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Thread: question

P_Smear
Sat Sep 27, 2003 1:21 am
#131

I have a question about combat medic, because I am considering it as my profession. One question that I have is at what levels of Combat Medic do I have to be to acquire the lowest level of area heal. I would appreciate the help. Thanks


Papp <nMe>


Flurry

JarikRanger
Sat Sep 27, 2003 7:36 am
#132

What is required to use a Camo Kit. Ive built a few and only get the examine, destroy options..


Im at a loss.


TIA


Jarik




Ronet Cefi - Dark Jedi Knight of the Kindred Jinx

Jarik d'Tana - Bounty Hunter of the Kindred Jinx


"Nearly all men can stand adversity, but if you want to test a man's character, give him power."
Glaza-X
Sat Sep 27, 2003 7:41 am
#133






JarikRanger wrote:

What is required to use a Camo Kit. Ive built a few and only get the examine, destroy options..


Im at a loss.


TIA


Jarik







Wayfairing 1 is required for using the /conceal command , In order to conceal you need the current planet your on camo kit, aka Naboo, Naboo camo Kit.


then either type /conceal or use /conceal hot key on toolbar. You can't apply conceal if maskscent is on. You can conceal your buddy if you have an extra kit and target him and /conceal

but you can't conceal if you don't have a planet specific camo kit


Way 1 offers tat/cor/naboo kits

Mynroe
Sat Sep 27, 2003 7:42 am
#134

1) make sure you are on the right planet for the camo kit.


2) target self or other if you intend to camo someone else


3) type /conceal




-=-=-
Jenyme Fujikuro - Starsider - Ranger 4344, Sharpshooter 1102
-fishing-- the only nerf-free pasttime left-
TivoTenook
Sat Sep 27, 2003 12:15 pm
#135

can someone give me instructions on how to send or where to send a screenshot so that it may be screenshot of the day on the main page? thanks



Tivo Tenook (Lowca)
- Master CH/Master Rifleman
- SWG player since 7/6/03
- Rebel Alliance 2nd Lieutenant
- 87 Badges
*Official JTL Protester*
Swooper
Sat Sep 27, 2003 1:35 pm
#136

see Top 5 CM issues for Augutst, and CM issues being addressed to get an answer to your question
PsionicHawk
Sat Sep 27, 2003 2:18 pm
#137

The resources should always be availible to make poisons (unless your server is very freaky but even if it is it will never last long). The problem comes in when your trying to make ADVANCED componants, which are not required to make decent poisons. One advanced schematic will not load (hopefully getting fixed very soon). If basic resources are all you are worried about then there is no worry. Just try to find the best quality you can and you'll make decent poisons.


Unless your an artisan or have an artisan friend you probably will not even find the advanced componants on the market. Check to see if there is someone suppling CM materials on your server but it is not generally a very big market.




a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

Atawa
Sun Sep 28, 2003 12:58 am
#138

I am a Teras Kasi Master who recently cave up all my CH skills to go to a medical proffesion. I was exited about going towards Combat Medic for mainly Atacks (Poison, Disease). I was a little woried when i recentely talked to a combat medic who said certain resources are not even available to make Poisons, Diseases. Is this true and if so are they currently working on getting those resources back up and available? Would appreciate any info as i already bought a House, Factory, etc so i can start crafting.


Thanks


Tandar

FURY_Chaser
Sun Sep 28, 2003 6:43 pm
#139

why can BE's clone entire MOB's. Why can they not make usable loot items that come from them? I mean they are not that uber stat wise, and would open the market up for BE's.


or is that already in game? not too sure

Raviek
Fri Oct 03, 2003 4:09 am
#140

What are some good professions that provide a good combo with Creature Handler. Thanks
Raviek
Fri Oct 03, 2003 4:19 am
#141

thx

Xixxix
Fri Oct 03, 2003 4:25 am
#142

I have some rifle skills and a bunch of medic ones (First Aid and Pharmacology), along with tracking 1 in the ranger tree.


I am considering to drop rifle and go for pistol instead though, since there's a) still no fix for the underpowered rifles (and still no T21 resources on my server, /taps foot), b) you have to get too far away from the mob to be able to get a decent hit chance on it. Kind of a pain if you have pets to control. c) warping bugs makes using rifles so NOT fun - soon as I reach a distance where I could hit the mob properly and go prone, I warp back right under the mob's feet and d) as most pets seem to target the health and the action pool, the rifle special attacks are fairly useless in PvE.


Medic skills are a must in my opinion. Especially on those high HAM pets it's really helpful to be able to use something betterthan a stim B. Without *any* medic skills at all, I think CH is essentially useless, since you'd have to keep a load of pets in your datapad and cycle through them. Not worth it with only 16 datapad slots as master.


Tracking is ok, but not as handy as you might think it is when you've seen the tracking systems of other games (i.e. EQ). The tracking range at tracking 1 (don't have the skill points to advance further) is fairly short and you have to stop running to be able to track at all. You also aren't able to track a specific single creature and follow its trails. So when looking for a mob, you have to run, stop, hit track, wait for the screen to pop up, scroll through the list of the 50 closest creatures, and if you've found one you're looking for, you have to run into that direction, stop, track again etc until you might eventually stumble over it.




Nea Nenala ~ Master Creature Handler ~ Radiant ~ Haven
Nillan Nenala ~ Master Image Designer ~ Kauri ~ Ni
Xixxix
Fri Oct 03, 2003 4:40 am
#143

Oh and I'm a master scout as well. That's handy because it allows you to see a creature's difficulty level. Don't expect Mask Scent to be any more reliable though as master, that skill is just ridiculously unreliable even as master.



Nea Nenala ~ Master Creature Handler ~ Radiant ~ Haven
Nillan Nenala ~ Master Image Designer ~ Kauri ~ Ni
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