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Thread: Space Game does need to be a part of ground game

MikeMonger1
Wed Jan 05, 2005 2:31 pm
#14






DeepFatFryer wrote:





MikeMonger1 wrote:





DeepFatFryer wrote:
Jedi can bugger off, they've ruined the ground-game enough already.

Lets keep the space-game with some feeling of Star Wars.






Jedi destroy the Star Wars feeling.


Uh, ok. Since all 6 movies, and most of the books, and a lot of the games, all center around jedi, that makes tons of sense.


Heck, the only difference between a jedi and any other combat class in this game is that there's nothing that can reduce lightsaber damage. You can work a template that'll give you abilities that simulate most of a jedi's force powers.


I think what really destroyed the ground game was that it all became reduced to getting buffs, going up to a critter, and spamming special attacks.








How many Jedi are there in the time period we're playing?

Obi's gone the way of the dodo.

Luke is just getting out of being a wide-eyed farmboy and becoming a bloke - he's not a Jedi yet.

All other Jedi are in hiding.

There should not be any player Jedi available for the eye to see.

At the most we should have less than 1% of the population at the very most having access to a lightsabre or rudimentary force powers. We shouldn't go to a starport and see about 1/4 of the people there running around with lightsabres dueling and saying 'I R PWN JOO!'. Vader would come and chop them into tiny, ickle pieces.






Consistancy. Hmmm.


1. I don't think that Sienar Systems let just anyone with some harvesters manufacture as many tie fighters as they wanted. The tie advanced and oppressor are new and experimental, and yet there are hundreds, maybe thousands, of shipwrights who can crank them out.


2. I always remember seeing people using blasters in Star Wars. Most people in game use swords, pikes, hammers, etc.


3. What's with creature handlers being able to bust out rancors in Kimos in the middle of major cities?


4. While we're on that topic, I thought that rancors, kimo's, and krayts were among the deadliest, most feared critters in the galaxy. Even near-jedi Luke Skywalker couldn't go toe to toe with one. And yet, get some buffs, some armor, and a weapon, and you can solo any one of them with relative ease.


5. I don't remember Han, Leia, and the ewoks standing on a buff line before they went to tackle the shield generator on Endor.


etc., etc.


This is a GAME. "Jedi are supposed to be extinct." "Jedi are supposed to be in hiding." None of that matters. Because this is a GAME. There are going to be inconsistancies. It's silly to whine about one, and ignore the many, many, many others.

GlargTheKelfn
Wed Jan 05, 2005 3:30 pm
#15

pay attention here:

from the begining, jtl was designed to be a twitch based game. there are _NO_ 'skill modifiers' in space.

your skill is determined by the skill between your ears. if you are slow and have a pos controler, you will suck. do not expect anyone to do anything to make you equal. you just suck. sorry.

remember, someone is always better than you. that's life. until you die. then it's over.


search the boards for 'jtl and jedi' and you will find plenty of answers.




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SpecWar1
Wed Jan 05, 2005 3:30 pm
#16






inperial_lacky wrote:

the thing is... jedi are extremly powerfull and do have extremly powerfull flying abilites... look at jaina solo! she is one of the new republic best pilots and she even gets the nickname sticks, because of her lightsaber and steering yoke.anakin solois a hell of a pilot. Luke skywalker is a hell of a pilot... he can pilot the falcon as the main pilot, the co pilot and the gunners with outeven breaking a sweatas proving in the end of "the courtship of princess leia" which is onepowerfull thing... i mean come on,jedi are fricken powerfull and if swg is gonna go for a sw realistic lookjedi have to have more power and space, but it has to cost skill points, for exmple, jedi starfighter pilot class... it might excist,they can senselasers comeing anddodge,reflexes are improved and there faster,quicker then any normal pilot.heck anyone know corran horn? rouge squadron pilot turn jedi...hm... darth vadar is a good pilot, obi-wanhas some okay skills, the only reason though he survivedjango fett is because he well...has the force.


istrongly hope the jedi don't get space powers though, because face it... idon't want to be forced to go jedi to enjoy being a ace.also, the force can make ships move faster, at the danger of the ships hall whoever said that.hm... well.... i think its a greatidea though to incorperatethat stations you can dock with and just well,walk around, that would be incredible, heck, maybe spacestations can bepurchased andused as houses!? that would be cool, though they would be fully destrible it would be great tohave a nice like station hidden by a asteriod... anyway, most of these things are far off. Hm... though i think itwould be a good idea for people to be forced to go into space to hyperdrive, itmakes more people becoming intrested in jtl and improves the game experence.well, thats my 2 cents.






Ok enough about Jedi.


This was about space and the ground game becoming one. Right now its pretty seperate and space is isolated as an option if you want to go to space. Not as a means of getting to a planet which is kind of silly. Hence there will be no reason for galctic space battles due to the Star Trek feel of beaming from planet to planet.


This is Jump to Lightspeed, not Jump to Warpspeed.


LMAO! I had to go there eh?





Moone Shadow
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www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

Warlock8806
Wed Jan 05, 2005 8:40 pm
#17

Hey folks.


What would make me happy is if events happening in space would have consequences on the ground. Say every week or so an Imperial Star Detroyer would enter the space of Dantooine (or whereever). All pilots would get a faction specific email to scramble to thier ships to either assist the Star Destroyer or to ward off its attack. (Neutral pilots could declare for either side at the time of launch)


The outcome of the battle would determine the level/amount of Imperial or Rebel NPCs on the ground until next weeks attack. The next weeks attack could even be the losing faction from the previous week trying to take the planet back.








OYA!
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Warlock8806
Wed Jan 05, 2005 8:42 pm
#18



sorry about the double post there.





Message Edited by Warlock8806 on 01-05-2005 10:43 PM



OYA!
-------------------------------------------------------------------------------------------------------------
Andarru Thorn - Mandalorian Beroya
|Elder Bounty Hunter|Elder Rifleman|Elder Swordsman|Elder Fencer|
DarkSky Consortium - Shadowfire/Starsider
My loyalty is with the contract. The enemy of my employer is my enemy too." -- Boba Fett

Amuro0079
Thu Jan 06, 2005 12:30 am
#19








MikeMonger1 wrote:





SpecWar1 wrote:






lexington23 wrote:

If they make jedi hunted in space then they will have to provide some jedi benefits for space as well. I'd rather not open that can of worms.





So for one item you would ignore it all based on that? I wouldnt....


There were no Jedi flying with the exception of OBI One and he didnt fair to well against the Firespray owner Jango. Actually he had to seriously haul Butt to get away from him then trick the missle into thinking the spare parts was actually his ship. Did Obi One actually go fight him again with his lighting speed relfexes? Nope.


Even Anikan when flying was still limited to his engine and parts. Just because you have the force dosent mean your parts are going to increase their load or increase the abilities.


In space your subjected to equipment, brains, and guts.


I dont think Jedi would argue that point.....

Message Edited by SpecWar1 on 01-05-2005 02:01 PM






Uh, you're forgetting a little movie called "A New Hope"


You know, where LS fires his proton torpedoes guided by the Force, and not his targeting computer, and blows the Death Star up.


So, yeah. A big precedent has been set for force powers in space in the SW universe. Jedi would indeed argue the point.





Seriously, you can do the same thing what Luke did in ANH.Turn off your HUD - reticle andradar -and see if you can still land a shot on your target. I believe you can given a few minutes of practice, so here you go, you used the 'Force' ina twitch game. Use your imagination instead of ask the devs to give youa Force powerequivalent ofan aimbot.

Message Edited by Amuro0079 on 01-06-2005 03:48 PM



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quadpers0n
Thu Jan 06, 2005 1:02 am
#20

I don't agree with additional timesinks when related to travel. However I do think there should be more places in space to go to and launch from. There's no reason, for instance you can't land on the ISD or rebel base, or other bases throughout the galaxy and launch from them. This would do something to circumvent the feeling of just "loading" into every zone in essentially the same spot. It would also open the game up in a dramatic way, I despise that every single day I have to pop into coronet and deal with all the BS that goes along with it. For about a week you could log off in space and load in space and it was such a welcome breath of fresh air.


Now I understand not loading just randomly in space, but having stations you could land on/walk around on/even fight for control on, would be such a welcome addition. With people given oppertunities to spread out around the galaxy a bit more it would be easier to get oppertunities to fight your way out of blockades, etc.






-meeuki


lumpini
SpecWar1
Thu Jan 06, 2005 1:19 am
#21










Uh, you're forgetting a little movie called "A New Hope"


You know, where LS fires his proton torpedoes guided by the Force, and not his targeting computer, and blows the Death Star up.


So, yeah. A big precedent has been set for force powers in space in the SW universe. Jedi would indeed argue the point.






Well I said jedi. He was no Jedi when this happend but a Pilot. I understand the point though but still he was subjected to his equipment and didnt make him an anybetter pilot then anyone else.


His will of the force allowed him to shoot a nerf foot ball into a goal the size of a womprat from a ship.... that is about the extent of it all. But let me say this, he was burned by a NON JEDI pilot when R2 got cooked. So yeah I can see your point to an extent and that is about as far as the argument would go.


Also if you want to be technical.... the only jedi that was flying on that fateful day the deathstar was blown up was.... none other then... Darth Vader. His butt was blown into a spinning cycle through out the galaxy caused by a certain smuggler HAN SOLO. The force did not help him that day. Dont think it would help anyone else as the ship has limits. So the force is limited to the ships limits.





Moone Shadow
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www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

DeepFatFryer
Thu Jan 06, 2005 1:28 am
#22

If Jedi get force-enhanced abilities:

-all BHs should get souped-up Firesprays
-all Smugglers get amazingly-powerful YT-1300s

If you all want to be Luke Skywalker clones, then everyone should be a Boba/Han clone.



Crixx, Xicrx and Crixxorian Darkmoon - Rebellion, Corsec and Imperial Ace Pilots respectively.
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SpecWar1
Thu Jan 06, 2005 1:59 am
#23

Another problem I see is that everyone wants this game to be starwarsy without actually sacraficing something along the way, like the convinience of loading from one starport to another without touching space.


I for one would love to see some things sacraficed so that this game would actually become the best of all time. If that means spending time to acutally fly to my destination then so be it. I wont argue that loading form planet to planet has its benifits without a doubt and I for one use it to the fullest extent.


Another would be to see all armor come into balance so that I dont see every single person in the galaxy wearing the same thing over and over like composite armor!


Wouldnt you want to see people in faction armor?


Wouldnt you want to see Smugglers smuggle?


Wouldnt you want to see Bounty Hunters actually Hunt players that participated in PVP? I mean why would they mind, its all about the PVP isnt it? PVEers wouldnt be effected because they dont PVP....


Wouldnt you like to see those huge starships used for something other then a XP Bus? To actually have a purpose in this game?




Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

Snadroj
Thu Jan 06, 2005 3:25 am
#24

/pourbucketoficecoldwater.


Back to the original point though, it may just take a blast off, jumpand landing cutscene (featuring your ship, not generic) to make the travel button a more realistic experience.


If I saw my ship in 3rd person view taking off and touching down like the shuttles, it would seem less like loading another map.


SpecWar1
Thu Jan 06, 2005 7:08 am
#25






Warlock8806 wrote:

Hey folks.


What would make me happy is if events happening in space would have consequences on the ground. Say every week or so an Imperial Star Detroyer would enter the space of Dantooine (or whereever). All pilots would get a faction specific email to scramble to thier ships to either assist the Star Destroyer or to ward off its attack. (Neutral pilots could declare for either side at the time of launch)


The outcome of the battle would determine the level/amount of Imperial or Rebel NPCs on the ground until next weeks attack. The next weeks attack could even be the losing faction from the previous week trying to take the planet back.











Now that would be cool.... But still people can just teleport around these things. See the Galactic Civil War must feel like the Imperial presence is actually surpressing the rebellion. Bringing a ship like that into space people can just go around it. Most are grinding and grinding and grinding and really loosing the focus of what this game is really about.


Its about a struggle, tyranny at its worse, and actually bringing people together for a common good wether it be imperial or rebel. Rebel are just terrorists in the imperials eyes, and imperials are Tyrants in the rebels eyes. When a rebel cant get through space safely without being harrassed then the imperials are doing their jobs!

Im not saying that there should be grieving, im saying maybe NPCs should take a role in actually creating that galactic civil war. Maybe getting some space battles, making people have to fly through it, and actually make obsticals. Right now the game is way to easy for people.


Teleport.. ok im in Tyrenia.... oh im needed in Bestin, Teleport..... ok im in Bestine. No hassles what so ever.


In the movies, the best and most beautiful scenes were when they traveled to places via Space Ships. Warping from place to place and landing on remote areas. All im suggesting is that we are so used to teleporting via shuttles that we havent really looked at space flight for what it was really meant for. To travel from place to place using the ship for what it was intended for.


Anyway its just all suggestions nothing more nothing less and a very good discussion.


I love JTL and what it has brought to the game. Wether they change this aspect or not dosent really bother me. I love it for what it is, a game i can escape reality from time to time.


Next trick to pull out of their hats.... Make the Galactic Civil War and the Ground game work to its fullest potential.



Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

shfire
Thu Jan 06, 2005 7:35 am
#26

Yes it is very convenient to be able to 'teleport' from pleanet to planet, but what you are saying would give us a more star wars feel to the game. For example: I buy a ticket to another planet, but instead of spawning on the other planet I spawn an the transport which is being inspected for contraband by imperials, or being attacked by pirates. This is something in Ep IV braught up by Han Solo, "Even I get boarded sometimes...", I like the idea. Even though it would lengthen the game, but if they added those ideas it definatly would give Galaxies the "Star Wars feel"



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