Jedi Archive

Thread: Current Jedi Bugs

wickedtoad
Mon Jul 25, 2005 2:35 am
#79


Cloked jedi able to walk pass mine fields at any pve base as whell as runing into the base cloked agrroing all mobs inside to run out witht the mobs and not takeing any damage or loss of cloke. this is seems like it should not be intendedto be done this way since turets are able to dectec cloked jedi.


for got to metion these jedis i witnssed doing this were combantent and hade alredy blew up are turets then ran one jedi cloked passed are mine feilds and ran strait for the bottem floor grabed agro on all mobs then ran back up not takeing any damage me and a few outher were following him through made it all the way about 240 meters away from the base with all the agro and the rest of the group went in to disable the base .



btw stil able to see jedis shadow when there cloked its been mentioned but still around.

Message Edited by wickedtoad on 07-25-2005 02:40 AM

Veustuh
Mon Jul 25, 2005 7:24 am
#80






wickedtoad wrote:


Cloked jedi able to walk pass mine fields at any pve base as whell as runing into the base cloked agrroing all mobs inside to run out witht the mobs and not takeing any damage or loss of cloke. this is seems like it should not be intendedto be done this way since turets are able to dectec cloked jedi.


Utter BS as I've died while cloaked and walking into a base's minefield as well as the minefields found in the Transhodian camp on Kashyyyk. Also, we lose a ton of force while cloaked and inside bases to which if we don't get out of there in a short amount of time we'll lose most if not all of our force pull. In addition, any area attack from an NPC while in a base and cloak will still hit us and do substantial damage. Oh and cloak seems to have a fail rate with some NPCs because I've been attacked and incapped while inside a base and cloaked.



for got to metion these jedis i witnssed doing this were combantent and hade alredy blew up are turets then ran one jedi cloked passed are mine feilds and ran strait for the bottem floor grabed agro on all mobs then ran back up not takeing any damage me and a few outher were following him through made it all the way about 240 meters away from the base with all the agro and the rest of the group went in to disable the base .


Wouldn't work as the agros will break combat after about 75 - 120m outside of a base unless they are attacking or have already been attacked by the cloaked Jedi. This was adjusted back with either Publish 17 or 18 to which the player (Jedi or non-Jedi) must attack the NPC in order to get it to travel more than the 75 - 120m away from its spawn point inside a base or else they automatically retreat within seconds of leaving the base. Also, unless the cloaked Jedi can keep the interest of the mobs for more than 5 minutes all the NPCs will go back to the base and attack those who are inside slicing the terminals.


btw stil able to see jedis shadow when there cloked its been mentioned but still around.




Honestly I question whether or not you've taken part of base raids before because none of this can happen without a high cost. Running into a base even with 10 NPCs will drain a cloaked Jedi rather fast so to say that they can play around all day inside a detach is laughable. Also, minefields blow up anybody as long as their combatant or special forces and don't care if your cloaked or not. Speaking of minefields you can also be blown up while inside the base if a minefield is active (have died multiple times while cloaked due to this). Anybody can drag the NPCs from the base a cloaker doesn't always have to be the choice and besides since Publish 19 if you don't do enough damage forget about them following you for more than 30 seconds because they'll automatically retreat back inside the base.


The issue(s) with cloak still stand such as the shadow needs to be removed, NPCs shouldn't agro cloaked Jedi; however, creatures would be likely to agro because of heightened senses where as NPCs and players would be susceptible to cloak. Furthermore, cloak needs to be placed into the Master Powers box as to prevent this kind and any other types of abuses from its use.





Veustuh - Rifleman/Carbineer
Geno - Old School MD/MCM
Hunter'a - Dark Force Wielder
Kardo - Smuggler Extrodinare - Retired

"Stop trolling
your post has no merit and is just plain trolling"
Garva

SgtSixpack
Mon Jul 25, 2005 3:10 pm
#81






Veustuh wrote:


. Furthermore, cloak needs to be placed into the Master Powers box as to prevent this kind and any other types of abuses from its use.






Ive never been a double master for anything other than a day or 2 during respec, saying that only masters should hold all the skills worth having will stifle diversity. I am not a fotm jedi never have been, I play my jedi to their strengths, and realise that not one template is the best at everything.



I came to this thread since I am currently of kashikk and totally vunerable to anyone who wishes to take a pot shot at me, since I am apparently swimming. I told this to a noob character and he said "your look like ur swimming jedi skum" I told him to go play wow if u hate jedi. Total morons tbh- the kind of people who buy jedi on ebay.



Its not the end result its the journey that is the game...





138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
jennernight
Mon Jul 25, 2005 10:16 pm
#82

NOT TO MENTION, i myself have healed the very BH that was hunting me!!!!!! and im not the only one. ive seen other jedi do the same so yeah, macro for healing is necessary till they fix that.



JENNER NIGHT~ELDER JEDI KNIGHT
PROUD MEMBER OF (TAA) FOUNDER OF KOE
JUSTIN'~COMMANDO PPL~OFFICER
DONT RUN, YOU WILL ONLY D!E TIRED
SPY-DER
Tue Jul 26, 2005 1:39 am
#83

Force cloak is not breaking in all combat cases.


I was healing somone till rest of group could get there in pvp tonight, then started spamming powers and saber attacks.


When the fight was over i noticed that my force cloak didnt break throu the entire fight, and didnt end until i hit the cloak button to turn it off.


I dunno how this happened but that is what i was doing when it was caused. I think i also had a couple npc's from cnet agroed on me at the time.



The Original Spyder
SPY'DER - Master Force Wielder
Master Noob
Official Jebi

Ro'dian Bounty Hunter Scum
EfreaK
Tue Jul 26, 2005 2:21 am
#84






KelnMacil wrote:

Regain conciousness still doesn't work for me. Says I can't regain conciousness when I am unconcious....








It's a self revive skill. Not like FoW.
You also need to have 500+ force as well.


I wish people would do a bit more research on what the skills actually does.
Not assume..




mafo
Pimpin in Style
.Pwning Space One Galaxy at a time.

crashout
Wed Jul 27, 2005 4:15 am
#85

I know this has been said many times, but needs to be said again.


Krayt Dragons drop only "Good" quality pearls.


Best tune I have gotten with a "Good" quality pearl was +56dmg -5fc.

SgtSixpack
Thu Jul 28, 2005 3:16 am
#86

Shadows under cloaked jedi in medium shadows rendering.



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
MathuCopon
Thu Jul 28, 2005 9:36 am
#87

When in a a group and you are still targeted on your enemy and you heal it will randomly heal someone in the group and not you. SO to FIX this you make a macro to name yourself and heal or you click off to nothing then heal. It's annoying and deadly.



"Getcha Some" - Mathu Copon, R.I.P.
SgtSixpack
Thu Jul 28, 2005 6:11 pm
#88


Force power max skill enhancing attachments dont increase force bar (how ever little use they would have been), as seen in ctrl-c. Each tape needs to be at least 100 Max force to be of some worth.

Message Edited by SgtSixpack on 07-29-2005 02:12 AM



138 Assembly 128 Experimentation FS Craft 4404
Weapons Vendor Locations
IGN = Teri' & Terie Pre Cu full Temp jedi cu sbaer 711max.
Atz_Breh
Sat Jul 30, 2005 7:57 am
#89

force Cloak needs the shadows fixed. i can´t stand ppl seeing me only coz they have enabled simple shadows...
qju
Sat Jul 30, 2005 8:18 am
#90

1.Fix the Force Cloack , yesterday fightet and been killed by ghost-jedi I could see just dmg in combat log


2.Premium perls drops


3.AI bug stil go incap some times while AI


4.Mls must make more dmg as now popular 0404


5.Healer uselles, away with mind costs, more fc for healing


6.Enhancer resist tree uselles




greetz=eXs= axion/Vailor





Qju - Melee stacking pwnzor fencer / tkm / pikeman - killed by NGE
Axion - BH sploiter - fencer / BH with legendary stunn button - killed by NGE
Vailor - Master glow sticker waver / defender / enhancer - killed by NGE

Small Elder's Family
=The Judges, Punnisher's, eXsecutors=


=eXs=
VegitoSS
Sat Jul 30, 2005 9:55 am
#91


Force run bug.



There is a way jedi can bug their force run so they run at full speed and do full damage. Please have the devs fix this. Its ruining pvp and bh missions when a jedi can use this bug to their advantage.


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