Jedi Archive

Thread: Experienced Jedi against snare.

Malicious1
Thu Oct 13, 2005 7:40 pm
#92

patience my arse if we set for this garbage theyll ram it where the sun dont shine like they have every other insanely stupid idea that they think will work great.


they are completely clueless and out of touch with the game as it is played,they still try to muscle changes that are overbearing and unwanted into existance rather then read and listen to those that


KNOW how the game is played.


what little sliver of respect i had for anyone associated wioth soe,has vanished with my suscriptions


i leave them to theyre fate........finding a new line of work cause obviously they havent grasped what they do now very well.


in no other it venue would these folks be considered even compitent let alone quality personel.


rant mode off


i vote with my wallet let them be responsible for theyre own stupidity,or be sheep and pay them.





-X .
this unsolicited pirate commercial brought to you by the letters,...T.....D....P




-TANTUM IN NEX ES VOS TUTUS-

BladeOConner
Thu Oct 13, 2005 7:41 pm
#93

I tried using BH/Jedi on test and the only thing i got was you cannot force hit while wearing armor....I was using concusion shot and all the others from BH and thats the message i kept on getting.... So using a weapon other then LS is useless if this goes live.


I wish all Jedi's Luck because we are gonna need it.


This proffesion keeps getting gimped every month, pretty soon it will be a Delta Class not Alpha well we are Charlie now so DEV's keep nerfing and gimping us.



Proator

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TrogdorrtheBurninator
Thu Oct 13, 2005 7:43 pm
#94

if you can do better my friend, make a game. get lucas to license it.... and i will pay u my $15 /month. otherwise ur just whining like most do



you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

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(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
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Trogdorr
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Swg-Addict
Fri Oct 14, 2005 4:35 am
#95



TrogdorrtheBurninator wrote:
you guys do realize that this nerf on heal is for CM as well? Every BH i have come acrross has healed much more than i have, so i think this is going to have much more affect on them. the CM/BH that we have seen will slowly disappear





SInce when i do need to care about my mind/heal abillitys when i smack you around from 80m ?

Incase you didnt know: Heals are needed when something is HITTING you. Come...come bad meleetoon...hit me..muaahhhaa

JEEZ ! Make it easy:
This is ULTRA BS and will ruin the last bit of fun.

Like some1 said "I still have fun in SWG"...yeah....but i think its a bit expensive for a "fancy chatclient"



____________________________________________________

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The official inofficial SWG bugtracker: CLICK ME

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Swg-Addict
Fri Oct 14, 2005 4:38 am
#96



TrogdorrtheBurninator wrote:
if you can do better my friend, make a game. get lucas to license it.... and i will pay u my $15 /month. otherwise ur just whining like most do





What idiocy is that ?

I dont need to get a licence to tell you/me/any1 what is good and what is bad.

This is bad.

Are you only complaining abuot your broken brakes in your car when you are able to build one yourself ?

Get real sporty...



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


MsNiL
Fri Oct 14, 2005 4:49 am
#97





TrogdorrtheBurninator wrote:
then YOU do have a problem.... the rest of us that adapt DO NOT!!!



Sounds like some wierd dark jedi speech.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Ekymer
Fri Oct 14, 2005 5:00 am
#98

i just hope the other melee correspondents are fighting for their professions, cause baciacca isn´t fighting for us for sure

MsNiL
Fri Oct 14, 2005 5:08 am
#99





Ekymer wrote:
i just hope the other melee correspondents are fighting for their professions, cause baciacca isn´t fighting for us for sure



The old Pikeman correspondant was fairly aggressive. I do not know about Antares Kauri though. He's often a "Everything is Fine" kind of guy.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Kryxal
Fri Oct 14, 2005 5:09 am
#100






Ekymer wrote:
i just hope the other melee correspondents are fighting for their professions, cause baciacca isn´t fighting for us for sure




Maybe he agrees with some of the people saying it's too early to be sure what SOE will do. Of course, that's the ONLY time you can POSSIBLY make a difference ... once the changes are nailed down, it's too late.



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
XenosAllus
Fri Oct 14, 2005 6:47 am
#101

Not to be rude, but I think some of the people posting that this isn't much of a problem have forgotten the point of my original post.


You say there are ways, adapt; its not a problem.... the question I asked was How (and everyone get cloak isn't a solution), what exactly will you do?


The only answer I have seen to this question is use LOS, on the only planets I have been attacked on Dant/Lok/Tat (besides once in the DWB, but that was easy) there is no LOS significant enough to give decent protection in the wilderness, and they do not need to make a rotation around you, they can simply move parrelel because most obstuctions are geographic features that run along the ground in a semi straight line, unless you find a harv or something handy to play merry-go-round with.



-Xenos Allus


MickGrey
Fri Oct 14, 2005 7:09 pm
#102


XenosAllus wrote:

Not to be rude, but I think some of the people posting that this isn't much of a problem have forgotten the point of my original post.

You say there are ways, adapt; its not a problem.... the question I asked was How (and everyone get cloak isn't a solution), what exactly will you do?






I'd like to know the answer to the above, too. So far I've seen the following answers within various threads (including this one):

1. Apply your own snare to your attacker, and then the odds will be even.
Response: Still haven't seen a way to close the Range Gap from my 32m to their 65-80m, since /burstrun and /forcerun will have no effect post-ToOW.

2. Exploit line-of-sight to your advantage. Use the terrain or objects such as harvesters. If you are close to the LOS obstacle, circle around it. Your attacker 65-80m out must travel more distance due to the basic geometry of the situation.
Response: This is a good idea and I'll keep it in mind. One problem I see is my attacker can /burstrun (or /forcerun if he's a Jedi) to traverse his radius faster while I'm snared at 1/2 to 1/4 speed. Another problem is I'm hosed if there is no LOS obstacle to explo---- er, use to my advantage. The good news is that my attacker's /burstrun eventually runs out, so if I can keep myself healed while doing this maybe it'll work.

3. A new Chef drink is being introduced in Publish 24. Initial reports indicate this new "Rancor Aid" drink will provide some snare mitigation.
Response: Need to see some testing data on this. Initial reports indicate the drink has a 30-60 second duration and a filling in the teens. Managing my Rancor Aid vs. Ruby Bliel intake will be of concern. I'm also curious why there's no skills within any of the Jedi skill trees, or any clothing enhancement tapes, that offer some kind of inate resistance to this. (Please correct me if I'm mistaken).

4. Cry more, Jedi.
Response: Shush, the adults are talking now.

5. Pull out your rifle when you get snared from 33-80m out.
Response: Good idea. Rumor has it, though, that a future publish will nerf ALL Jedi abilities if a non-lightsaber weapon is equipped. It would be nice to get confirmation from our Corro about this, as well as a projected timeline.

6. Cloak when you get snared from 33-80m out.
Response: Good idea. This fails if your opponent has a droid/pet following you, or if he has a neutral (non-TEF'd) friend on this bike following you.

Have I missed anything? Other posters have hinted at "other ways" this problem can be solved, but didn't shed any light on this solution(s). Care to educate us? I'll give ya' a cookie!

Message Edited by MickGrey on 10-14-2005 09:10 PM

Message Edited by MickGrey on 10-14-2005 09:11 PM



________Star Wars Galaxies "NGE"________
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TrogdorrtheBurninator
Fri Oct 14, 2005 7:23 pm
#103

swg-addict : if you think that a ranged player will be able to keep range the whole time then maybe u should not be jedi... there will always be a way to adapt. terrain neg tapes etc.


captainwinkii : get your 80m bh and come for me..... then talk.


msnil : you can't read or what? it's in english adapt to take cloak if your worried otherwise don't blame soe for not keeping your power so that u don't have to have certain skills to offset someone elses...



the general populus : noone is gonna tell you how to make your character, most of these attacks on me i can easily answer but why should i have to explain the whole game to you? every skill has an offset figure it out ur dammed selves. use terrain neg CA's and the rifleman will be slower even when ur snared because of his heavy weapon mod.... use force wave to snare him, or suppression to root him.. then you should have no problem keeping the combat closed quarters ( providing you have any skill ) and the BH should last about half the time since his heals now cost him more..... geez.



please make another attack i love proving u ppl wrong





you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

Sith Master of Corbantis

(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
vendor location-2163 -716Corellia, Temple of Evil
Trogdorr
Bounty Hunter of SS
The Man Behind the Legend Clicky Maker
insaniac77
Fri Oct 14, 2005 11:58 pm
#104

If this does go live how it is right now then i guess its time to go back to city of heroes when city of villans comes out. way to go devs, you guys basically convinced me to come back to a game that i said i would never play again, i was happy about the combat upgrade and jedi revamp and it made me come back, since then have gotten a few nerfs but sure i can deal with nerfs like everyone else but this change is just dumb. why do you guys like bh's so much, sure they are supposed to hunt us but you keep giving them all the advantages. with my temp my only method of survival on a good bh is to run, and even as is it is not easy to run from a good bh. my temp is for pve, i chose that and accept that a bh will come for me so i use some tactics to get away but this is going to screw over so many jedi.


I am not sure on the actual numbers but it seems every patch that you guys change something I am starting to see less and less of my friends list coming on anymore.



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