Jedi Archive
Thread: Current Jedi Bugs
BoFa-ST
Sat Jul 30, 2005 10:03 am
#92
VegitoSS wrote:
Force run bug.
There is a way jedi can bug their force run so they run at full speed and do full damage. Please have the devs fix this. Its ruining pvp and bh missions when a jedi can use this bug to their advantage.
/report them man. any jedi who says he didnt know is full of crap, as any jedi with fr2 or3 knows to turn it off when fighting.
its easy to spot too, you will see them move faster than normal with no burst or FR icon.
crunchy212
Sat Jul 30, 2005 10:04 am
#93
you can target a speeder and click force infusion and it will work on a speeder doesnt do anything to the speeder cept give it the force infusion icon when you click on it
DenkiriLargo
Sat Jul 30, 2005 10:25 am
#94
The healing issue/bug has gotten me killed to many times for me to count...i was healing others...made a macro. All good...but they really need to take out/lower mind cost for healing and take out of the same timers as the combat skills. I am 4400 healer..Im not asking to be the super speediest but manI go down more times to slow healing and Jedi heals should be a whole lot quicker than a partial CM/Doc healer even at 4xxx healer.
Just my .02
majorslappy
Sat Jul 30, 2005 4:30 pm
#95
Given TH's recent announcement, shouldn't this be right at the top of the heap of things to keep in their sight?
MickGrey
Sat Aug 27, 2005 11:38 am
#96
Can't find this one anywhere in the list of bugs, so here goes:
I trained one of my toons last night in Powers - Lightning III before going to bed. This afternoon I logged inand tried to add the "Improved Force Lightning" ability to my toolbar, but it is nowhere to be found in the Command Browser.
I double-checked and my Skills window does show that I have the Powers - Lightning III skill box trained, and the Skills window for "Commands and Abilities Granted" shows that "Improved Force Lightning" belongs to that box.
Dathmar
Sat Aug 27, 2005 11:45 am
#97
I believe once you get your improved version, you use the same skill, its already upgraded to the improved. Once I get improved in any attack, the basic is not there anymore.. so same skill just upgraded..
JD100
Sat Aug 27, 2005 1:21 pm
#98
00over0 wrote:
Saber speeds not accounting for speed modifiers and so only working at their base speeds.
QFE
102030405
Sat Aug 27, 2005 1:45 pm
#99
This must be a joke, Bugs can't learn the ways of the Force
What kind of bugs are learning this ????
blazy
Sun Aug 28, 2005 10:40 am
#100
Greetings all
Ijust found a new bug with master defender! can be if its normal !
Idont know if it whas inted like tis but here it is ! 
If yaPVP and use force aura or improved force aura!!
You only get 17 to 19 dam reduction if they hit you in PVP!
(tested tis yesterday i hit a player without force aura on i hit around 500 dam
and if the player have force aura on i do around 481 to 485 dam )
Dunno if it should be like tis or not !
Now in PVE duse the force auraitworks as it should be! as far i know hehe !!
So i dont know if its a bug or that its normal anyway hope tis helps!
Giaxe
Sun Aug 28, 2005 9:13 pm
#102
Doc and cm templates are just plain out healing us. Our mind costs are insane and they dont use any mind, heals between both need balanced. Force armor is not defending the way it was before last patch and I've notice insane increase in force usage from that or sabers not sure which. And please fix the passive healing Im tired of healing someone next to me when I heal.
NoviceRangerFlurry
Sun Aug 28, 2005 9:18 pm
#103
ACC on attacks needs addressing, I have attack'ed loads of lairs etc solo and noted mainy misses. Does the lair DODGE, please somebody explain this?
targetboyovernight
Sun Aug 28, 2005 9:19 pm
#104
Liani wrote:pearls pearls pearlsno drops above 'good'randomness of tunes, even for premium and flawless (flawless should tune 120, -9)ditto crystals
/sign