Jedi Archive
Thread: Current Jedi Bugs
Message Edited by wickedtoad on 07-25-2005 02:40 AM
wickedtoad wrote:
Cloked jedi able to walk pass mine fields at any pve base as whell as runing into the base cloked agrroing all mobs inside to run out witht the mobs and not takeing any damage or loss of cloke. this is seems like it should not be intendedto be done this way since turets are able to dectec cloked jedi.
Utter BS as I've died while cloaked and walking into a base's minefield as well as the minefields found in the Transhodian camp on Kashyyyk. Also, we lose a ton of force while cloaked and inside bases to which if we don't get out of there in a short amount of time we'll lose most if not all of our force pull. In addition, any area attack from an NPC while in a base and cloak will still hit us and do substantial damage. Oh and cloak seems to have a fail rate with some NPCs because I've been attacked and incapped while inside a base and cloaked.
for got to metion these jedis i witnssed doing this were combantent and hade alredy blew up are turets then ran one jedi cloked passed are mine feilds and ran strait for the bottem floor grabed agro on all mobs then ran back up not takeing any damage me and a few outher were following him through made it all the way about 240 meters away from the base with all the agro and the rest of the group went in to disable the base .
Wouldn't work as the agros will break combat after about 75 - 120m outside of a base unless they are attacking or have already been attacked by the cloaked Jedi. This was adjusted back with either Publish 17 or 18 to which the player (Jedi or non-Jedi) must attack the NPC in order to get it to travel more than the 75 - 120m away from its spawn point inside a base or else they automatically retreat within seconds of leaving the base. Also, unless the cloaked Jedi can keep the interest of the mobs for more than 5 minutes all the NPCs will go back to the base and attack those who are inside slicing the terminals.
btw stil able to see jedis shadow when there cloked its been mentioned but still around.
Honestly I question whether or not you've taken part of base raids before because none of this can happen without a high cost. Running into a base even with 10 NPCs will drain a cloaked Jedi rather fast so to say that they can play around all day inside a detach is laughable. Also, minefields blow up anybody as long as their combatant or special forces and don't care if your cloaked or not. Speaking of minefields you can also be blown up while inside the base if a minefield is active (have died multiple times while cloaked due to this). Anybody can drag the NPCs from the base a cloaker doesn't always have to be the choice and besides since Publish 19 if you don't do enough damage forget about them following you for more than 30 seconds because they'll automatically retreat back inside the base.
The issue(s) with cloak still stand such as the shadow needs to be removed, NPCs shouldn't agro cloaked Jedi; however, creatures would be likely to agro because of heightened senses where as NPCs and players would be susceptible to cloak. Furthermore, cloak needs to be placed into the Master Powers box as to prevent this kind and any other types of abuses from its use.
Veustuh wrote:
. Furthermore, cloak needs to be placed into the Master Powers box as to prevent this kind and any other types of abuses from its use.
Ive never been a double master for anything other than a day or 2 during respec, saying that only masters should hold all the skills worth having will stifle diversity. I am not a fotm jedi never have been, I play my jedi to their strengths, and realise that not one template is the best at everything.
I came to this thread since I am currently of kashikk and totally vunerable to anyone who wishes to take a pot shot at me, since I am apparently swimming. I told this to a noob character and he said "your look like ur swimming jedi skum" I told him to go play wow if u hate jedi. Total morons tbh- the kind of people who buy jedi on ebay.
Its not the end result its the journey that is the game...
KelnMacil wrote:
Regain conciousness still doesn't work for me. Says I can't regain conciousness when I am unconcious....
You also need to have 500+ force as well.
Not assume..
I know this has been said many times, but needs to be said again.
Krayt Dragons drop only "Good" quality pearls.
Best tune I have gotten with a "Good" quality pearl was +56dmg -5fc.
Message Edited by SgtSixpack on 07-29-2005 02:12 AM
1.Fix the Force Cloack , yesterday fightet and been killed by ghost-jedi I could see just dmg in combat log
2.Premium perls drops
3.AI bug stil go incap some times while AI
4.Mls must make more dmg as now popular 0404
5.Healer uselles, away with mind costs, more fc for healing
6.Enhancer resist tree uselles
greetz=eXs= axion/Vailor
Force run bug.
There is a way jedi can bug their force run so they run at full speed and do full damage. Please have the devs fix this. Its ruining pvp and bh missions when a jedi can use this bug to their advantage.