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ArjunThakur wrote:
Ok we all know this is a problem. Right now we are getting about 50-100 FRS XP for a standard overt, and between 300-500 for a ranked Jedi.
This makes it very worthwhile to hunt down any overt you can find as tracking down and actually finishing off a ranked Jedi can be extremely hard....especially if they just run.
So what we have are a lot of Overt GCW players complaining about Jedi griefing, and Jedi defending themselves saying that the reward for killing another ranked Jedi just doesn't justify NOT hunting other overts.
In addition coverts are giving -1 FRS XP, so many players just stay covert and abuse the GTEF to make sure Jedi have no way to earn FRS XP.
So lets work up a proposal....from Chianti and several other posters this is what I have:
1. Increase the Jedi vs. Jedi FRS XP by a factor of 5 making Jedi vs. Jedi very desirable
- This will most likely increase the pace at which Jedi fill the ranks, but will give focus to Jedi vs. Jedi fighting and allow the challenge systems to act as the stopgaps like they should be....not just a pure lack of FRS XP.
2. Remove FRS XP for normal overts
3.Increase the penalty for dying to an Overt by a factor of 5
- This will encourage players hunting Jedi to go Overt, and discourage casual "griefing" of starports and other high profile areas by Jedi
4. Remove the FRS XP penalty vs. Coverts
- This will discourage players from abusing the group TEF bug and encourage more Overt play
- This will also fix the bug where Coverts with a TEF can grant Jedi FRS XP
5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
- This would prevent Jedi from fleeing any battle at anytime and would allow the more powerful Jedi to ultimately be able to catch up and kill his/her opponent (better regen/forcepool etc.)
This is a very rough plan, please give only constructive feedback
the only thing I didn't see mention was neutral BH's. As jedi's already in frs won't lose jedi xp. and in your proposal the jedi's would not lose any frs ranking.
ArjunThakur wrote:
Ok we all know this is a problem. Right now we are getting about 50-100 FRS XP for a standard overt, and between 300-500 for a ranked Jedi.
This makes it very worthwhile to hunt down any overt you can find as tracking down and actually finishing off a ranked Jedi can be extremely hard....especially if they just run.
So what we have are a lot of Overt GCW players complaining about Jedi griefing, and Jedi defending themselves saying that the reward for killing another ranked Jedi just doesn't justify NOT hunting other overts.
In addition coverts are giving -1 FRS XP, so many players just stay covert and abuse the GTEF to make sure Jedi have no way to earn FRS XP.
So lets work up a proposal....from Chianti and several other posters this is what I have:
1. Increase the Jedi vs. Jedi FRS XP by a factor of 5 making Jedi vs. Jedi very desirable
- This will most likely increase the pace at which Jedi fill the ranks, but will give focus to Jedi vs. Jedi fighting and allow the challenge systems to act as the stopgaps like they should be....not just a pure lack of FRS XP.
This would be nice and I would support that.
2. Remove FRS XP for normal overts
I do not support this. Overts should give FRS XP.
3.Increase the penalty for dying to an Overt by a factor of 5
- This will encourage players hunting Jedi to go Overt, and discourage casual "griefing" of starports and other high profile areas by Jedi
I dont see why this is needed. Overts get nothing out of hunting Jedi.
4. Remove the FRS XP penalty vs. Coverts
- This will discourage players from abusing the group TEF bug and encourage more Overt play
- This will also fix the bug where Coverts with a TEF can grant Jedi FRS XP
I think anyone who uses group TEF to attack a jedi should be counted as an OVERT. Thus you should get FRS points for killing them.
5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
- This would prevent Jedi from fleeing any battle at anytime and would allow the more powerful Jedi to ultimately be able to catch up and kill his/her opponent (better regen/forcepool etc.)
I am 1000% against this. This is more NERF. A jedi must have Master Enhancer to get Force Run 3. There is no reason you should cripple anyone who masters enhance by putting this in. Not everyone will have Force Run 3. Force run shouldnt be FORCE DRAIN. If a jedi doesnt master enhance they shouldnt be givin the ability to have a master enhance drain themselves of force just so they can catch up and kill them. Once a jedi drains their force they are in a weakened state if they have to pvp another jedi. This would only unbalance jedi vs jedi pvp.
My test on TC2 showed the jedi with the most force wins. If you had force left and the other didnt you win. Its an I WIN BUTTON on JEDI vs JEDI. You use FR3 to escape God knows what.. You stop cause your force is gone... You die because you have no force to fight. I hope you dont submit this.
This is a very rough plan, please give only constructive feedback
Arjun wrote:
5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
- This would prevent Jedi from fleeing any battle at anytime and would allow the more powerful Jedi to ultimately be able to catch up and kill his/her opponent (better regen/forcepool etc.)
is there a restart conversion included ?
Ranked Jedi are given a special Duel Arena ( Light vs Dark ) only Ranked Jedi can enter the Arena.
Ranked jedi can sign up for the tournament that is hold a couple times a day, see it as football i think you all know how football works, Teams duel eachother and only 1 will win the final and will win a nice amount of FRS and possibly a reward for winning the tournament?
Losers are granted no experience and the winners receive a good amount of FRS experience.
Padawans will appear as red dots to ranked jedionly and visa versano matter what side the ranked jedi is or the padawan.
Ranked jedi will receive a nice amount of FRS xp for killing padawans, if a padawan kills a ranked jedi he receives a good amount Jedi Experience and the ranked jedi will lose a huge amount of FRS XPora rank. ( possibly enters debt system if ranked jedi has no FRS xp or rank )
If ranked jedi B Killed Padawan A his TEF will drop and Ranked jedi B cannot attack padawan A for several hours.
Overts will still give FRS experience when killed.
Teffed persons will also give FRS experience but not as much as overts.
Message Edited by Djferio on 07-10-2004 12:12 AM
ArjunThakur wrote:
5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
- This would prevent Jedi from fleeing any battle at anytime and would allow the more powerful Jedi to ultimately be able to catch up and kill his/her opponent (better regen/forcepool etc.)
Oh Hell No to #5 .. That just another Nerf, the lower lvl Jedi depend on it to avoid gank squads... By making Power and Defense unfavorable we are force to take enhancer and now you want to recommend they weaken that tree ?
1-4Looks good.
Huin wrote:
I am totally aginst this Arjun. What about Dark Jedi? We get bonuses to Force Power tree it is only good against Overts. Again you are only thniking what will benefit Light Jedi. We need a Dark Jedi correspondant. Do you not think it is unfair to only have bonuses to one tree which noone even uses ? They get bonuses to two trees. Why don't you fight for us to have saber damage as one of our schools to get more damage from . It would only balance things out .Right now we got Force Power and you and me know it will either give an enhance jedi force and or Feedback to the caster. You also know any Light jedi not getting the enhance line is one in a million. So please answer me . What do you feel about this.
This isn't about Dark Side/Light Side FRS mods, its only about FRS XP. I have asked for the Force Power tree to be boosted as you are right, against a Jedi with absorb/feedback it is totally useless
ArjunThakur wrote:5. Change Force Run to be a Force over time based skill....i.e. it uses X amount of force per second, so you can keep it on as long as you have Force
- This would prevent Jedi from fleeing any battle at anytime and would allow the more powerful Jedi to ultimately be able to catch up and kill his/her opponent (better regen/forcepool etc.)
I disagree. It would not prevent a Jedi from still fleeing. The only way to 'keep up' with an FR3 Jedi is with another FR3 Jedi, in the current system or even under what you propose here.
GALACTICGURU wrote:
/yay
i agree with everything but.....
why not remove force run from pvp period ...i thought the point was combat...all i have seen so far is jedi run away from anything that is even close to a fair fight.
Jedi have been more inclined to kill afk overts or week toons instead of jedi vs jedi actuall battles which what i believe was the intent of the system to begin with.
Granted not a lot of knights exist yet but those few that are..(at least on my server Ahazi) seem to very cowardly as far as jedi vs jedi combat
a simple lock on force run for say 5 min when jedi vs jedi battle insues would at least allow some combat to actually take place..
just my 2 cents
just hate starting combat only to watch the other person force run 3 the other direction..whats the point?
may not me a popular idea but its just that and idea
here come the flames i can feel it ..hehe
You might not like Jedi running from you, but that's the point of Force Run 3.....and if you lock that power out just by attacking another Jedi that will lead to griefing
example: Jedi 1 runs up and engages Jedi 2 cancelling his force run, then calls in his Overt buddies to kill the Jedi for a penalty etc.