Jedi Archive

Thread: Experienced Jedi against snare.

KenzoDarkron
Thu Oct 13, 2005 3:38 pm
#79

Sadly, reading the responses in this thread show how little many of you know about game mechanics or your own skills for that matter. Once the BH hits you with a snare you are done, period.

There is no way for you get in range to even get an attack off. No way for you to escape unless the BH is a complete bonehead. (Unless you have cloak) You cannot catch someone that is kiting you when they move TWICE as fast as you. There is no way you can get away from someone when they move TWICE as fast as you.

Test something similar on live now...set your movement speed to walk while a ranged character has their speed set at run and try to catch them or get away from them while they pound on you the whole time. See how long you live.

This is completely gamebreaking....I can't even believe that this is being considered by the devs.



).-=||=\===R===/=||=-.(


Kenzo Darkron ~ Fallen Jedi


Chilastra


Kamujin
Thu Oct 13, 2005 5:14 pm
#80






tej434 wrote:





XenosAllus wrote:


But not one that gives you a hiding spot, with a character moving twice your speed (at least if they don't pop some food and BR) it is easy enough for them to keep you in their LOS.



Tried this, my target dips into a gulley, behind a hill, etc, I am much faster then them so I just parralel their course and come around the side of them and resume fire... hell with the speed difference it is almost possible to get there before them, then they have to go up a hill with no terrain neg and snared while I pound on them.



The most frequent places where jedi get caught out are dant/lok/tat none giving ample cover unless you are extremely lucky to get away. As a side note it was funny watching that slow ass wookiee try to climb up and over a hill while I just ran along side him (at a properly safe distance of course).



-Xenos Allus



Message Edited by XenosAllus on 10-13-2005 10:13 AM




It's not a matter of them being in line of sight or not, it's a matter of forcing their line of sight to somewhere, where they have to stay in range. Even if it just delays the fight you're surviving.





Correct.



1) If you think I have no terrain neg without FR, you don't understand the game


2) LOS obstaclesallow mechange the site of the battle to one more to my liking. If you are 50 meters from the obstacle and I am 5 meters from an obstacle, you need to run about 10 times as fast as me to circle the obstacle at the same rate. (Remeber PI * DIAMETER)






Kamujin Kravsherannnntnxgggggggggggggggggg

"I'm scissors. Paper is fine. Nerf rock."
TrogdorrtheBurninator
Thu Oct 13, 2005 5:33 pm
#81

___________________________________________________________________________________________________


kenzodarkon wrote:


Sadly, reading the responses in this thread show how little many of you know about game mechanics or your own skills for that matter. Once the BH hits you with a snare you are done, period.

There is no way for you get in range to even get an attack off. No way for you to escape unless the BH is a complete bonehead. (Unless you have cloak) You cannot catch someone that is kiting you when they move TWICE as fast as you. There is no way you can get away from someone when they move TWICE as fast as you.

Test something similar on live now...set your movement speed to walk while a ranged character has their speed set at run and try to catch them or get away from them while they pound on you the whole time. See how long you live.

This is completely gamebreaking....I can't even believe that this is being considered by the devs.


______________________________________________________________________________________________________


response: many skills STILL offset these changes... maybe you should learn the skills or look at them again. the REAL veterans will do just fine after a possible temp change.


response: there is ALWAYS a way. maybe more thought is needed on the players standpoint.


i dislike these changes as much as the next guy... but i will evolve. maybe people should stop posting negatives without a possible solution... even if the solution is a bug that can be exploited so the devs are forced to make a change.



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Trogdorr
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MsNiL
Thu Oct 13, 2005 5:37 pm
#82





TrogdorrtheBurninator wrote:
maybe you should learn the skills or look at them again. the REAL veterans will do just fine after a possible temp change.
there is ALWAYS a way. maybe more thought is needed on the players standpoint.



Sorry, but you do not sound like you have a clue really.

I mean, 0004 Defender, 0040 Enhancer, 0004 Healer... There's your defense against snare. But it doesnt work.




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For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Bizerk78
Thu Oct 13, 2005 5:40 pm
#83

Even If I do get nerfed to hell, Im still having alot of fun in SWG
TrogdorrtheBurninator
Thu Oct 13, 2005 5:51 pm
#84




_________________________________________________________________________________________________


msnil wrote:





TrogdorrtheBurninator wrote:
maybe you should learn the skills or look at them again. the REAL veterans will do just fine after a possible temp change.
there is ALWAYS a way. maybe more thought is needed on the players standpoint.



Sorry, but you do not sound like you have a clue really.

I mean, 0004 Defender, 0040 Enhancer, 0004 Healer... There's your defense against snare. But it doesnt work.

__________________________________________________________________________________________________


talking about having no clue. all you need is cloak for the current list of nerfs..... sure rangers will be having a way to cloak

also but there was no mention of them detecting you FROM THE DEVS themselves. all detection talk is speculation at this

point. so MLS / enhancer / powers (for cloak) and u will do just fine



you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

Sith Master of Corbantis

(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
vendor location-2163 -716Corellia, Temple of Evil
Trogdorr
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The Man Behind the Legend Clicky Maker
TrogdorrtheBurninator
Thu Oct 13, 2005 6:17 pm
#85

then YOU do have a problem.... the rest of us that adapt DO NOT!!!



you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

Sith Master of Corbantis

(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
vendor location-2163 -716Corellia, Temple of Evil
Trogdorr
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The Man Behind the Legend Clicky Maker
Orthell
Thu Oct 13, 2005 7:19 pm
#86



tej434 wrote:


Orthell wrote:


Skipperino wrote:
I have fr1 in my temp but my friend is mls mdef healer 4040 and she just saber kd's them till shes close enough and does sap





When the BH has a 64-80m range and there is NOTHING a Jedi can do over 32m, and the BH keeps the Jedi rooted without ever coming within 32m, then how can that work?

That is the problem, the permasnare is an instant "I Win" button now.


Well, if he can consitantly keep you rooted he knows the game better than you /shrug.





Excuse me, I meant snared. And it hasn't happened to me, it's the reports from all the players in beta that said they can keep players permanently snared since they no longer break and FR is useless.







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iosskman
Thu Oct 13, 2005 7:20 pm
#87

main problem is the perma snare works when he wants to reapply it he has paralize... sad part is that when u do get a root the can exo protein stop attacking and heal and it is near impossible for any saber to beat them then with the new action costs to heal if they dont attack they wont lose any action for by the time for the next heal it will have all regend.



my old register messed up so now im stuck with the 05 one and ive been playing for 2 years


ACCOUNT CANCELED
TrogdorrtheBurninator
Thu Oct 13, 2005 7:23 pm
#88

you guys do realize that this nerf on heal is for CM as well? Every BH i have come acrross has healed much more than i have, so i think this is going to have much more affect on them. the CM/BH that we have seen will slowly disappear



you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

Sith Master of Corbantis

(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
vendor location-2163 -716Corellia, Temple of Evil
Trogdorr
Bounty Hunter of SS
The Man Behind the Legend Clicky Maker
iosskman
Thu Oct 13, 2005 7:25 pm
#89

they dont need to heal if we cant get near em



my old register messed up so now im stuck with the 05 one and ive been playing for 2 years


ACCOUNT CANCELED
TraceAntilles
Thu Oct 13, 2005 7:27 pm
#90


I've had snare put on me, and root as well. Snare was never meant to keep you from running, just from running at the same speed, hence slow movement speed.


If they make it where snare is like root, then they essentially are combining the two in an effort to make root useless.



Through the force things you will see, other places, the future, the past; old friends long gone.
TrogdorrtheBurninator
Thu Oct 13, 2005 7:31 pm
#91

as said before... there are ways to get near them.



you can't spell STURDUNE without TURD
Tarn Sirun________ _ Evil Sith Council Member

Sith Master of Corbantis

(gnn[[[[[[]nnnWX9gggggggggggggggggggggg)
vendor location-2163 -716Corellia, Temple of Evil
Trogdorr
Bounty Hunter of SS
The Man Behind the Legend Clicky Maker
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