Jump To Lightspeed Archive

Thread: Jump to Lightspeed thread

FencingTKA
Tue Apr 20, 2004 5:56 pm
#183






Georb79 wrote:

2 Words


DEATH STAR.






You're kidding, right? This game's set inbetween A New Hope and The Empire Strikes Back for god's sake!



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KrYpToFoX
Tue Apr 20, 2004 5:57 pm
#184



TottCophii wrote:
please give combat medics a special ship
YES PLEASE!!! Make it slower, less armored, less manueverable than all the other ships in the game... basically an escape pod.
This would make up for the times I've been poisoned and diseased inside of buildings and through walls, and so on...





And hopfully it will also have the ability to fly directly into the sun without its users consent...



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"Mos Eisley spaceport...no-where will you find a more wretched hive of spam and n00bery...we must be cautious." -Fox Holyman
Merchillon
Tue Apr 20, 2004 6:00 pm
#185

I am very excited that it is going to use a more "twitchy" style of combat, that will make it a billion times more fun. I know a lot of people who would love that, and I also know a lot of people who left the game because ground-based combat lacked the "twitchy" aspect and they found that to be boring. I'm pretty positive that the SE will bring them back to the game, especially with "twitchy" dogfighting style space combat. The devs couldn't have made a better decision to do that and try to emulate TIE fighter and X-Wing, the best space games ever. And Haden did say that your characters skills would make a difference, to all you "twitchy" haters out there.



swat07
Tue Apr 20, 2004 6:09 pm
#186

This is Great news to me! i was able to read the IGN post, and sound interesting! we going to use a mouse, or have option to use a JOYSTICK?
0p3c
Tue Apr 20, 2004 6:11 pm
#187

I'm very excited! Though, I must point out one concern.

Am I still seeing STARS shining THROUGH the planets? Please tell me I'm seeing things. It's one thing to see them in the sky on planet surfaces, but in space?

Seems to me that if you're gonna put all that hard work and effort into making such detailed cockpits and models of starships that the LEAST you could do is fix the planet/stars problem. :/

Other than that I'm very impressed! If it's ANYTHING like TIE Fighter was, it'll be solid gold. And even though I'm not gonna put it in the form of a question, I'm still wondering what OTHER ships will be available and how well they'll balance these ships. Personally, I'd like to see starship customization be the key to a ship's overall fighting power. But at the same time, I don't want only combat ships. I want a transport ship, so that (me being an artisan and all) if I have to move, I can put everything that's in my house into my ship, pick up the house, then go to my new planet home.

Anyways! Looks great can't wait to buy it!



Gear Head - Master Artisan - Starsider
Adadel Darkstar - Imperial Pilot - Wanderhome
Imist
Tue Apr 20, 2004 6:12 pm
#188

All I can say, is Q3Po can you tell us if there will be joystick support? Cause well I can have time to brush up on my dogfighting skills


/meditative trance"dreaming of the day of flying my Tie Advanced







Imist Darkwaver - Master Force Wielder ETERNALLY CANCELLED AS OF Dec 19
"'Do you know how bad you have to mess up to get nerds to leave a Star Wars game?"
SWG REFUGEE FORUMS
nolan007
Tue Apr 20, 2004 6:15 pm
#189






Jorran_Kale wrote:



--> Beautiful screenshots


--> Excitement level building


--> Concern over the fact that Haden ducked one of IGN's questions:







IGNPC: Where do ships reside? Is there a special docking area on each planet? Some sort of sub-orbital hitching post? Do players actually take off and land manually or does the game just warp the player between the planet surface and the stars?


Haden Blackman: Craft are stored on a player's datapad, similar to the storage of vehicles in the base game. Players deploy ships at Starports that currently serve as shuttle depots in the more populated cities.







Notice that Shug responds to the first part of the IGN question, but dodges the second part. As others have already posted, I'm very concerned that you will /deployShip out of your Datapad, right click on the ship, choose "Enter Ship," and then sit through another 30 to 60 second loading screen while "space loads."


Please let us fly out of, and land in, spaceports!!!






I hope so, too.... why not allow for combat in the atmosphere as well?









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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

nolan007
Tue Apr 20, 2004 6:17 pm
#190

"...Yes, combat will be very "twitchy,"....."



hmm, I detect a politician's response.


I hope the game IS twitchy.





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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Naquiel
Tue Apr 20, 2004 6:24 pm
#191






nolan007 wrote:





Q-3PO wrote:

We aren't going to open a forum for the new expansion until around E3 (in May). But I figure I ought to give you a thread so you can start discussing the current info. Right now, you can check out the first interview about Star Wars Galaxies: Jump to Lightspeed on IGN. There are some screenshots there as well. Expect to see more tomorrow on the official site! I don't want to do a forum yet because the Devs can't really talk about it yet and I'm sure you all have a ton of questions.


Enjoy!








LOL



The devs = Thunderheart?


When has the communication ever been "great" between the developers and the forums?


I cancelled my SWG account (July is my last month) because I realize that you all take entirely too long to fix the GCW bugs, all the in-your-face bugs, simple bugs, and you all won't add A LOT MORE "Star Warsy"feel into the game.


http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=10715


http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=10715


http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=10715


Also, combat fixes and profession fixes are months if not years away!



I hope I'm wrong.


However, if SWG is any indication of what to expect with the space expansion... expect the following:



  • In-your-face bugs that take 6 months to NEVER to getfixed.

  • POI Waypoints that destroy the possiblity for exploring (ie. the "explorers" are left out all together).

  • Very simple combat... click, click, PWNED.

  • No "Star Wars" vibe.

  • Bugs, bugs, bugs.


I hope I'm wrong.


I hope that there is a ton of ships, mood vibe all over it, space craft (cities) in space, areas to defend, hidden planets, ability to board other ships in space, planet starports are replaced with user space flight, players are able to "ride together" in their ships, players are able to land on planets or asteroids, and a couple of new planets are introduced with no POI waypoints.


If I'm cynical, it's due to my past experience.


p.s.


If you all want me to beta test, send me a Private Message (for honest feedback).





Well i guess you really havent played many online games befor. Fixing some things take time, even if they have to rework the whole thing they need to fix. And dont forget that the devs have fixed many bugs. The bugs that you want fixed might not be on the top if the list, but they will get fixed. Now for the GCW and its problems will be focused on in a few publishes, but i think the devs want the combat/profession fixes first to see where they need fixes on the GCW.


Well if you want to go, its your choice. I guess we will have more fun.



____________________________________________

From the launch of the game we came. Moving quickly to unlock the secrets. Living many battles to reach the the goal of unlocking a Jedi. For the few who complain, will eventuly get their goal. No one has ever truly known the path to getting a Jedi........untill now.
majingeta
Tue Apr 20, 2004 6:28 pm
#192

just make it like earth and beyond, dewds

yeeah prepare to be pwned by the uber ut2003 people

maybe it will be like initial D arcade, a nice combination of twitch and upgrades



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Hak'Sor Saksyi
Zabrak TKM / Master Rifleman
Corbantis
Stakex007
Tue Apr 20, 2004 6:31 pm
#193

Its looking very good... Im just a bit concerned about walking around on ships... It would be soo cool to be able to set your ship to auto-pilot and then go sit with a few friends in the back of your YT-1300 and just hang out, or play games, or duel, ect....who knows tho.


Does it lookto anyone else that the scale on the YT-1300 is a bit small? It may just be me but it looks small for somereason in the pictures. Guess it may be the way the screens arepossitioned. (Not that it matters yet... bit to early to care about things like that)
nolan007
Tue Apr 20, 2004 6:40 pm
#194






Naquiel wrote:



Well i guess you really havent played many online games befor. Fixing some things take time, even if they have to rework the whole thing they need to fix. And dont forget that the devs have fixed many bugs. The bugs that you want fixed might not be on the top if the list, but they will get fixed. Now for the GCW and its problems will be focused on in a few publishes, but i think the devs want the combat/profession fixes first to see where they need fixes on the GCW.


Well if you want to go, its your choice. I guess we will have more fun.







Overall, SWG has great graphics and anice interface.... I'm just not going to pay to wait. Wait for forprofessions fixes, wait formore ofa "Star Warsy" feel to the game,wait to see if they can stop poison attacks through walls, wait to see if they can everhandle thespammers, wait formore content, wait for the space expansion,etc.etc.


I can wait withoutpaying a monthly fee.


I may return for the space expansion.






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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Ekhvram
Tue Apr 20, 2004 6:45 pm
#195

How about you can only call your ship @ the starport you landed at? Then we can pretend they are stored underground there. Otherwise it'd be nice to be instanced by Lt. Lance to a faction hangar.



Here's hoping we see the YT-2000 of XWA fame, a Ghrtoc 580 or 720 and maybe a YT-2400 like Rendar's.





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