Jump To Lightspeed Archive
Thread: Shug's E3 Report and Rumor Control
Not sure if this has been addressed, but hopefully we can get a dev response.
Although I can't imagine why anyone wouldn't get the expansion, realistically, not everyone will. So let's say you got a group of players in the ground game, half of which have the expansion while the others don't. If, in that hypothetical situation, someone who has a YT-1300 whips it out at a starport and launches, will the non-expansion-owning players be automatically kicked from the group, or will the ship simply fail to launch (i.e. system message stating not all player in group capable of space travel)?
Message Edited by ZalTaur on 05-19-2004 10:17 AM
I got a few questions for you. Answer them if your allowed - anyone.
1. Will you be adding to the ground world sometime?
2. I was thinking about the vehicles and pets, Will you be making more vehicles for on the ground and letting people fly their X-Wings on the ground?
3. How about a new system of storage, Making vehicles and pet mounts able to store things (depends on the quality of resources and what resources are used)
4. And what about letting 2 players ride in landspeeders and on speeder bikes. Also in the J2LS expansion what about 2 players in an x-wing or a TIE fighter (1 shooting and driving while the other gets transported to a different planet + interiors should be walkable in all ships that would be in the films.
5. If we would be allowed to use tie fighters and x-wings on the ground, would we be able to land ontop of our houses and guild halls? (would give a good reason to have a balcony or an openair level to a house)
6. Will there be any new houses and furniture available at some stage?
Hope you can answer them, Please e-mail or msg on msn [email protected] with answers or opinions on my post - Thanks
- Grim Pingu -
Q-3PO wrote:
One question I didn't see listed here but heard at E3is about accounts. Just to clear it up, you don't have to get Jump to Lightspeed to continue playing SWG (though you won't be able to access things such as flying space ships and playingthe new professions if you don't). Each account requires a unique CD key to be enabled for JTL. If you enable JTL for one account but not for another, you'll be able to play both accounts (just one won't be able to go into space). Our future publishes will likely have stuff for the ground game and the space game.
Thanks for the great info and for all the hard work on JTL. Like so many others, I can't wait.
One new question came to mind after reading the above. Will the JTL expansion be required to master the shipwright profession?
wow! having your friends man the gun turrents and walk around your your decorated ship is the most awesome thing....i sooo cant wait
great job devs /cheer devs
Issenor <SIM>
Lowca
All I want to know (thus far) is this:
What happens when you log out in space -- or if your connection is dropped?