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Thread: Tie's have no hyperdrive

Obi-Wan-Keneli
Sun May 23, 2004 8:04 pm
#274






DaPitts wrote:


Wow


All i can say is WOW


What started out as such a good thread has turned into nothing more than 2 sides too stubborn to see each others points.


For those of you who wish not to read all 11 pages to catch up on all the harsh words said then let me help recap.


There are two sides to this argument (as there should be)


One side is saying that Technically speaking there is no way phisically posible, with the litirature at hand, to cram sheilds and hyper drives into a Tie fighter with out modifying the body.


The other side is saying since its just a game and just a fantasy world then any thing is possible including putting shilds and hyper drives in the Tie fighter body.


Ifor one can see both sides of the argument and as an outsider to this argument can see how both sides have thier points and have thier faults. I am an avid starwars fan and hope with all my heart that JTLS does well. I hope that how ever the devs go in this situation that they will try and make it fun and real to the Star wars universe to the best of thier abilities.


None of us are perfect and I feel that there needs to be a better aproch to the situation.


Helrayzer... I understand your point and I beleve that you know your stuff in both RL and in the Starwars Universe... But im gonna have to say that you need some serious work on how to deal with a person who in all intents and porposes is just messing with your emotions, and has taken the argument way out in left field.


Metroid.... I also understand your point of view where you beleve that this is just a fantasy thought up in some ones mind. That a Tie Fighter is a figment of an imagination. that some one thought it up so some one can obviously think up of a way to put shield and a hyper drive on..... But Metroid you need to learn to be more diplomatic with your own opinion. True you defanatly want to state it but the only way your ever going to convince any one of your point is to be respectful of others opinions? I understand that the other side has stooped to your level and done the same. But its not a good reason to continue


GENTELMEN.... you have both made your points and backed them up to the best of your abilities...


IT'S TIME TO MOVE ON!!!!








Good Recap..... Im personally on the side that its not physically possible to fit shields and hyperdrives in, heck they cant even fit life support it...... but ill budge on the life support..... maybe.....



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Sun May 23, 2004 8:16 pm
#275

For all those saying Rebels are the only ones supporting TIES thats not true.... For example HelRazer Hes a big imp activist......

Also I was against Nerfing of ATST... Im all for anything thats continuity.... for example.......

I support giving Imps some awsome Capitol Ships to dock on, I support IMPS getting ATAT's

But realise people, the Rebels were more experianced pilots, with better ships better tactics and more independent. On the other hand....

TIES were expendable the emporer believed in sending wave after wave after wave, with sheer numbers to overpower the Rebels tactics... One Xwing can take down 7 TIES according to the books.....

And for those of you saying just because TIES have no life support shields and hyperdrive, doesnt mean we cant.... okay two things..... ONE You are soldiers of the Emporer, In space you can no longer be just a Covert Imperial Supporter, because you are all overt, carrying out the will of the Emporer, so you will be equiped with what HE requires of you..... TWO If you read some of my previous posts, i quoted the STAR WARS ENYCLOPEDIA which says TIES do not have the capacity norTHE CAPABILITY to house shields life support or Hyperdrives, They are short range,cheap, expendable craft....

And just because Certain Continuities have been broken doesnt mean we should quit fighting...





Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Sun May 23, 2004 8:19 pm
#276



The single-seater short-range vessel lacks, nor has the capability to havea hyperdrive, (due to overheating, and space) and as such requires deployment from launch bases and capital ships. It features two fire-linked laser cannons chin-mounted on the ball-shaped cockpit.

TIE fighters were typically employed en masse to make up for their shortcomings. Speedy and maneuverable, these fighters are nonetheless fragile. Though hard to hit, even a glancing blow can destroy a TIE.

Though TIEs presented a formidable challenge to pirates and civilian craft, the skilled pilots of the Rebel Alliance made short work of them in combat. The Alliance workhorse, the T-65 X-wing starfighter, continually bested the TIE in numerous engagements. -StarWars.com



Edited for blank post

Message Edited by Obi-Wan-Keneli on 05-23-2004 08:29 PM



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Sun May 23, 2004 8:20 pm
#277

For those of you who said Only Rebelss are against TIE



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Sun May 23, 2004 8:25 pm
#278

For those of u who say only rebs are against TIE hyperdrives you are wrong for example HellRayzer, hes a big imp activist....

And i was against nerf ATST Im for ATAT... I want Imps to have awsome capitol ships but lets face it as ive said many many times... Rebels are more experianced pilots against the Imperials expendable cheap pilots.... ALSO ive also said TIES DONT EVEN HAVE THE CAPABILITY FOR TIES, or life supprt or shields!!!!!!!!! ALSOOOOOO remember while in space you can no longer claim to be JUST A COVERT IMPERIAL SUPPORTER IN SPACE YOU AR A OVERT SOLDIER OF THE EMPIRE>>> SENT OUT TO DO HIS WILL!!!!


I have alot more to say but im tired.....



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Obi-Wan-Keneli
Sun May 23, 2004 8:27 pm
#279

twin ion engines have few moving parts and require comparably less maintenance to the starfighters of the Alliance. - Starwars.com


I will agree to this as well, i understand i am bringing this upon myself, but i want to prove im a Rebel who wants continuity... whether its better or worse for us



Even Star Wars movies dont like NGE....

Yoda: Twisted by the Dark Side, young SWG has become. The game we played, gone it is... Consumed by the NGE.
Mace Windu(us): The customers will decide SWG's fate.
Supreme Chancellor(Devs): I *am* the customers!
Tiggs wrote: NGE is here to stay.
C-3PO: [walking away] I feel so helpless.
"And so it is" said Bail Organa as he left.
So this is how liberty is crushed...... by the sound of Tiggs Paws.
"NGE your breaking my heart!" Cries Amidala







I'll miss being a TK

I oppose the NGE and support Holocron Shug and Q-3p0's dream of the way SWG should be!


"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
JediKnightCZ
Mon May 24, 2004 12:01 am
#280








KaelThalas wrote:
Anyone notice most the people opposed to TIEs having hyperdrives are rebels? Wonder why that is....


Because you can't show us a solid argument to support why should TIE FIGHTERs have hyperdrive. And, i case you haven't noticed, many Imperials are bashing this DEV's decision too.


And to all those that say it violates continuty, it does not. In the movies TIEs were owned by the Empire, build to the Empire's specs, exta.


And these specs were: "We don't care how many pilots would we lose, just shot the damn Rebels down!!!"


In this game, even if we are a member of the Empire/Rebels, we are not a member of it in any chain of command or order sense. We are free to go from planet to planet and do as we wish, if we were true members of the Empire, we'd be AWOL prob. Now with that established, these TIEs would be privately owned, they would be player's. And because they are owned by players, and not the Empire, they do not have to be the same TIE fighters in the movies. It is for this reason that TIEs can have hyperdrive.


Well, TIEs can have hyperdrive, but not TIE FIGHTERs.


I recall in one of the books, someone did install a hyperdrive in a TIE, so the reason TIEs in the moveis dont have hyperdrives is not b/c they cant fit or whatever, but because the Empire does not wish them to have hyperdrives.


No, Empire don't wish that. Empire wanted a Starfighter that was easy to produce, easy to control and deadly to opponent. Hence the creation of TIE FIGHTER. All advanced technology (including life support systems, shields, hyperdrive and warhead launchers)was abandoned during that creation process in the sake of lighter hull, greater speed and maneveurability and deadlier lasers. Because of that, TIE FIGHTER was easy to produce in mass qunatities and was fairly expendable.
But to answer your argument - TIE FIGHTERs can't have hyperdrive or shields (I would survive if they had shields, but not hyperdrive) because their's power generators aren't capable of sustaining such massive energy requirements. Yes, you can place a third solar wing on TIE FIGHTER to gain more energy, but by doing that you end up with TIE DEFENDER instead.


And on a side note, the science of Star Wars is not scientific, which makes nearly everything in the Star Wars universe possible. We all know that with lightspeed, you cannot cross the halfway across the galaxy in a few days, and we know the space physics are not accurate.


Ok, I want a beam system just like in Star Trek. Then I wantA - Wings capable of destroying an Executor type ships without damage.
This is stupid. There are just some things in the continuitythat should be always followed - like the TIE FIGHTER issue.


Also by saying it wont fit, if you look at a TIE, I would argue then that the engines cannot fit. Discarding space physics, an X-Wing has 4 larger engines, a TIE has 2 tiny engines, but yet the TIE is faster, there is no scientific explanation on why that is.


First, X - Wing is larger than TIE FIGHTER. Second, X - Wing sacrifices their power to shields. And third, just because you have more exhaust it doesn't mean that your car is quicker than mine.


So there you have it, yes it is possible to fit a hyperdrive, for those 2 different reasonings; 1 being its possibile, the other being Star Wars isnt scientific, so take your pick, either way TIEs CAN have hyperdrive.


Ok.
1. - It' not possible to mount a hyperdrive on a TIE FIGHTER without either sacrificing it's speed or giving it more power - esentially becoming TIE DEFENDER.
2. - Star Wars is scientific, at least in that. Otherwise the Empire would have won with only one TIE FIGHTER because they are technogically more advanced (the Empire) than the Rebel Alliance.










|| Ja'nek Gabriel || <CzA> || Professions : Pikeman / Brawler / Defense Stacker / Crimson Phoenix Squadron Pilot || ... bears the Mark of the Hero ||
|| Janek Gabriel || <CzA> || Professions : Tailor / Image Designer / Bio - Engineer ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| Pikeman || Doing massive damage; to the air surrounding my target. ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| These lines are a contribution to a great man, Ivan Hlinka, former coach of the Czech national hockey team. He died 16.8.2004 in a car accident. The golden era of Czech hockey has finally found it's end. || Rest in peace, Ivan. Czech Republic will never forget what have you done for it. ||

Nouva
Mon May 24, 2004 9:05 am
#281

Yea I mean if the rebels are so bent on continuity, un nerf the ATST and other fixes like:


Make the ATST heavy armor and 75% resists and PvE attackable to ALL targets.


Make ST's Medium armor and 200% more accurate and thier attacks all Heavy Armor Piercing.


Make All imperial faction perk costs like 50%-75% cheaper.


Allow Imperials only to summon more than 1 personal factional support (up to a FULL group).


Allow cloning for only high ranking Imperial Officers.


Allow AT-AT as a faction perk, and give the rebels thier counter, a snowspeeder, and only allow it to be called on Ice planets.


Make the E-11, T-21, and any otherwise Imperial weapon, Overt Imperial only.


Give all Imperials a weekly stipend for serving the Empire.



I'll think of more later...







Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
JediKnightCZ
Mon May 24, 2004 9:15 am
#282






Nouva wrote:

Yea I mean if the rebels are so bent on continuity, un nerf the ATST and other fixes like:


Make the ATST heavy armor and 75% resists and PvE attackable to ALL targets.


Make ST's Medium armor and 200% more accurate and thier attacks all Heavy Armor Piercing.


Make All imperial faction perk costs like 50%-75% cheaper.


Allow Imperials only to summon more than 1 personal factional support (up to a FULL group).


Allow cloning for only high ranking Imperial Officers.


Allow AT-AT as a faction perk, and give the rebels thier counter, a snowspeeder, and only allow it to be called on Ice planets.


Make the E-11, T-21, and any otherwise Imperial weapon, Overt Imperial only.


Give all Imperials a weekly stipend for serving the Empire.






These are issues for GCW rebalance. To be honest, these are quite a few idead and some of them are really impressive and worth doing, but the again, post it on GCW instead.


Just because some things are broken doesn't mean we can't fight for new things to *not* be broken. And sorry for so many negatives in one sentence.





|| Ja'nek Gabriel || <CzA> || Professions : Pikeman / Brawler / Defense Stacker / Crimson Phoenix Squadron Pilot || ... bears the Mark of the Hero ||
|| Janek Gabriel || <CzA> || Professions : Tailor / Image Designer / Bio - Engineer ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| Pikeman || Doing massive damage; to the air surrounding my target. ||
~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~
|| These lines are a contribution to a great man, Ivan Hlinka, former coach of the Czech national hockey team. He died 16.8.2004 in a car accident. The golden era of Czech hockey has finally found it's end. || Rest in peace, Ivan. Czech Republic will never forget what have you done for it. ||

Zendekka
Mon May 24, 2004 9:27 am
#283

Wait a minute, we can have Wookies flying around in Tie Fighters, andpeople arewhining about the fact that player Tie Fighters have hyperdrive engines?


Mama Mia!
KaelThalas
Mon May 24, 2004 1:22 pm
#284

Someone here said the TIE part in the Star Wars universe is scientific, so by all means explain it, and some of your statments make little sense. For example, why would you have to sacrifice power for a hyperdive. You dont need to have the hyperdive on 24/7, you can just leave it off till you need it, then maybe you suffer from less power to other systems. Also, it was said you'd sacrfice TIE speed, and once agian I ask why, seeing as according to you, it is scientific (and pleae remember we are talking about space here, NOT a planet). The TIE Fighter design itself is not scientific. Solar wings, sorry, but that isnt very realistic for several reasons (too many, but one is what if your in deep space). Also, what about a power system for the TIE, no room for that either (and dont say solar wings power it, and wings alone cant power anything). The engines seem a bit to small to be so fast. The laser cannons system is too small. Just because its "lighter" does not mean its more manervable in space. Several other things too, but the point is NO, it is not scientific, nor reaslitc (The ATST and ATAT are unrealstic too). Also some one here said that if you modify the TIE, it wont be a standard TIE, this is true, but it applies to nearly all ships in JTLS.
-IeBaI-mAW
Mon May 24, 2004 1:31 pm
#285






Zendekka wrote:

Wait a minute, we can have Wookies flying around in Tie Fighters, andpeople arewhining about the fact that player Tie Fighters have hyperdrive engines?


Mama Mia!







Oh yah. Wookiees in TIE's. Shouldnt even be able to become an imp. I think theyre complaining bout the fact that TIE means Twin-Ion Engines, and now it has got a hyperdrive?


Notice what Han said. Something bout "Impossible. A ship of this size cannot get this deep into space."




~Hojid Ataf
HelRayzer
Mon May 24, 2004 2:31 pm
#286



Someone here said the TIE part in the Star Wars universe is scientific, so by all means explain it, and some of your statments make little sense. For example, why would you have to sacrifice power for a hyperdive. You dont need to have the hyperdive on 24/7, you can just leave it off till you need it, then maybe you suffer from less power to other systems. Also, it was said you'd sacrfice TIE speed, and once agian I ask why, seeing as according to you, it is scientific (and pleae remember we are talking about space here, NOT a planet). The TIE Fighter design itself is not scientific. Solar wings, sorry, but that isnt very realistic for several reasons (too many, but one is what if your in deep space). Also, what about a power system for the TIE, no room for that either (and dont say solar wings power it, and wings alone cant power anything). The engines seem a bit to small to be so fast. The laser cannons system is too small. Just because its "lighter" does not mean its more manervable in space. Several other things too, but the point is NO, it is not scientific, nor reaslitc (The ATST and ATAT are unrealstic too). Also some one here said that if you modify the TIE, it wont be a standard TIE, this is true, but it applies to nearly all ships in JTLS.


WOW Kael, did you even think before you posted?


Also, it was said you'd sacrfice TIE speed, and once agian I ask why, seeing as according to you, it is scientific (and pleae remember we are talking about space here, NOT a planet

Well let me see to be scientific. Kinetic enrgey (k) - 1/2mv*v. so your engine is going to provide the same power (or energy for most parts) but your mass has increased quite a bit (by adding all these parts not in the original design). So by the scientific reasoning, as m goes up, v goes down.


The TIE Fighter design itself is not scientific. Solar wings, sorry, but that isnt very realistic for several reasons (too many, but one is what if your in deep space).

TIE's don't fly on there own into deep space. They are transported by ISD's or SSD'd. Thus they would never be alone in deep space. Even if they were, the solar arrays could hold charge, meaning they could store enrgy as well to use at a later time.


Also, what about a power system for the TIE, no room for that either (and dont say solar wings power it, and wings alone cant power anything). The engines seem a bit to small to be so fast

Well we don't have twin ion engines to test scientifically, but we obviously know that they are using some advanced propulsion system. But again the speed comes from weight, and power requirements decrease.


The laser cannons system is too small

Why?


Just because its "lighter" does not mean its more manervable in space

Why not? There is plenty of vertical control surfaces to attain large side-to-side forces for manueverability. And yes, if it is lighter, the control forces needed to manuever it is less. (See the energy relation again). Thus with the abundant control force and lighter aircraft manueverability is to be expected


Also some one here said that if you modify the TIE, it wont be a standard TIE, this is true, but it applies to nearly all ships in JTLS.

Like what other ships. The advanced TIE's have some of this equipment standard, and most Rebel spacecraft do as well. So they won't really be modifying any other ships like the standard TIE.


Sorry forgot one let me edit this in!!

why would you have to sacrifice power for a hyperdive

Your engine would still provide the same power rating, but with increased mass your available thrust is reduced.


All in all most of what you said is wrong. The Star Wars Universe in general is somewhat realistic with the science we know today. Of course when they use novel ideas or advanced technologies we have no way to quantify scientifically we have to give them benefit of the doubt.

Message Edited by HelRayzer on 05-24-2004 05:34 PM



Rayzer Shynes
Master Rifleman/Ranger
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