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Just wanted to throw some comments out here.
Firstly, the dev team seems to have no concept of 'managing customer expectations'. They throw out bits and pieces of information, refuse to say anymore and wonder why the result is mass disappointment. From a technical standpoint I have nothing but admiration for these guys - they might not get everything right, but what they have acheived thus far is commendable. Basically, their Public Relations suck.
I can read the excitement in this thread and can't help but think that a lot of people are going to be sorely disappointed.
Now with the lack of information, a lot of what I write next could be wrong or right so please bear with me.
Any one remember a game called Elite? What about Elite: Frontier II? The space trading games of the 80's and 90's and both managed a very nice and immersive means of space flight. We can pretty much discount Elite and concentrate solely on Frontier as this included all that Elite had and more.
In Frontier I as a player had the option of landing at a space station or at a planet docking bay. Although it was not on-line or multiplayer there were times when you had to wait to land in order to allow others to land. Once you were given permission you then had the option of manually landing (if you were mental enough) or using the auto-pilot to do it for you. This concept could be quite easily part of SWG - with the exception of manual landing.
I'm in my Corellian YT-1300 approaching Bestine. I send a message to the Starport requesting landing permission. "Yourlanding window will open in 2mins 48 secs" I am informed so I continue to orbit Bestine. Looking out my cockpit to the right I spot some Imperial Interdictors. To the above and left I see some mercenarys attacking a Rebel X-Wing. I laugh to myself at the poor Rebel's (deserved) misfortune and become absorbed watching the unfolding battle. Just as things look desperate for the Rebel, a message comes through from Space Port Control.
"Your landingwindow is now open. In accordance with Imperial Law you must engage your auto-pilot before you can land."
I flick the auto-pilot on knowing that it will take about 2 minutes to get from Orbit to my docking bay. In the mean time I enjoy the views as I break orbit and head down to the planet. My ship enters the Starport and taxis into it's own bay. I leave my ship and enter the lift to take me to the departure lounge (loading screen). Now I'm in the Starport on foot and can go about my planetery business.
Less advanced worlds such as Dantooine don't have Starports that you can land at - they have Orbital Stations I land at and then shuttle down to the planet. Orbital Stations are in effect mini-cities complete with Cantinas, Med Centers and Vendors.
At the starports Icheck the mission terminal. Hmmm, a few seek and destroy missions, a few delivery missions, some passenger transport missions, some mining missions.... ahhh - got it - a smuggling mission! Someone wants me to smuggle some spice onto Naboo - risky with the Imperials in orbit there - but they will pay me 30K to do it!
Hmmm, my business here can wait - I wanna make a quick 30K!!! Iaccept the mission and go meet a spice fiend - I get the spice and go back to the starport. I head back to the lift and take it down to my (instanced) docking bay (loading screen). Once in the bay I take a quick walk around the exerior of my ship - hmm, looks like some carbon-scoring and slight damage from the pirates I tangled with around Endor - I must get that fixed. I laugh to myself as I imagine what it would be like to walk round an Imp Star Destroyer - it would take weeks - but then again, only ships of a certain size can land at Starports.
I request a launch window and wait for the confirmation from Launch Control - it comes so once again I hit autopilot. I look behind me and watch as Bestine Starport and the city rapidly gets smaller behind. As I make orbit control is relinquished back to me. I open up my Navicomputer and set a course for Naboo - the co-ordinates will take some time to compute. If someone decides to attack me now, I could be in trouble as I'd have no escape til I get the co-ords. Out of habit now, I always get my co-ords first - this just allows me to hyperspace out of trouble if I need to.
My Navi-computer beeps at me, my co-ords are ready - with one last look at Bestine I hit the lever and I'm hit by the familar streaks that signal hyperspace. I'm on my way to Naboo.
Things are going great - next thing... BAMMM! I'm suddenly dragged out of Hyperspace... what the?? Fearstabs through me- Imperial Interdictors! Gah - I have a ship full of spice - what can I do? Should I risk the search? Should I jettison the cargo and hope I don't get a bounty on my head? I can't escape due to the gravity wells created by the Interdictors. Without thinking I automatically start to compute a new hyperspace course to Naboo - I have no idea where I am excpet for that I'm somewhere between Tatooine and Naboo. The only thing I'm certain of is that I'm slowly being pulled towards an Imperial Starship..........
In essence nearly everything I've describe was in Frontier or Elite. Different missions, even being dragged out of hyperspace (the Thargoids would do this in Elite at times). So if a 10 and 20 year old game can offer such immersion - why not a game with considerable better computer and communications technology available to it.
Your lift to and from docking bays would be the loading for the 2 different game worlds (space and planet). Autopilots landings and take-offs still gives the illusions of atmospheric flight but only within acontrolled part of each planet.
You ship would not be stored in a datapad but in a docking bay. Each day would cost you (100cr per day for example) so you could have somewhere to keep your ship. If a group go to a docking bay, then they would appear at the group leaders ship.
The actual mechanics of the flight engine are less important - to me it's the interaction with the existing world and the immersion. I believe by using examples from a 10 and 20 year old game I have described something that is substantially more immersive than what we have been told about the SE so far.
- Ymo
BoogerSlinger wrote:
I overheard some guys talking about this and they said that there was a possibility that you will have to create and pay for a new account to use the SE. I know this is probably rumor or speculation but please tell me this isn't so.![]()
I had to come do some searching for myslef and, well, WOW!!!!!!! Looks awesome and i can't wait for this.
Until soe say something I wouldnt care... I hear people talk about a lot of stuff and most of its is just crap from people that make up there own reason and answears becuse they dont get more from the devs...
BoogerSlinger wrote:
I overheard some guys talking about this and they said that there was a possibility that you will have to create and pay for a new account to use the SE. I know this is probably rumor or speculation but please tell me this isn't so.![]()
You can also flyin into planetary rings, which from afar look like the rigs of Saturn, but once you cross the boundry of the rings there's debris and such inside.
ImperialLord89 wrote:
On this to say... I really really really hope that the "Firespray" assault fighter will NOT be in this game... aka, the Slave 1... first of all, the Slave 1 is a one-of-a-kind ship that only the Fett's have ever owned... especially in THIS time-period... in the game; Star Wars Bounty Hunter, they explain exactly how Jango Fett receives the ship.... or rather steals it... He takes it from a Prison in the middle of an asteroid feild, after they destroy his old ship... he steals it, and blows up the docking bay where the only other SIX of these ships were kept... I'm not saying that this Kaut (I think thats how you spell it) company couldnt make more of these ships, but as far as we kn ow, they havent! Thx for hearing me out, this looks amazing, I cant wait to shoot down those dirty rebels!!! MWAHAHAHAHAHAHA!!!!!!
~Devid Ressarts, Tempest, Imperial, Master Pistoleer/Expert Bounty Hunter, one of the leaders in the guild; BLOODMONKS!!!!! w00t.
ImperialLord89
the firespray class gunboat is used in the corprate sector , fett has a modifide on to integrate into his madelorian armour-- after all do you think that the old rebublic jedi would have left that around for baby boba to take after ep 2?
Atteke wrote:
Lastly can I blow up the Newbie training station please?