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Thread: Shug's E3 Report and Rumor Control
-UGC-Andy wrote:all sounds very good.the only thing that concerns me is that with the move from an RPG based system,where a ping of 100-200 is actually playable,to a realtime system,how do you plan to counter the problem that most people i know,me included,never get below about 100?with such high latency a real time game is out of the question of being enjoyable for me,such games demand a stable and low ping.Not the regular 130-600 with packet loss i see,and many of my friends experiance.
We all live in england by the way,and this is on the european servers.
If you have a slow connection.. there's nothing they can do. Get a faster connection or.. lag.
@chaoslord:
you can watch and sign this thread:
Another point.
When in space will there be tags over the heads of the other players or will there just be ships?
(IE Will the killing be personal or a bit impersonal)
DavidGX wrote:
-UGC-Andy wrote:
all sounds very good.the only thing that concerns me is that with the move from an RPG based system,where a ping of 100-200 is actually playable,to a realtime system,how do you plan to counter the problem that most people i know,me included,never get below about 100?with such high latency a real time game is out of the question of being enjoyable for me,such games demand a stable and low ping.Not the regular 130-600 with packet loss i see,and many of my friends experiance.
We all live in england by the way,and this is on the european servers.
If you have a slow connection.. there's nothing they can do. Get a faster connection or.. lag.
On a fast cable connection I only rarely get lag below 120 and usually it hovers between 125 and 130. It's very respectable for most purposes, but twitchy games usually suck if you get much above a certain range.
Incidentally, I'm in the US.
Fear not! He stated earlier, or TH did that their was a YT-1300 on Imperial,Rebel, and neutral skil trees........ So you will get both im sure :-P
Zeon_Zaku wrote:
/Cry
I still want to get my question answered! It shouldn't be too hard for a Dev or someone like that to answer.
Will players have enough skill points for both factioned and nuetral Pilot? Like, would a player be able to master both Rebel and Nuetral pilot? I want a B-Wing and a YT-1300. Will I be able to get both?
That's all I want to know!
/Cry
/Sniff
/Cry
We're actually going to let you come to a dead stop, mostly so you can chat with other players and check out each others ships.
1) Will we really "load" right into space? One of the postings said you can either choose to go instantly to space via loading screen or take off and fly into space yourself (that would be cool).
2) What about preordering? It won't be an US-only release, right? I just wonder whether the game will be hard to get as it used to be when it was released in the US only.
Very nice article. I am looking forward to this expansion. I would love to see some new planets, like originally said with the SE. I guess we will just have to wait. LOL I hope to see more skill points avail. Like another 25 - 75 points would be great. Maybe I will be lucky and get on the beta.
Trebor'de Kronos
Server: Starsider
Planet: Tatooine
PA: RLA