huh...and all I'm reading here is yet another "give Rebels everything, leave the Imperials to rot" thread.

I was able to take down pre-whine T5 A-Wings with a 74 speed engine AND an REed L6. It just involved changing tactics and being a little better at hitting at the farthest distances of the firing envelope.

As far as I'm concerned, the Devs can leave JTL alone since they've already dumbed it down enough to accomodate you all ("all" meaning the "IT'S TOO HARD, I SHOULD BE ABLE TO SOLO EVERYTHING" crowd). All that's left to put in is an autopilot mode that does your missions FOR you.

The Tier 3 reward should be a bib and a sippy cup for all I care now.

Message Edited by KaylBreinhar on 11-30-2004 02:57 PM






Once again, someone fails to read posts before responding.


This post is not about The A-wing in general. My arguement was about the 92.2 speed loot engine with the lovely 13k mass that has been nerfed. The A-wing part of it was only to provide a valid arguement. With low mass, an engine like this was ideal. This is NOT about not being able to find an engine above 92 speed... YES they're out there... NO they do not have 14k mass or less, therefore NO, they are of no use in an effective A-wing. You cannot dump 1/2 of your mass into an engine and be any bit effective,


The A-wing is not a superiority fighter, no, but they are extremely effective for the scenerio I pointed out. Missile run, FIghters.


For example:


The rebels want to strike an Imperial Platform. If they have the resources, the first wave in are A-wings. The A-wings hit with every missile they have, draining the platforms defenses as much as possible. The fighters on the platform and in the area respond and the A-wings get the hell away from the platform. A-wings dance with the TIEs for the remainder of the battle. At this point, the X-Wings enter behind the Y-wings, who begin teir heavy torpedo and Ion cannon runns on the platform. The fighters who are not occupied with the A-wings go after the Y-wings, but are met by the X's.


What I am saying is, the A-wing has it's speed for a very particular reason. It's speed and agility are it's defense, with the aid of a deflector. BUT on top of that, they are outfitted with blasters and concussion missile launchers. If this is te purpose of the A-Wing, they should have the mass to accomodate. I am able to outfit my A-Wing with 2800 max blasters, 1900 max shields, and a Mark III Concussion missile launcher. This is only because of my 14k mass looted engine. Without that extra mass form the looted engine, My A-Wing would be nothing more than a hyper-manueverable target.



And THAT is my arguement. Veterans of the X-wing/TIE Fighter series understand. As I stated before, I flew a TIE Interceptor for a year in XvT and it is still my first love, but the character I chose to play on SWG denies me that ship.


Therefore, this is NOT a give rebels everything post, This is NOT taking for granted that Imperial ships have less mass ( I can't help it your emperor chooses cost over life), and this is certainly not a "I'm gonna quit unless you change things" post. It is simply stating facts that need to be recognized. The A-Wing cannot carry out it's proper duties without it's engine. The A-Wing cannot sacrifice half of its mass to get that proper engine. The same goes for Interceptors. The 15k less mass is to encourage you (in a subtle way) not to equip shields, because Interceptors should not have them. I do not understand why Sony equipped Interceptor NPC with them.



/endrant discuss.



Ciao,


--Athos





_______________________Athos Mandalorian Commando

(gnnnnn][[[[[[[[[[W9Xggggggggggggggggggggggggggggggggggg)
__________________Knite Shadowbane Jedi Guardian


knite16
Tue Nov 30, 2004 4:59 pm
#38






WarSmurf wrote:

Decay on parts stops when the part hits 10 hit points. What's the huge issue here? Yeah, you might have your engine taken out in one shot at 10 hitpoints, but if you allow an NPC fighter to tail you as long as it takes to get through shields you deserve it, if you allow an NPC cap ship to hit you there you had no business taking it on in the first place, and if it's a PC ship then it'll only take 3 hits max no matter how many hit points it has. Max speed dogfighting will get you killed against a competent pilot every time anyway. The best dogfighting speed seems to be in the 840 to 890 range.







I was not aware of this. I assumed they broke like everything else. This 10 HP will only really be an issue in PvP, which still needs to be reduced more. I can shoot a Tier 5, unshielded TIE Fighter 10 times, yet take out a player in a shielded Oppressor in 4.



Somethings not right =/ At least 50% reduction is needed.



Ciao,


--Athos





_______________________Athos Mandalorian Commando

(gnnnnn][[[[[[[[[[W9Xggggggggggggggggggggggggggggggggggg)
__________________Knite Shadowbane Jedi Guardian


truewildman
Tue Nov 30, 2004 5:51 pm
#39






knite16 wrote:





KaylBreinhar wrote:
Uh huh...and all I'm reading here is yet another "give Rebels everything, leave the Imperials to rot" thread.

I was able to take down pre-whine T5 A-Wings with a 74 speed engine AND an REed L6. It just involved changing tactics and being a little better at hitting at the farthest distances of the firing envelope.

As far as I'm concerned, the Devs can leave JTL alone since they've already dumbed it down enough to accomodate you all ("all" meaning the "IT'S TOO HARD, I SHOULD BE ABLE TO SOLO EVERYTHING" crowd). All that's left to put in is an autopilot mode that does your missions FOR you.

The Tier 3 reward should be a bib and a sippy cup for all I care now.

Message Edited by KaylBreinhar on 11-30-2004 02:57 PM






Once again, someone fails to read posts before responding.


This post is not about The A-wing in general. My arguement was about the 92.2 speed loot engine with the lovely 13k mass that has been nerfed.





But, now that an engine with the same speed with the same mass can now be crafted....what was your complaint again?





Boslo
-Elder Smuggler/Elder Commando-
Ra'van Crowe
-Elder Smuggler/Elder BH-
I'on
-Pirate-
"You gotta be a little insane to stay sane."
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