Jump To Lightspeed Archive
Thread: Shug's E3 Report and Rumor Control
Dequaerius wrote:
Looks great, thanks for all the information. This has been the best reporting job in SWG history IMHO.
I'd like to see player cities in space.
/drool.....
/stares...
Ill pay you each a million credits if you hurry up and get this out next week...... PLEASE!!!!!![]()
Man I cant wait!
Xxion Intimidator
UPA/UF Guild Commander
"3. You can decorate the YT-1300 True. We had the YT-1300 completely decked out at E3 with player-crafted furniture (and a Rebel flag…)."
Ahh.. dev bias. It's what's for dinner.
Message Edited by DavidGX on 05-19-2004 01:04 AM
Quick question Shug, will player cities be given starports in time for Jump to Lightspeed's launch?
I think this would dramaticallyraise the importance of PC cities in the game.
Awesome info, Shug_Ninx! Best read I've had in a long time.
Will be very interesting to follow the progression of JTL.
all sounds very good.the only thing that concerns me is that with the move from an RPG based system,where a ping of 100-200 is actually playable,to a realtime system,how do you plan to counter the problem that most people i know,me included,never get below about 100?with such high latency a real time game is out of the question of being enjoyable for me,such games demand a stable and low ping.Not the regular 130-600 with packet loss i see,and many of my friends experiance.
We all live in england by the way,and this is on the european servers.
1 thing
/cheerwild
hm. I really missed the chance to be a betatester on that part
dont remember any posts about it or if there was possible to do it from europe..