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Thread: The Jedi StarFighter

Everitt_Cage
Wed Jun 08, 2005 12:36 am
#27






Jaiken-Halcyon wrote:

I just learned from a friend that the only way to get this is by doing an imperial quest, thus being an imperial...


I myself dont think this is right, you only have to look at the most recent film to see the fighter used by Obi Wan, as sure rebel as Luke. Furthering this point, the ARCs are used by the cloners - who later become the imperial stormtroopers.


There foer i feel it is due that the new ships (ARC, JSF and Greivious' ship) should be open to all factions, just as the certificates say.


Does any one else have an opinion on this? If you disagree, say do , and if you agree, perhaps we can get enough signatures to turn the heads of the developers...





Here you go: The Republic became the Empire. That means the Empire SHOULD be in control of all the Republic's old ARC fighters, though you do the quest as a rebel. That, is incorrect. What IS correct, is that the Empire is now in control of the old Jedi temple, and therefore all the old jedi starfighers inside the hanger, so the Empire has access to these ships, not the rebels. But if you want 1, just switch factions for the mission, like i and many others have done.

Makaldren
Fri Jun 10, 2005 5:41 am
#28

TBH, I think the main reason they chose that the ARC is Rebel and the JSF as Imperial is the look of each. Having Rebels flying a craft that looks like a TIE series craft, or Imperials flying a craft more similar to an X-Wing would seem odd.
iskareot
Fri Jun 10, 2005 7:34 am
#29






Skuzz wrote:






ArianSix wrote:





Jaiken-Halcyon wrote:

Whilst not diving in too deeply, you have to admit that the fighters in question have ties to neither faction, therefore it is unfair that they should be separated into them now.





If you really want to get down to it, both the JSF and the ARC were used by the Republic which became the Empire.


By that logic, the Empire would have access to both of these ships and the Rebels would get nothing (from the current lineup of new ships).


-- A6










Wow, youde think after explaning this a million times folks would start to understand... here goes again... -taps microphone-...

The Jedi owned and maintained their own craft and fleet and were seperate from the Republic. They ruled themselves and were independant. The first order of buisness once the empire was formed (which wasnt till ep3) was to attack and destroy the jedi (because they werent under their control and were enemies of the New Empire and the sith). So at no point was the Jedi or their craft part of the empire, except the handful they could of stolen after they declared war on the jedi. Jedi and the empire are like water and fire, hot and cold, they are polar opposities and sworn enemies of eachother. To give empire primary access to jedi starfighters is absurd. The fact that the mission details has vader giving his personal ship away makes it a tad bit more easy to swallow but it doesnt change the fact that only imperials can get it, which is just silly.






With all that said my only freaking comment is:


Why in the hell does my REBEL pilot skill tier 4 box list the AXIS -2 whatever as my earned certed ship.


If I cant use it then why Cert me to use it or better yet... how hard is it to take that text out of that box if I cant use that ship.


If your certed to use a Cerbine and your a Master Carbineer and cant use it what does that make you think? ---- Im a Jedi Knight and cant use a ship that not only is certed to me, BUT was a craft made for us and used by Jedi mostly..


But ok... sith, imp yada yada.. I get it ... again the CERT follks the CERT





__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Sportiva
Fri Jun 10, 2005 7:43 am
#30






Kilarny wrote:


I find it disappointing that the game designers were so concentrated on....whatever their reason was for doing this, that they forgot to consider that their actions take fun out of the game for a lot of players. Specifically, Imperial and Rebel roleplayers that would NEVER join the other side are prevented from ever using the ARC-170 and Eta-2, respectively.

Whatever the reason for this designdecision, the result has been to decrease Customer Satisfaction for many players.





My thoughts exactly!! Basically,putting this system in place makes a mockery of the entire faction system. Either make the JSF an Imperial-only ship (i.e. certed only in 4333 Imp) or make itable to be deeded by rebels/neutrals that have done the ARC quest. And vice-versa for Imperials that want an ARC-170.


As an aside, I remember that there used to be a message on theloading screen for Naboo that said the Queen of Naboo was neutral in the GCW, but had sympathies for the Emperor. Hence this is why the RSF is loosely associated with the Imperials. So why does it make the slightest sense that the Queen is giving a Rebel quest??



________________________________________________________________________

Dulymus Jenod Bounty Hunter v Level 90 v Alliance Ace Pilot
Errik Jenod Jedi v Level 90 v Alliance Ace Pilot
Mischa Theron Jedi v Level 90 v Smuggler's Alliance Ace Pilot
Salene Chi'vas Smuggler v Level 90 v Smuggler's Alliance Pilot
E'tien Isa Trader v Structures
"Impressive. Most Impressive."
Kilarny
Fri Jun 10, 2005 3:48 pm
#31






Makaldren wrote:






Well, not a lot around here is making any sense, Sportiva. I really WOULD like to get an explanation from SOE on this topic, but tech support and customer support apparently doesn't extend to such things. I am remaining polite, inquisitive, and hopeful.

After all, an answer would take, what, 10 minutes out of somebody's day?





Yeah, some politeness goes a long way. On that point, wasn't wanting to seem hostile with my previous post - just truth as I see it





Didn't look hostile to me, mate. In all likelihood, the Empire would have wound up in control of the assets of the Jedi Council...nothing stopping them. Therefore they would probably have all the production specs and manufacturing contacts to make Eta-2 ships.


But if all it took was piloting skill to fly any kind of ship, anybody with Master Pilot should be able to pilot ANYTHING...but only certain things like the KSE Firespray and the Bel-22 (Grevious fighter) are universally pilotable...and the ARC-170 and Eta-2 are the same thing but with a quest flag attached.


/scratch head


Makaldren
Sat Jun 11, 2005 12:17 am
#32






Skuzz wrote:





Wow, youde think after explaning this a million times folks would start to understand... here goes again... -taps microphone-...

The Jedi owned and maintained their own craft and fleet and were seperate from the Republic. They ruled themselves and were independant. The first order of buisness once the empire was formed (which wasnt till ep3) was to attack and destroy the jedi (because they werent under their control and were enemies of the New Empire and the sith). So at no point was the Jedi or their craft part of the empire, except the handful they could of stolen after they declared war on the jedi. Jedi and the empire are like water and fire, hot and cold, they are polar opposities and sworn enemies of eachother. To give empire primary access to jedi starfighters is absurd. The fact that the mission details has vader giving his personal ship away makes it a tad bit more easy to swallow but it doesnt change the fact that only imperials can get it, which is just silly.






I really doubt that Jedi built their own fighter craft, makes little sense - warrior-monk aeshetics on the factory floor is a bit unlikely - Jedi were too few in number (hence needing clone army) to spend time doing work that droids can do as well. Especially as it is a standardised design it seems, maybe tweaked by the pilot but designed by specialised engineers elsewhere.Republic factorieswill bethe manufacturers, factories that neatly became the Empire's when the Republic became the Empire. This is backed up when you see the Jedi Starfighter type (should have a different name really) flying with Imperial forces toward the end of Ep3.. I also doubt they rolled up their robe sleeves and acted as mechanics except in emergancies (and they have astromechs anyway). Much as they had clone toopers to back them up in combat, tech support is likely - to know this you just use common sense instead of trawling through often half-baked EU that the films contradict anyway.


Really, one cannot seperate the Empire from Jedi simply because the Jedi helped form the Empire by providing ground leadership to the Republic Army to perpuate a war that lead to the political backdrop allowing the Republic to become the Empire. The Empire remained semi-democratic (in name at least) until the dissolving of the senate during Ep4 so really by the time of Ep3 the term Republic/Empire is just rebranding rather than a real change. The only real change was that the Jedi were no longer part of the picture. The Jedi were never enemies of the Empire because they were all dead bar Obi-Wan/Yoda (andwhoever hid awayuntil SWG was released, hehe)by the time the Empire was officially declared. It was claimed they were the enemies of the Republic but that was just lies to allow the Emperor to do what he did. So the Jedi never heard the Empire existed until too late. By supporting the Republic's ethically dubious war they in fact unwittingly supported the formation of the Empire. Sad but true.


I know for those that respect what the Jedi or Republic represented it is easier to look at it in black and white terms but this is too much a simplification.

Kilarny
Sat Jun 11, 2005 12:23 am
#33

Everrit_Cage wrote:



Here you go: The Republic became the Empire. That means the Empire SHOULD be in control of all the Republic's old ARC fighters, though you do the quest as a rebel. That, is incorrect. What IS correct, is that the Empire is now in control of the old Jedi temple, and therefore all the old jedi starfighers inside the hanger, so the Empire has access to these ships, not the rebels. But if you want 1, just switch factions for the mission, like i and many others have done.


Mercenary. /spit
"Like I would join the Empire in any fashion after they brutally invaded my homeworld, only to be driven off at great cost to my freedom-loving people?"
- Mon Calamari Kilarny G'sok







Sportiva wrote:






Kilarny wrote:


I find it disappointing that the game designers were so concentrated on....whatever their reason was for doing this, that they forgot to consider that their actions take fun out of the game for a lot of players. Specifically, Imperial and Rebel roleplayers that would NEVER join the other side are prevented from ever using the ARC-170 and Eta-2, respectively.

Whatever the reason for this designdecision, the result has been to decrease Customer Satisfaction for many players.





My thoughts exactly!! Basically,putting this system in place makes a mockery of the entire faction system. Either make the JSF an Imperial-only ship (i.e. certed only in 4333 Imp) or make itable to be deeded by rebels/neutrals that have done the ARC quest. And vice-versa for Imperials that want an ARC-170.


As an aside, I remember that there used to be a message on theloading screen for Naboo that said the Queen of Naboo was neutral in the GCW, but had sympathies for the Emperor. Hence this is why the RSF is loosely associated with the Imperials. So why does it make the slightest sense that the Queen is giving a Rebel quest??





Well, not a lot around here is making any sense, Sportiva. I really WOULD like to get an explanation from SOE on this topic, but tech support and customer support apparently doesn't extend to such things. I am remaining polite, inquisitive, and hopeful.


After all, an answer would take, what, 10 minutes out of somebody's day?
Makaldren
Sat Jun 11, 2005 12:59 am
#34






Well, not a lot around here is making any sense, Sportiva. I really WOULD like to get an explanation from SOE on this topic, but tech support and customer support apparently doesn't extend to such things. I am remaining polite, inquisitive, and hopeful.

After all, an answer would take, what, 10 minutes out of somebody's day?





Yeah, some politeness goes a long way. On that point, wasn't wanting to seem hostile with my previous post - just truth as I see it
Makaldren
Sat Jun 11, 2005 5:04 am
#35

TBH, the whole cert system is baffling and a little annoying. Think that high penalties should apply when using uncerted equipment (ground or space) not out right ban. I guess having a player driven manufacturing system means that they can't use military disbursment to have the best ships in the hands of the best pilots as its a matter of cash which ship you have normally. I think that the restriction could be annoying to many with regard ARC/Actis and faction but in preserving the look of space combat it is probably needed.i.e. want one side to looka certain way, the other side to look different - should massive space battle start occuring.


As to the Etis capabilities, got one with my imperial character on Eclipse now and its an absolute dream to fly. Handles in a superb fashion which is fitting. One thing I disagree is that it has a higher mass than a TIE Advanced which is not only illogical given comparitive size but also makes it the best Imperial fighter up to tier 4. There should be a trade off between mass and agility to give a meaningful choice and to keep starcraft makers busy. Then again, it is a custom mod of a ship and its so much fun I shouldn't complain
Makaldren
Sat Jun 11, 2005 5:07 am
#36

Well, best dogfighter/interceptor/etc, TIE Bombers have a different role and the Aggressor has its own as well.
CommTampers
Sat Jun 11, 2005 8:58 am
#37

Just make it craftable and forget about it.



Lieutenant Bon ~ Sabre 4 ~ Captain of the Midnight Blue~ Field Doctor
Phoenixfett
Sat Jun 11, 2005 4:22 pm
#38

Yes im a reb pilot i only got rotw for the jedi starfighter i was so upset :'(



Fate and Destiny; the only 2 things man can not escape

Master rebel pilot *x2*
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Master Creacher Handler
Scout 4x41
Master Brawler
Kilarny
Sat Jun 11, 2005 7:37 pm
#39






Makaldren wrote:

TBH, the whole cert system is baffling and a little annoying.....but in preserving the look of space combat it is probably needed.i.e. want one side to looka certain way, the other side to look different - should massive space battle start occuring.

...




Yeah, but when a massive space battle starts occuring many people will have the same fighters ANYWAY. This is why there are roughly equivalent ships for each faction. There are enough differences in the heavier ships to make combat a bit different for each faction; however when you get down to the light fighters the ships all had nearly the same stats (I think the Imperials got a bit ripped off with the mass on an Interceptor; another 5k would have been nice).


Personally, I would have preferred: Eta-1 for Rebel (make it the Anakin-style upgraded prototype test batch or something, made to see if the factory could duplicate Anakin's modifications), leave the Bel-22 for Neutral, faction limited. Then like CommTampers said, make them craftable.Quest giving schematic to bring to a Shipwright, even...imagine that, involving the rest of the community.


I also really would have preferred something more immersive than 'You must complete the quest in order to unpack this deed' or whatever. /rolleyes Nice content, guys.


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