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Thread: A few questions

RSQViper
Thu May 12, 2005 10:45 am
#183

Ok, but where do I find the final trainer for my smuggler's alliance? I still didn't see that in the FAQ or links.



JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
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Dreigon
Wed May 18, 2005 4:47 am
#184

Im really new and was working on carbineer thinking is pistols better or what do you guys think I just didnt want to put in that much exp to get nothing out of carbineer



Kotor III Mario's last party.
BadgerSmaker
Wed May 18, 2005 5:04 am
#185

I've written a guide on Pistoleer that you can have a read of here.


It also details what moves Carbineers get.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Mistwaver
Wed May 18, 2005 5:52 am
#186

I've played with both carbines and pistols extensively and I personally like pistols better. Wielding a pistol fits my style better than a carbine. Pistoleers can wear recon armor (strong against energy), and I believe Carbineer is battle (can't remember exactly which one, but I believe it's battle armor). If you've got the skill points you can also dabble the two and use carbine abilities with a pistol, or vise versa.

Carbine abilities are nice at dealing cone damage and states, Pistols has got some nice debuffs (like disarming shot), as well as a root.

Take a look at BadgerSmaker's detailed post, there is lots of valuable info in there as well.



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
Ahoce
Fri Jun 03, 2005 10:55 pm
#187

I have never been a Ranger, but I want to now. I hear the CU has made it nearly inpossible to gain experience alone, and thats what I wanted to do.


Is it possible to play alone and gain experience, or do you have group?


Are there any big bugs with the Ranger proff. right now?



I have waitied for 2 years for SOE to get it's act together and it hasn't.
They have forced me to destroy them, and I will.

Go here: http://forums.station.sony.com/swg/board/message?board.id=generalgame&message.id=37776
Phenix1050
Fri Jun 03, 2005 11:25 pm
#188







Ahoce wrote:


Is it possible to play alone and gain experience, or do you have group?


Are there any big bugs with the Ranger proff. right now?






It is possible to gain Scout XP solo, but you'll find it much more efficient to group. Scout XP is tied directly to your creature level, meaning that the more skills you have that raise your combat rating (such as weapon skills, medic skills, etc.) the more XP you get per harvest. Thus, starting from the bottom (Novice Scout) you'll find it easier to level up if you group. However, if you're already somewhat established, you'll be getting decent XP by yourself. If you're a level 80, you'll be find since that's where the cap is.


As far as bugs go, we have many, many bugs. Most are not game-breaking, but some are. For example, right now Trap XP is tied to your combat level as well. However, you can't trap things that are a high level with your low tier trapping skills, which leaves you in a predicament. On the one hand, if you trap creatures of a lower level than you, you getonly 1 point of trap XP. However, you also can't land a trap on higher level creatures. Your best bet is to throw traps at creatures between 1 and 5 levels above your own. Don't group up if you're low in scout skills, and if need be, drop some combat skills to artificially lower your combat level so you get better XP.


Other bugs that aren't game breaking but are worth noting: the 100m hole in tracking. Whenever you track, anything around 100m from you will not show up on the tracking window. However, if you move towards or away from that thing, it'll pop back on area track once you get it out of the "hole". Dizzy traps don't do much, for the record. It's not a bug, but it bears noting that dizzying a creature isn't usefull. Also, even though the descriptions of the high-tier camps say they repel creatures....they don't. They can't even repel rain.


anyway, I hope that helps. send me a message if you need anything else answered.




PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
DarknessBecometh
Fri Jun 10, 2005 11:16 am
#189






Being new to SWG I'm looking to get a little info before I dive too far in, if anyone can be of help. I figure I'll try a Jedi first and get a feel for the game, then either keep that toon (if it pleases me) or try out some of the other interesting professions. So far I have a low level character (ready to undertake the long road to be a jedi) and have tried a little bit of melee and ranged forms of combat. I came to wonder if the choice I make between the two would have any effect on the Jedi profession when it is attained. Is it better to forgo a melee centric route when heading down that path, or is anything fine? That really the route question. I can understand there might not be a straightforward answer to this, since I've heard of templates using guns or other non-saber weapons with a Jedi.


Also I was wondering if any specific race shined, or worked well with the profession in mention?


I currently have more ranged skills than melee, since at the moment they've put on a much better display, and if possible would like to continue with that. I have to say Bounty Hunter's and Riflemen look interesting, with an honorable mention of the Commando profession as well. Hm...


Any information would be GREAT, I currently qualify as a total n00b in SWG . Not really use to that, being a hardcore vet of a few MMO's, many of which are now dead... or gurgling on their own blood but close to death I assure you.




The strong are good, only the weak are wicked. - Napoleon
jcesare
Fri Jun 10, 2005 11:35 am
#190

WHOA Junior!


To grind to Jedi effectivly, you're going to have to master an elite profession. Try that first.








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DarknessBecometh
Fri Jun 10, 2005 11:45 am
#191


Oh hmm, so... *cough*what's considered an Elite profession? *cough*



The strong are good, only the weak are wicked. - Napoleon
Everitt_Cage
Fri Jun 10, 2005 11:51 am
#192

All the proffessions other than the basic proffession you start out with(medic, brawler, marksman, entertainer, etc). Obviously you dont want a chef/dancer/etc melee proffession, but a combat one, like rifleman, pistoleer, bounty hunter, commando. I'd suggest a template like Master BH/Master Carbineer/whatever else you want, so that you can grind 4 different types of xp to convert at the village once your FS(pistol/carbine/rifle/combat)

jcesare
Fri Jun 10, 2005 11:52 am
#193


If you check out the skill trees you will see that the basic professions lead to another profession. For example you need the 4 boxes of pistols in Marksman (a basic profession) to start gaining skills for Pistoleer (an elite profession). The elite profession's skill boxescost more xp and have there skill point costs inverted (the lower box requires 5 sp instead of 2) All of these secondary professions are called "Elite" Some elites require 4th tier skills from multiple basic professions (Smuggler, Bounty Hunter, etc.) Check out the skill tree, it will become obvious.






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jcesare
Fri Jun 10, 2005 2:48 pm
#194

One point of clarification. You don't convert regular skill points to Jedi skill points. The conversion that is talked aboutin this thread is for Force Sensitive skills. Having 6 branches of force sensitive skills is one of the prequisites to take the padawan trials. Once you become a padawan, you use your lightsaber and force powers to gain Jedi xp. A MONUMENTAL AMOUNT OF JEDI XP. You gain Jedi xp at about 1/5 the rate of normal xp and you need OVER 15 MILLION JEDI XP to master one Jedi profession tree.






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DarknessBecometh
Fri Jun 10, 2005 6:04 pm
#195


Yea I heard it was apretty big number, definitely not dissapointed. ... ... ...



The strong are good, only the weak are wicked. - Napoleon
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