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Thread: help
Esteni wrote:
Thanks for the tips, i was actually killed by a nuna. And this wasnt that long ago! I might give up CH for a good melee proff that can tank, which one is good for tanking? I will now stick with pistoleer, but i want to be able to tank things and though pets can do that for you i like to be able to do things on my own steam, or can pistoleers tank good?
I would say that as far as stand-alone professions go (ie, not "stacked" with the defenses of another), your best "tank" professions would be fencer or pistoleer. Those are the two classes with the highest innate defenses (hence their widespread use as template pieces). Neither deals a particularly high amount of damage without extraordinary equipment, but if I had to categorize a balance between them, I'd say Fencer is more defense than Pistoleer, but less offense, and Pistoleer more offense than Fencer but less defense. Either is still the best pure defense profession to build from. Fencers are lacking in damage-type selection (kinetic or stun only), whereas Pistoleers have access to energy (everything from the CDEF to the DE10, with the Power 5 and Republic Blaster in between), heat (FWG5), acid (DX2), kinetic (striker pistol, and you can get some really good ones that power up to near or better than 200 max with a slice and a powerup), and stun (geonosian blaster, tangle pistol). Pistoleers are more accurate than Fencers, have more available damage types, and higher modifiers on their attacks. Still, Fencers have somewhat better overall defense than a Pistoleer.
If you're looking for a template component that makes you the tank, rather than relying on a pet, then a Pistoleer/Fencer combination would be the best way to go, with everything else into medic to increase your heal power and speed. Pistoleer/Fencer actually used to be an incredibly popular PvP template. All your state, primary, and secondary defenses will stack and cap out. You'll be very difficult to hit, nearly impossible to knock down, stun, etc, and using your pistol as your attack weapon, will take you off the 20m melee leash and give you access to a greater amount of damage types and overall damage output. Since scatter hit has been fixed, I'd personally use the fencer component only for the added defense and leave the stun baton in my backpack. You'll also have intimidation, which is very important against high end opponents who are too accurate to miss you even with your great defense, plus both ranged and melee mitigation 3.
And actually, running things through the profession calculator, I come up with this template:
Master Pistoleer (for half your defense, and your main line of offense up to and including the DE10 pistol)
Master Fencer (for the rest of your defense, plus the other benefits of the basic brawler profession)
Smuggler Rogue (added attacks and abilities with the pistol)
Medic 0140 (use of Stimpack Ds with a slightly increased heal rate; could also go Medic 1320 for faster healing with Bs or possibly Cs, depending on the med use level).
Hope that helps!
what droid you trying to make advanced mouse takes 2 modules with no need for socket. r range droids use combat sockets which can take anything. protocol droids use general sockets . defence modules are armour panels not part of a socket.
BashfulEyes wrote:
I'm very new to the MDE profession and am a little overwhelmed by all the craftable items DE has. I did some searching and can't really find a straight forward answer so forgive me if this has been asked before.
I'm trying to make a driod with a crafting station and a storage compartment. When i look at the choice of options for modules every deed asks for a combat-capable socket cluster which states that it holds combat capable service modules and droid defense modules.....This isn't for storage, repar, and crafting stations is it?
I see a general droid module socket cluster i can make that holds droid service module harness'(which im guessing is storage, crafting stations,repair etc) but no deed accepts this.
Can anyone head me in the right direction as to what to do. Am i overlooking something?
/sigh