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Thread: Space Game does need to be a part of ground game

SpecWar1
Wed Jan 05, 2005 11:37 am
#1


Well the fact that we can just Jump from one point to another without even getting into the cockpit kind of takes away from the need to actually enter space.


Not that I would want to load up to space and then jump to another quadrant to dock and land but its kind of true when you look at it from a realistic point of view.


The shuttle should show the people inside the shuttle heading to its destination as we as pilots should be able to enter our ships and travel.


Why go into space when you can just teleport from planet to planet?


Now i love the convinience of having a ship to teleport from place to place but seriously its unrealistic in a sense. I am not saying it should be changed but if they did change it I wouldnt complain.

Whole reason for space battles to begin with is because the opposite side has to get to the battlefield to begin their offensive. Making the fact that we would have to travel would make for better playing terms.


1 Smugglers: forinstance smugglers would actually have to travel to smuggle.

2 Bounty Hunters: Would have to actually track down people in space if they jump planets

3 Commandos: would actually have to battle through imperial blockades or rebel bandits to get to his objectives

4 Jedi: would actually be hunted in space

5 Imperials as a whole would actually battle for space and inspect ships for contraband

6 Rebels would Hire Smugglers to actually smuggle them from planet to planet

7 Resources would have to actually be delivered by Ship and not by inventory on a person. In other words you need to transport those items on a multiplayer ship with cargo space to leave the planet not inventory so hire someone to transport the items.

8 Binary Load Lifters would have a purpose. They can lift the Resources into the ship allowing for large cargo transfer from person to ship.



I mean the list goes on and on....


These are just some simple things that are already in game but can be brought to space. Now we all know that you can inspect from a ship. Why not give imperials the ability to enforce the laws in imperial controled space? Its not grieving, its enforcing law!

I said it before and I will say it agian this game needs a bit of realism in order for it to work.



Message Edited by SpecWar1 on 01-05-2005 05:50 PM



Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

StrikerNI
Wed Jan 05, 2005 11:44 am
#2

Generally, I agree. The ground and space games should be instituted into one experience. However, as you pointed out, it would be rather annoying to be forced to launch into space, travel, then land, instead of just loading to another planet.



=-=-=-=
-Aefi Striker-
I've got a blaster at my side and a smile 12 parsecs wide...
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lexington23
Wed Jan 05, 2005 11:49 am
#3

If they make jedi hunted in space then they will have to provide some jedi benefits for space as well. I'd rather not open that can of worms.

SpecWar1
Wed Jan 05, 2005 12:00 pm
#4






lexington23 wrote:

If they make jedi hunted in space then they will have to provide some jedi benefits for space as well. I'd rather not open that can of worms.





So for one item you would ignore it all based on that? I wouldnt....


There were no Jedi flying with the exception of OBI One and he didnt fair to well against the Firespray owner Jango. Actually he had to seriously haul Butt to get away from him then trick the missle into thinking the spare parts was actually his ship. Did Obi One actually go fight him again with his lighting speed relfexes? Nope.


Even Anikan when flying was still limited to his engine and parts. Just because you have the force dosent mean your parts are going to increase their load or increase the abilities.


In space your subjected to equipment, brains, and guts.


I dont think Jedi would argue that point.....

Message Edited by SpecWar1 on 01-05-2005 02:01 PM



Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

MikeMonger1
Wed Jan 05, 2005 12:20 pm
#5






SpecWar1 wrote:






lexington23 wrote:

If they make jedi hunted in space then they will have to provide some jedi benefits for space as well. I'd rather not open that can of worms.





So for one item you would ignore it all based on that? I wouldnt....


There were no Jedi flying with the exception of OBI One and he didnt fair to well against the Firespray owner Jango. Actually he had to seriously haul Butt to get away from him then trick the missle into thinking the spare parts was actually his ship. Did Obi One actually go fight him again with his lighting speed relfexes? Nope.


Even Anikan when flying was still limited to his engine and parts. Just because you have the force dosent mean your parts are going to increase their load or increase the abilities.


In space your subjected to equipment, brains, and guts.


I dont think Jedi would argue that point.....

Message Edited by SpecWar1 on 01-05-2005 02:01 PM






Uh, you're forgetting a little movie called "A New Hope"


You know, where LS fires his proton torpedoes guided by the Force, and not his targeting computer, and blows the Death Star up.


So, yeah. A big precedent has been set for force powers in space in the SW universe. Jedi would indeed argue the point.

MexicanMafioso
Wed Jan 05, 2005 12:26 pm
#6

Yea...somehow though I just don't think its gonna happen. It would be cool yes, but it wouldn't be done right or fairly and would end up bad.



---------------------------------------
Martin' Avila
Master Pilot, Master Bounty Hunter, Big Game Hunter

Rifleman Since SWG Week 1 ~ Neutral

---------------------------------------



"Long live Porkins"

Welcome to World of Star Wars Galaxy Quest Battleside
DeepFatFryer
Wed Jan 05, 2005 12:55 pm
#7

Jedi can bugger off, they've ruined the ground-game enough already.

Lets keep the space-game with some feeling of Star Wars.



Crixx, Xicrx and Crixxorian Darkmoon - Rebellion, Corsec and Imperial Ace Pilots respectively.
"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."
"If your pvp battles in space only last a few seconds YOU need practice. The game isn't broken, you just suck!" - Thik
"There's no sensation quite like learning to fly. Tounge-tied and twisted, just an earth-bound misfit, I." -Pink Floyd
"One/two shot PvP is good because this is a game of EVASION. NOT ABSORBTION" - Big mean heartbreaker.
"Sod implementing anything half-decent, we have SWG to make! OLOL!"
"We already have expertise in space. It's called a brain." - Leaph.
MikeMonger1
Wed Jan 05, 2005 2:01 pm
#8






SpecWar1 wrote:










Uh, you're forgetting a little movie called "A New Hope"


You know, where LS fires his proton torpedoes guided by the Force, and not his targeting computer, and blows the Death Star up.


So, yeah. A big precedent has been set for force powers in space in the SW universe. Jedi would indeed argue the point.






Well I said jedi. He was no Jedi when this happend but a Pilot. I understand the point though but still he was subjected to his equipment and didnt make him an anybetter pilot then anyone else.


His will of the force allowed him to shoot a nerf foot ball into a goal the size of a womprat from a ship.... that is about the extent of it all. But let me say this, he was burned by a NON JEDI pilot when R2 got cooked. So yeah I can see your point to an extent and that is about as far as the argument would go.


Also if you want to be technical.... the only jedi that was flying on that fateful day the deathstar was blown up was.... none other then... Darth Vader. His butt was blown into a spinning cycle through out the galaxy caused by a certain smuggler HAN SOLO. The force did not help him that day. Dont think it would help anyone else as the ship has limits. So the force is limited to the ships limits.









I never said he was a jedi. He wasn't. I specifically said "force powers". Jedi would argue the point because jedi are force users.


And you need to go back and watch the end of the movie again. Luke using the force to blow up the Death Star, INSTEAD of using targeting computers and his piloting skills, was the WHOLE POINT of the sequence. The fact that he did it even after R2 was fried further proves the point that the Force can easily overcome technical limitations.


Because, if you really want to get technical, R2 probably got fried because Luke WASN'T using the Force, at that point in the battle.


I don't know who one-starred my original post, and I don't know why. Probably one of the many Jedi haters, who can't understand why people would want to play jedi characters in a Star Wars game. All I said was Luke used the force to blow up the Death Star. Sorry, but it's true. This will probably just get one starred too, because I'm bringing up something from the movie that points to the power of Jedi. Again, sorry.


Do I think that Jedi should actually get any bonuses in space? No. I DO think that anyone, Jedi or no, who gets the vehicle control FS branch should get some small bonuses, though, just to turning speeds and such. Because really, what good is it with speeders, which can't be customized in any way, except for color.

MikeMonger1
Wed Jan 05, 2005 2:06 pm
#9






DeepFatFryer wrote:
Jedi can bugger off, they've ruined the ground-game enough already.

Lets keep the space-game with some feeling of Star Wars.






Jedi destroy the Star Wars feeling.


Uh, ok. Since all 6 movies, and most of the books, and a lot of the games, all center around jedi, that makes tons of sense.


Heck, the only difference between a jedi and any other combat class in this game is that there's nothing that can reduce lightsaber damage. You can work a template that'll give you abilities that simulate most of a jedi's force powers.


I think what really destroyed the ground game was that it all became reduced to getting buffs, going up to a critter, and spamming special attacks.

SpecWar1
Wed Jan 05, 2005 2:08 pm
#10






I never said he was a jedi. He wasn't. I specifically said "force powers". Jedi would argue the point because jedi are force users.


And you need to go back and watch the end of the movie again. Luke using the force to blow up the Death Star, INSTEAD of using targeting computers and his piloting skills, was the WHOLE POINT of the sequence. The fact that he did it even after R2 was fried further proves the point that the Force can easily overcome technical limitations.


Because, if you really want to get technical, R2 probably got fried because Luke WASN'T using the Force, at that point in the battle.


I don't know who one-starred my original post, and I don't know why. Probably one of the many Jedi haters, who can't understand why people would want to play jedi characters in a Star Wars game. All I said was Luke used the force to blow up the Death Star. Sorry, but it's true. This will probably just get one starred too, because I'm bringing up something from the movie that points to the power of Jedi. Again, sorry.


Do I think that Jedi should actually get any bonuses in space? No. I DO think that anyone, Jedi or no, who gets the vehicle control FS branch should get some small bonuses, though, just to turning speeds and such. Because really, what good is it with speeders, which can't be customized in any way, except for color.







Dude no need to get fustrated... He just used his pilot skills to keep the ship steady and the force to punt the proton into the hole. I already said I understand your point.. Your getting Forum rage. Take a breather and read again.


My point was simple... your limited to your ships speed, turn, weapons damage and even if you can turn fast its only at the speed of the ship.


Sorry I disagree with Jedi getting any bonuses in space.

Im only one voice here in the forums that thinks this way. Maybe there are others that think like you but im not one of them.


But it does point out that people that are jedi will argue that they should get bonuses... which i think adds to the conveniance factor!



Moone Shadow
Master Mercenary
Master Pirate
Shadow I (Firespray Class Patrol Attack Ship
www.bountyhunters.endofinternet.net
That which does not kill us makes us stronger

DeepFatFryer
Wed Jan 05, 2005 2:21 pm
#11



MikeMonger1 wrote:


DeepFatFryer wrote:
Jedi can bugger off, they've ruined the ground-game enough already.

Lets keep the space-game with some feeling of Star Wars.


Jedi destroy the Star Wars feeling.

Uh, ok. Since all 6 movies, and most of the books, and a lot of the games, all center around jedi, that makes tons of sense.

Heck, the only difference between a jedi and any other combat class in this game is that there's nothing that can reduce lightsaber damage. You can work a template that'll give you abilities that simulate most of a jedi's force powers.

I think what really destroyed the ground game was that it all became reduced to getting buffs, going up to a critter, and spamming special attacks.






How many Jedi are there in the time period we're playing?

Obi's gone the way of the dodo.

Luke is just getting out of being a wide-eyed farmboy and becoming a bloke - he's not a Jedi yet.

All other Jedi are in hiding.

There should not be any player Jedi available for the eye to see.

At the most we should have less than 1% of the population at the very most having access to a lightsabre or rudimentary force powers. We shouldn't go to a starport and see about 1/4 of the people there running around with lightsabres dueling and saying 'I R PWN JOO!'. Vader would come and chop them into tiny, ickle pieces.



Crixx, Xicrx and Crixxorian Darkmoon - Rebellion, Corsec and Imperial Ace Pilots respectively.
"When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return."
"If your pvp battles in space only last a few seconds YOU need practice. The game isn't broken, you just suck!" - Thik
"There's no sensation quite like learning to fly. Tounge-tied and twisted, just an earth-bound misfit, I." -Pink Floyd
"One/two shot PvP is good because this is a game of EVASION. NOT ABSORBTION" - Big mean heartbreaker.
"Sod implementing anything half-decent, we have SWG to make! OLOL!"
"We already have expertise in space. It's called a brain." - Leaph.
MikeMonger1
Wed Jan 05, 2005 2:25 pm
#12






SpecWar1 wrote:





I never said he was a jedi. He wasn't. I specifically said "force powers". Jedi would argue the point because jedi are force users.


And you need to go back and watch the end of the movie again. Luke using the force to blow up the Death Star, INSTEAD of using targeting computers and his piloting skills, was the WHOLE POINT of the sequence. The fact that he did it even after R2 was fried further proves the point that the Force can easily overcome technical limitations.


Because, if you really want to get technical, R2 probably got fried because Luke WASN'T using the Force, at that point in the battle.


I don't know who one-starred my original post, and I don't know why. Probably one of the many Jedi haters, who can't understand why people would want to play jedi characters in a Star Wars game. All I said was Luke used the force to blow up the Death Star. Sorry, but it's true. This will probably just get one starred too, because I'm bringing up something from the movie that points to the power of Jedi. Again, sorry.


Do I think that Jedi should actually get any bonuses in space? No. I DO think that anyone, Jedi or no, who gets the vehicle control FS branch should get some small bonuses, though, just to turning speeds and such. Because really, what good is it with speeders, which can't be customized in any way, except for color.







Dude no need to get fustrated... He just used his pilot skills to keep the ship steady and the force to punt the proton into the hole. I already said I understand your point.. Your getting Forum rage. Take a breather and read again.


My point was simple... your limited to your ships speed, turn, weapons damage and even if you can turn fast its only at the speed of the ship.


Sorry I disagree with Jedi getting any bonuses in space.

Im only one voice here in the forums that thinks this way. Maybe there are others that think like you but im not one of them.


But it does point out that people that are jedi will argue that they should get bonuses... which i think adds to the conveniance factor!







Oh, no problem. I just got flustered because I got one-starred for no other reason than I said something positive about jedi. You just get tired of all the jedi-haters zoning in on that one thing, and making it the whole reason the game is going down hill....


No, I'm not a jedi. I never intend on being a jedi.


And I agree with you that jedi should get no bonuses for being jedi. But that whole vehicular control thing....it makes no sense to me. If you can't customize your speeders, it's kind of meaningless. Woo hoo...you accelerate, turn, and stop faster. Big deal. That only matters on the race courses. And if someone else hit the course before you that day, with the same level of vehicle control and the same speeder, you're not going to get the badge anyway. The best you can do is tie them.


I think anyone who grinds that branch up should get a very, very small benefit. Just in turn speeds. Just my opinion. And it's a very unpopular one. I'll acknowledge that.

inperial_lacky
Wed Jan 05, 2005 2:30 pm
#13

the thing is... jedi are extremly powerfull and do have extremly powerfull flying abilites... look at jaina solo! she is one of the new republic best pilots and she even gets the nickname sticks, because of her lightsaber and steering yoke.anakin solois a hell of a pilot. Luke skywalker is a hell of a pilot... he can pilot the falcon as the main pilot, the co pilot and the gunners with outeven breaking a sweatas proving in the end of "the courtship of princess leia" which is onepowerfull thing... i mean come on,jedi are fricken powerfull and if swg is gonna go for a sw realistic lookjedi have to have more power and space, but it has to cost skill points, for exmple, jedi starfighter pilot class... it might excist,they can senselasers comeing anddodge,reflexes are improved and there faster,quicker then any normal pilot.heck anyone know corran horn? rouge squadron pilot turn jedi...hm... darth vadar is a good pilot, obi-wanhas some okay skills, the only reason though he survivedjango fett is because he well...has the force.


istrongly hope the jedi don't get space powers though, because face it... idon't want to be forced to go jedi to enjoy being a ace.also, the force can make ships move faster, at the danger of the ships hall whoever said that.hm... well.... i think its a greatidea though to incorperatethat stations you can dock with and just well,walk around, that would be incredible, heck, maybe spacestations can bepurchased andused as houses!? that would be cool, though they would be fully destrible it would be great tohave a nice like station hidden by a asteriod... anyway, most of these things are far off. Hm... though i think itwould be a good idea for people to be forced to go into space to hyperdrive, itmakes more people becoming intrested in jtl and improves the game experence.well, thats my 2 cents.




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