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Thread: Friday Feature October 8th – Veteran Reward: SoroSuub Personal Luxury Yacht 3000

PlayeroftheDay
Sat Oct 09, 2004 12:29 am
#248






Thunderheart wrote:





Morthon wrote:





Thunderheart wrote:





calomac wrote:


Hey TH, can we put vendors in ships? I think that would be cool for the bar when I open up my buisness.




Yes, you can put furniture and anything else you could place in a player structure on the ground.


You can only launch one multiplayer ship at a time though and you can only have "stuff" in one multiplayer ship at a time. So If you are flying around in your YT-1300 and want to land and Head out on the Yacht, you will have to empty the first vehicle of all it's items. Otherwise players would load up both ships and it would lead to a lot of dead database space.







So we have a ship we can decorate, but if we want to run missions or anything else we have to take out all decorations and find another place to store stuff? As if storage isnt enough of an issue now. I hope you have the asbestosundies handy.


Rereading a bit...maybe this means you can leave deco in one multiplayer ship and still use a fighter w/o undecorating?




This is also correct - - this rule applies to multiplayer vehicles only.







It would be very cool if this was a button toggle where it would "remember" the placement of your items. That way when you decorate a ship you could "switch" them to the other ship and always have the correct placement of items, making it so we wouldnt have to re-decorate everytime. If this is the case I will only be using my YT-1300 instead of the Yacht.
Erelas
Sat Oct 09, 2004 12:29 am
#249

TH, that leads folks to another assumption, that the Imperial Shuttle will be multipassenger.........


BTW, thank you very much for the information and the beautiful screenshots



Erelas Ry'Alcar
N Skull k Bones N
FS Master Bounty Hunter | Master Carbineer
3D4D
Sat Oct 09, 2004 12:30 am
#250

Ok... So lando had the option of making it a combat ship but we dont?


I like the job you guys did on the ship, but I probably wont use it. You need stuff for us to do in the Yacht if we can't fight. How about gambling tables and holo chess?


Again great job on making the ship, but bad call on the no combat.



/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
calomac
Sat Oct 09, 2004 12:30 am
#251

Hahaha invulnerable! When i get bored ill start ramming it into a re space station! NICE!
ArdenStarmariner
Sat Oct 09, 2004 12:30 am
#252

*Thumbs Up*

You guys made alot of good choices (i.e. non-combat and invulnerable). There's certainly a non-combat segment of the population that will use this ship. I'd be willing to be the guys at www.hyperdriveradio.com use it to broadcast their show from space. Perhaps even to cover and broadcast raids into Kressel organized by more combat oriented groups and player associations.

One thing tho. Your gonna have to up the group limit that can launch on this ship to the full 20 instead of 8. 8 is rather limiting when your speaking of parties.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
Raverbane
Sat Oct 09, 2004 12:32 am
#253






Thunderheart wrote:





calomac wrote:

Oh, and to everyone worried about not paying for 6 months strait and not getting the reward, I asked a csr about having a 3-5 day period where my account is not active,he said I'll still get it. You just can't have like a 60-day break and expect to get it.



You qualify - - we allowed for things like that when we coded the veteran flags...not a lot, but just enough for people who ran into situations like this.






Is there anyway to check to see if we actually do have a veteran flag? I have been in the game since beta. I was reactivated for a time by Uncle Sam because of the war. I had to close my account for about 60 days because I was over seas. I wanted to see if I am considered a veteran.
IndySWG
Sat Oct 09, 2004 12:33 am
#254






Thunderheart wrote:





Lotussutol wrote:





Thunderheart wrote:





calomac wrote:


Hey TH, can we put vendors in ships? I think that would be cool for the bar when I open up my buisness.




Yes, you can put furniture and anything else you could place in a player structure on the ground.


You can only launch one multiplayer ship at a time though and you can only have "stuff" in one multiplayer ship at a time. So If you are flying around in your YT-1300 and want to land and Head out on the Yacht, you will have to empty the first vehicle of all it's items. Otherwise players would load up both ships and it would lead to a lot of dead database space.









you lost me on this one...let me see if this is correct.


I have the yacht and I have it decorated and I own a imperial shuttle with nothing in it. I can't launch the imperial shuttle as long as the yacht has items in it???


Correct.








unbelievable


As if there werent enough reasons to delete this "reward" given that its a non-upgradeable ship



TH, surely you can see that this is completely useless now. You know we spend hours decorating our houses (and soon our ships) and now we have undecorate one ship before we can launch a 2nd undecroated one!? unacceptable


The group would not appear on multiple ships ... we get to select the ship we are launching too no?






Korin Sterling - Master Smuggler / Master Musician - Ashla's Wing Part: [1][2]
Perfection City, Lok, Lowca [About Perfection] | [Vendor Directory] | [Forums]
Perfection ... it's not just a state of being ... it's a destination!

Katoth
Sat Oct 09, 2004 12:34 am
#255

How about making an item cap accross all multiplayer ships.. So if the cap was 250, you could have 125 items on each of your ships.
pagebt
Sat Oct 09, 2004 12:34 am
#256

I find it VERY upsetting to hear that only one MP ship can contain objects at a time. This really needs to be re-thought. I would be willing to give up ground lots to get the ability to store on more than one MP ship.




Cora Relven:
Master Smuggler Smuggler's Alliance Pilot 4|3|3|3
You can't take the sky from me... - Firefly
"Flying is the art of throwing yourself at the ground and missing." - Douglas Adams

ArdenStarmariner
Sat Oct 09, 2004 12:36 am
#257



Thunderheart wrote:


calomac wrote:
Hey TH, can we put vendors in ships? I think that would be cool for the bar when I open up my buisness.

Yes, you can put furniture and anything else you could place in a player structure on the ground.

You can only launch one multiplayer ship at a time though and you can only have "stuff" in one multiplayer ship at a time. So If you are flying around in your YT-1300 and want to land and Head out on the Yacht, you will have to empty the first vehicle of all it's items. Otherwise players would load up both ships and it would lead to a lot of dead database space.







Means have to redecorate my Yacht every time I switch out ships. That's rather time prohibitive. Do you realize how long it takes to get everything positioned just right? Perhaps you guys should exempt furniture from that restriction.




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
Sebun
Sat Oct 09, 2004 12:36 am
#258

"why would anyone want an unarmed, invulnerable ship? Well the answer had to be, "because it looks COOL!""

Fundamental conceptual design flaw.

The proper answer should be. "Because it is fun."

With every change you guys make you need to ask yourself this, "How will this change make the game more fun."

-Sebun
JustinHarrell
Sat Oct 09, 2004 12:37 am
#259

Whoa another red flag just like invulnerability. Hows DB space any more of an issue than with owning multiple storage houses? I assume there are limits on ships just like # of lots? I mean its going to be a real pain, maybe even get unused if I have to take everything off just to use my YT, It takes way too long to place everything, ugh.


Justin


Rockhurst
Sat Oct 09, 2004 12:37 am
#260

So, no weapons...okay, BUT 1) where do we get the cert (Given the non-combat nature of the ship, we should be able to fly it at novice) and 2) Does the ship come equipped with a hyperdrive system?



Master Bounty Hunter / Master Pistoleer
--Force Enhanced--
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