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Thread: JTL Will it really help this game?

theoden-flurry
Fri Oct 15, 2004 7:21 am
#14

space generaly dont have much in it so i duno lol



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0p3c
Fri Oct 15, 2004 7:26 am
#15

I don't mean to sound completely negative, here. I'd like to say I've been blown away by the movies and screenshots...and I'll probalby buy it just 'cause I love SWG so much.


But I just think the devs could've found a way to tie the two together better. From the looks of it, space is a big battleground. And I agree, there isn't (even in real life) a lot in space, it seems.


Also I've heard there are space stations, but you cannot board them. And the devs have said there will be no new planets for the game. :/ Even allowing starships to be the only means of getting to certain places would've been more incentive for me to get a starship.



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PistoleMaster
Fri Oct 15, 2004 7:30 am
#16

JTL will be a definite "up" for SWGalaxies.
BrotherDavius
Fri Oct 15, 2004 7:30 am
#17






0p3c wrote:

I don't mean to sound completely negative, here. I'd like to say I've been blown away by the movies and screenshots...and I'll probalby buy it just 'cause I love SWG so much.


But I just think the devs could've found a way to tie the two together better. From the looks of it, space is a big battleground. And I agree, there isn't (even in real life) a lot in space, it seems.


Also I've heard there are space stations, but you cannot board them. And the devs have said there will be no new planets for the game. :/ Even allowing starships to be the only means of getting to certain places would've been more incentive for me to get a starship.






I see what you are getting at, all the stuff you are asking for will not be in the game when it gose live as the devs wanted to get the core or JTL out first. In the future they are looking to add more stuff to JTL and SWG, so we could still get space mining and stuff like that in the near future but for now you can just fly around and look at the sites if you don't want to fight in space you don't have to.
Bamasi
Fri Oct 15, 2004 7:54 am
#18

What is wrong with everyone????? Space combat has been the main thing missing from this STAR WARS MMO since Day 1, and now it will be arriving in a few weeks! How can people be so pessimistic about it? Because of the history with the ground game?? Maybe, but the space expansion is twitch based, so player skill counts for a lot. If you enjoyed X-Wing or Tie Fighter, you'll enjoy the expansion. You can even customize your own ship. How much more do you guys want????? I personally can't wait to play the expansion for real. Fanboy out.



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theoden-flurry
Fri Oct 15, 2004 7:58 am
#19

i agree its gona be good but it wont be for every1 and then the people who dont like having to work somthing new out will also dislike it to me the only people who wont like it is the people who have to have a combat advantage by def stacking or compleatly hates combat.



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OckVofad
Fri Oct 15, 2004 8:49 am
#20


Here is the deal. The devs have stated in several chats that initally space will be all combat both PvE and PvP. They then want to add smuggling and space commerce.


Think of the expansion as the "core" of space with revamps in the future.


I can tell you that JTL is a huge addition to SWG. I forgot to log on to my Live toon for two weeks while testing beta. Luckily I had enough cash in my harvs or *poof*.


I'm itching to tell you more but NDA.

Message Edited by OckVofad on 10-15-2004 08:49 AM



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SithLordElvis
Fri Oct 15, 2004 9:25 am
#21



0p3c wrote:
Reebeel: First of all, there HAVE BEEN games where you can fight others over the internet in starships. There hasn't been an MMO that's meshed ground/space together, though.
Howeover, the reason "PvP in space" doesn't interest me much is that PvP in this game is useless. You gain nothing through PvP. The war does not progress or change. The GCW affects nothing on the ground...and if it doesn't in space either, then what's the point?
I've played tons of action space games. Shooting at ships could get very old after...say...a week?





If you're looking for a strategy game you're in he wrong place. Aside from the three part story arch, when has the GCW ever played a roll in one faction or another having an advantage at anything? Did you come to this game from Planetside? That's the only MMO I know of that you can gain control of territory in, and that gets old fast since there's not many live people playing it (it might be due to the controls are garbage, but that's neither here, or there). You might want to talk with J3st3r the GCW correspondent if you want territory control other then static bases effected.




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Caine_Chapel
Fri Oct 15, 2004 1:59 pm
#22

Well morda there's never been a game that has as much to do as SWG once JTL comes out. There's never been an MMO or multiplayer game that i know of that will have so many different systems in place. So this is a step in the direction of all encompassing games heh.


Just think what we'll have 10 years from now



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Kelko
Fri Oct 15, 2004 6:17 pm
#23







Reebeel wrote:






0p3c wrote:

Reebeel: First of all, there HAVE BEEN games where you can fight others over the internet in starships. There hasn't been an MMO that's meshed ground/space together, though.


Howeover, the reason "PvP in space" doesn't interest me much is that PvP in this game is useless. You gain nothing through PvP. The war does not progress or change. The GCW affects nothing on the ground...and if it doesn't in space either, then what's the point?


I've played tons of action space games. Shooting at ships could get very old after...say...a week?





Ever heard of Fun? The other point is to become the best pilot ever...unlike the ground game where the only thing that matters in PvP is how good of a template you have, in space there will be people "famous" in the game because they are really good with a joystick. It will actually involve skill, rather than time. I'm sure the piloting skill tree wil make a little difference but not too much. I really am looking forward to good ol' PvP that relies on skills, rather than templates.



BTW I'm sure whoever has a better ship will make a difference too...however the people who will become "famous" in jtls are the people who beat a super X-wing with there starter ship/



Message Edited by Reebeel on 10-15-2004 07:05 AM




That's one interpretation. Here is another.... I started to play SWG because I wanted to be a part of the SWG galaxy, that isn't the case. I am a big RPer and have tried to RP in this game but it just doesn't go that well. This game was meant to be an RPG game but it didn't turn out that way. And what's the difference between getting the best template in ground game and becoming the best pilot in the space game? IMHO nothing, as those trying to get the best template are doing so to be the best fighter in the ground game and those in space are trying to be the best fighter in space. If all you need to do to have fun is fly and shoot, fly and shoot, then you'll enjoy JTL, and that'sas far as the content goes in the ground game, run and shoot, run and shoot.But for those of us that actually wanted to play the game, to be a part of the SWG universe JTL, like the ground game, is missing alot to be desired (actual content wise).


You know I remeber the first annoucements about this game that I read. I was so excited, they said stuff like, live the life of Han Solo, be a crime lord like Jabba, or a Jedi like Luke. Well that still remains to be seen in my eyes. Sure I am the same profession as Han, but I am not actually living the life of one such as Han. This game so far lacks the mechanics and content for this, and that goes for JTL as well.




BTW, you'll be in for a rude awakening. I have news for you a big part of the PvP in space will be based on how good a ship you have. Trust me, I seriously doubt you will find anyone, no matter what pilot level they are, that will be able to take down a top of the line attack ship with a starter ship. One big reason is because the person flying that top of the line ship can only be a master pilot or damn close. So you are taking two pilots matched in skill, yet entirely unmatched in hardware. That's not a hard equation to figure out. I could give you other reasons but I'm not sure how much detail I am allowed to go into.. NDA and all.

Message Edited by Kelko on 10-15-2004 09:23 PM

Message Edited by Kelko on 10-15-2004 09:24 PM



SWG+PUB 19+CU+NGE = Crap
PikemanAreRarerThanJedi
Fri Oct 15, 2004 6:20 pm
#24






0p3c wrote:


From what I've seen/read (and no, I'm not in beta or anything) Jump to Lightspeed is going to let players take starfighters and a few other types of ships into space and have faction battles there, right? And there are space-based missions I assume.


Is that it? Nothing more?


Since there is no space mining or real exploration (or reason to do so), are starships nothing more than a new way for people to PvP? And perhaps a cheaper/quicker way to fly planet-to-planet?


As nice as all the movies and screenshots have been, I think this expansion is going to be an overhyped graphics-heavy shooter mini-game add-on to SWG. That is extremely lame. :/


I'm a neutral crafter...what reason do I have to go into space? Pretty graphics are great for advertising, but if the gameplay and depth aren't there, JTL is going to be very lame. It MAY BE groundwork for some spectacular things in the future, but isn't that exactly what the whole game is right now?


Thoughts? Opinions? Flames? Secret beta info?

Message Edited by 0p3c on 10-15-2004 06:44 AM




As a beta tester YEs. It will help.Lets just say the jedi grind will end for a while because people will realize space is alot more fun(I'm a jedi too). Thats all I can say. I reccomend everyone buy it.


And as for the people who say it suks arent in beta or they are mad they did not get a invite.

Message Edited by PikemanAreRarerThanJedi on 10-15-2004 09:24 PM



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Kelko
Fri Oct 15, 2004 6:25 pm
#25






Morda wrote:





Reebeel wrote:

I can't believe I heard "Space PvP...is that it?" I can't believe you said that...there has never been a game where you can fight someone over the internet in starships. It is going to be awesome. In answer to your question "JTL-Will it really help this game?" my answer is "ummm yeah"






Never been a game where you can fight someone over the internet in starships? How about Earth and Beyond, Xwing v. Tie orFreelancer? Its not even the first SW game with PvP via the Internet. And yeah....there needs to be something more than just blowing stuff up to keep most people long term. If the ground game taught the devs anything it should at least be that just destroying things in a repetitive fashion is not enough.




/agree


Very well put, my sentiments exactly.





SWG+PUB 19+CU+NGE = Crap
Kelko
Fri Oct 15, 2004 6:28 pm
#26






Caine_Chapel wrote:

Well morda there's never been a game that has as much to do as SWG once JTL comes out. There's never been an MMO or multiplayer game that i know of that will have so many different systems in place. So this is a step in the direction of all encompassing games heh.


Just think what we'll have 10 years from now




If it takes them ten years to get this game right then I won't be around. So far this game isn't even close to the way they touted it would be after they announced it's development.




SWG+PUB 19+CU+NGE = Crap
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