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Thread: Ok I have been saying this in Beta for the past week so here it goes.....Forced PVP in JTL
samijx wrote:
Just to add another little titbit here.....I rarely PvP on the ground, but I think I'll PvP in space, just seems like it will be fun.
Lemme give you a preview..
loading screen.. boom..
fly back and repair ship..
loading screen... boom..
fly back and repair ship...
loading screen... boom..
If you give the little griefers a wp where the other guy is gunna spawn, and the ability to one shot those players WHILE they load, trust me. It will not be fun. Remember all the load killing in star ports. Remember that all the Jedi trainers were randomized so nobody could camp the static trainers. Heck, even in JTL they've adjusted the hyperspace zones so it's no longer a single location but many possible locations, to avoid load killing.
PvP can be a lot of fun, I enjoy games like XvT, or in the ground aspect I loved UT2K3 and Q3A myself, because I didn't have to spend weeks or months trying to work up to hopefully winning a battle like you do in this game. I also didn't get griefed until every part in my ship was broken and I could no longer play in XvT either.
Games like this, that punish you for loss are way differant than simply point and click games. The people griefing you will be masters, they will have more shields, more armor, faster and more powerful ships than you. And they will win. All it takes is one properly timed missile and your mission is now over and you must start again from scratch.
I enjoy a challenge as much as the next guy, really I do. But as someone who has already spent a week trying to complete this mission off and on, it is not fun. And the folks on beta are pretty nice, when it gets to live next week and all the super griefers get there, it'll be 1000x worse than it is now.
Tover wrote:
Possible problem: The Griefer
If there is any way that a player can grief, then there will be those people who play specifically to grief reguardless of any ingame consiquences. That's one of the golden rules of every MMO I've ever played.
This thing sounds like a griefer's paradise, and it looks like nobody who wants to advance will be able to avoid it. That type of thing usually isn't very good for the long term health of a game.
The majority of the player base are what you would call averge players. They have middle of the road computers, they won't ever have much if any uber gear, and they will cover all types of net connections from broadband to sub_56k modems. They also make up the majority of the cash SoE gets from this game.
When we get to the point where these average players are unable to finish any missions or advance due to the shear quantity of griefer players, whose only object is to harass and disrupt the game play of others, I think the game is going to have a serious problem on it's hands.
After 5 years in MMOs, after 5 years of seeing the tactics and effects of griefers on the general player base, I can only support PvP as aconsentual option. Sure, other things can sound nice on paper, but the griefer inevitably ruins them all for everybody.
Requiring everybody to enter a PvP area to advance is like sending an invitation to all griefers printed on pure gold.
Possible?
Inevitable!
i never seem to hpyerspace in in the same spot.
other thing is if your trying to go for a b wing you are,t nuteral beprepared for pvp
if ya dont like it do the privateer pilot missions on the ground im in a forced pvp situation every time i log in thats just how it is.
and don't forget there may be some one from the opposite faction gunning for you but there will also be someone from yoru faction there helping you
BrotherDavius wrote:
when you have done that and filled them with exp the old man will come to you and tell you that you have to kill a sith dude in a camp.
Now this guy is hard 80% protaction and a 50 k hame and has a lightsaber it takes a group to kill him and his people.
If you have done this then i can not see why you are complaing, if you have not then you have missed the point of this game. You are not ment to play game solo you are not ment to be able to complete everything like you can ina single player game.
This is not an attack on how you play but you have to see this as a good thing ask around people will help you if you ask them nicely.
Message Edited by Felinae on 10-22-2004 04:11 PM
Message Edited by Felinae on 10-22-2004 04:17 PM
Ok well first I am a imp , but I dont want to be into pvp, the devs stated over and over no forced pvp. Melchae as example was simple, a Master rifleman can take him out takes a while but easy. A melee stacker can pull mel away and solo him , he isnt that hard, the best way to fight mel, dont use armor. This has nothign to do with PVE the pvp sector spawn timer is long so you HAVE to remain out there. If you die durning this time you fail your mission and have to start over. Not to mention all the wonderful kiddies who will sit there waiting for you so they can grief you.
The other thing is what does being a master pilot have ANYTHING to do with forced pvp when no other box requires us to do it??So for the majority of the players WHO DO NOT PVP , this will make considerable amount of people mad.
Felinae wrote:
BrotherDavius wrote:
when you have done that and filled them with exp the old man will come to you and tell you that you have to kill a sith dude in a camp.
Now this guy is hard 80% protaction and a 50 k hame and has a lightsaber it takes a group to kill him and his people.
If you have done this then i can not see why you are complaing, if you have not then you have missed the point of this game. You are not ment to play game solo you are not ment to be able to complete everything like you can ina single player game.
This is not an attack on how you play but you have to see this as a good thing ask around people will help you if you ask them nicely.
How long does Melli take to kill? I know how its done and no I have not done it, but its doable in a tops of 1 hour once you have the waypoint, getting a group to help you for an hour is not a huge problem.*edit* lets make the melli mission to get jedi like the current master missions.... letssay that just doing the old man quests and going after Melli makes you overt and now you are bright red to anyone that happens to be nearyou, now lets reduce all the planet sizes to math up to space, make it so that you can be targeted 2k meters away andnow lets have you fight melli, get everything killed but her now some random person kills you, mission failure, start overfrom scratch... now put that on a repeat *end edit* The missions in Kessel can take hours, yes hours, the first part of the mission tells you to kill 30 ties that are hard to find, I have heard of it taking people in beta 2+ hours of doing nothing but that. Then you have the Corvette, random spawn it used to be a 4 hour spawn not sure what it is now... are you going to have your guild sit there and screen you for 3 to 6 hours to get master? Longer than that if you get killed, because that restarts you from scratch on that mission. And no I will not leave my guild of friends to join a larger guild just so someone can run interference for me to complete a stupid mission.... you know what let master box be pvp only, but then put all the multiplayer singleplayer ships in tier 4, that would not bother me in the least, All I want is a B wing. Besides that where did I say I was ever against grouping to do this mission? I said I dont want to have to have a guild run interference, but not that I absolutetly wanted to solo it. I just want non PVP on the mission.
now as far as the next post after yours, why did I choose rebel? 3 reasons 1.) I like the b wing, 2.) privateers have no ships that I like ( i have no interest in a YT cause its just a stinkin taxi) 3.) oooh, whats this? privateers have master missions in Kessel so its PVP as well.
edit
I think I figured it out.... someone must have slipped in and changed the MMORPG to mean: must massacre other role-playing gamers. Thats why people are so adamant about the MM part of it now. sorry but just because it says massively multiplayer does not mean thatyou have to pvp, I dont mind grouping with people but dont force me to PVP.
Message Edited by Felinae on 10-22-2004 04:11 PM
Message Edited by Felinae on 10-22-2004 04:
Felinae wrote:
I tried this mission a few times then quit beta because of the PVP, I had maybe a few minutes in the zone but every time I was attacked by a PC, my choices where to die (restart mission) hyper out (restart mission) try to kill the guy shooting me...(no I refuse to take part in PVP).
Message Edited by Felinae on 10-22-2004 09:59 AM
Message Edited by Golrok on 10-22-2004 05:17 PM
Message Edited by Golrok on 10-22-2004 05:24 PM
Cybdm-Bel wrote:
1. Its not because 70% is Covert that it means those 70% are non pvp fans, there are numerous reasons to stay Covert then getting Overt when you rdy. The Covert system allows for a pvp fan to train up, get gear, settle in and then getting in the ring when fully rdy. Not saying all 70% are pvp enthousiasts, far from it, but these arent numbers one can use either to indicate "pvp" likeness in SWG.
Golrok wrote:
Why though are you so against PVP?