Jedi Archive
Thread: Sign if you think Healer should get buffs and rez
EstoMax wrote:
What I am saying is the devs did a good job at not letting you get everything you want when being a Jedi and it should be this way.
You are not making any sense, and is simply trolling this thread. If you are not a Master Healer, you shouldnt even be here.
You believe healer should have defense well then so do you think the light saber discipline should have defense too because your doing damage 5m within a target???? So if I am a Jedi Healerin the middle of a battle I should automatically have protection because... .other games are like that??? If so then what the heckis the point of the defender discipline if everything else has defense?? Jedi is not a profession and because of thatyou must pick and choose your abilities wisely.
You demand superior heals for 28 skillpoints foryour combat character, but you cannot accept the needs of a 89 skillpoint master healer to upkeep their role properly: Furthermoreyou just ignored the arguments I gave you without a single comment, rambling like some kind of record player. I heard you the last time, it still doesnt work, and it still doesnt make sense that a Defender 0440/Healer 4000 is better at being a healer than a Master Healer.
You reference cleric and priest and dungeons and dragons....sorry this is not the other"fantasy" worlds this is Star Wars Galaxies and it should be nothing like other games. If you want healing ability and defense then you choose healer and defener, not much thought has to be put into that. The whole point of the Jedi layout is diversity.
Besides heals, SWG combatis built on the same basis as all other games. Things doesnt magically start to work just becouse it's called SWG. You do not need to do everything wrong to be unique.
Message Edited by MsNiL on 10-10-200512:07 PM
Message Edited by MsNiL on 10-10-2005 12:08 PM
/sign
I have said time and again that Healer needs some luvvin - and not the prison variety!
For my ideas, take a look at my siggie ![]()
regards,
BR
EAB wrote:
I'm only 4000 healer myself (like most people), so this isnt out of personal bias. But healer is most certainly the least used proffession available to us. And the reason is simply that healer overal gives less ability / benefit then a doctor or CMwould get.
Master doctor:
2 methods of damage healing (Bacta shot, Bacta jab)
1 Heal over time (bacta infusion)
Wound healing
Drag skill (often overlooked but VERY useful in mass pvp)
Can clear states and effects(stabilizers, bandage, countertoxin, extinguish fire, disinfect)
Can give 6 types of buffs
Can rez at master
Gains defensive mods (50 melee/ranged)
And for a measly 5 skill points, a doctor can have bacta toss, and a few points more give an area heal.
Master Healer:
2 methods of damage healing (force heal, total heal)
1 Heal over time (force infusion)
Can heal while KD
Wound healing
Can clear states and effects (heal states, stop bleeding, cure poison, cure disease, force extinguish)
2 debuff skills (sap, shock)
No buffs
No rez ability
No defensive mods
No options to grow beyond this skillset as far as healing is concerned
Now, Im not of the mindset that the healing tree should get defensive mods (thats what defender is for). However it's pretty clear to me that giving the healer trees some sort of doc-style buffs, and master healer getting a rezzing ability makes a lot of sense to putting jedi healing on par with the other healing proffessions and would increase the number of jedi healers in use. I know there are lots of people who want to play the jedi healer role, but do not because the skillset isnt very functional.
Anywho theres my data and my idea, post your responses, questions, concerns, poetry and what not if you wish
Message Edited by EAB on 10-09-200501:14 PM
/sign
Someone posted a whole new idea for the Mhealer showing all the trees and how they'd be different. It was brilliant and would bring a lot of incentive back into being MHealer
The ability to give buffs? NO I think that should be left to the doctors.
But the power to bring someone back from the dead through their Force Powers.... YES, ABSOLUTELY
The1Ek wrote:
I think the buff part makes sense
But the rez doesnt fit imo
Rez makes more sense for a jedi than a NON jedi doc or cm........ Oh ya, a non force sensitive person reaches into some unknown "force" and brings the dead back to life.
smallspider wrote:
Rez would make it very unbalanced. Jedihave the most defenses against damage than any other prof. Giving them rez would just make fights last for ever as he can just do nothing but go around and rez.
Within the Master Force Healer tree you get theese defenses:
smallspider wrote:
Rez would make it very unbalanced. Jedihave the most defenses against damage than any other prof. Giving them rez would just make fights last for ever as he can just do nothing but go around and rez.