Jedi Archive
Thread: ***The Jedi Guardians Template: MLS / 4000 Healer / 4440 Defender / 3002 Enhancer***
alpinestreams wrote:
Dude ... Celerity 3 AND MLS? ... Even if the skill tree speed mods actually worked ... have you seen the chart? ... talk about diminishing returns.
What was that ?
I still say master ls def 4/0/4/0 enhancer 3/4/0/2 healer 4/0/0/0 if used right is the best. With fa 2 on and force aura you axuly take less damage thena master defender. See force armor adds initiate armor so somone iwht FA2 and 4/0/4/0 defender would axuly get more initate armor then a master defender.
Ok for example your a master defender with FA2 and im a 4/0/4/0 defender with Fa 2. Power attack does say 500 damage to the master def without FA2 on were as to me without Fa2 it will do 650 damage. now with Fa 2 on the master defender nwith the same move will take now 450 damage were with FA2 and 4/0/4/0 i will not take 450 damage also. So you see there would be a 200 damage reduction for me as the master defender would only get a 50. But as said eirlier FA2 is basicly turned off if somone hits you with a armor break it like takes 90% of its def away. But i say for that one trade off its worth 4/0/4/0 defender and FA2 because it uses less skill points for almost the same def.
I really like this template but I prefer : MLS, enhancer 3402, defender 4040, healer 4000
Cause with innate armor from defender and Improved Force Armor, I have more damage mitigationthan a mDef
This particular template is a must : damage dealing (MLS), crowd control (enhancer root and snare), healing and tanking (84 innate armor with force armor on)
Arkadya wrote:I really like this template but I prefer : MLS, enhancer 3402, defender 4040, healer 4000
Cause with innate armor from defender and Improved Force Armor, I have more damage mitigation than a mDef
This particular template is a must : damage dealing (MLS), crowd control (enhancer root and snare), healing and tanking (84 innate armor with force armor on)
Yes, but isn't force armor useless vs other Jedi?
/
BHM wrote:
This template (MLS/4000Heal/4440Def/3002Enh) is the FOTM, in my opinion.
It doesn't take a rocket scientist to figure out why..
This template is virtually unstoppable in duels, if you have a good LS you can even kill MLS/MDef quiteeasily.
Maybe I'd sacrifice x4xx Defender to get Force Armor 2 tho, but I haven't done the maths so I dunno if it is really helpful when you have all that innate armor.
That being said, I'll stick to my MPowers template and avoid the guys with such a duelist template at all costs
actually the FOTM is: MLS / Mdef / 0003 enh / 2000 healer (or basically a variant involving mdef and MLS)
OryxHoth wrote:
My template is close: MLS, 0044 defender, 3402 enhance, 4000 heal.
Opted for force armor over another defender line, plus force valor (not everyone that attacks you will be a jedi or melee).
Agreed, if things get hairy you don't have a good retreat option, but if you have more than 2 attackers on you, you're probably going to get it, regardless.
Like i've said before, i've been thinking about dropping the ranged defense line in defender for the FA line in enhancer, still not sure about that decision yet however. I personally would rather have innate armor over force valor because I prefer to have that extra armor absorbtion, and let force aura do the mitigating and causing my opponent to hit me less.
Bart_ski wrote:
Whats wrong with MDefender? My template is going to be Mdefender , LS 0404 Healing 4000 and Enhnace 4004. Is this a good template? I want to be able to do damage and take it as well.
Nothing is wrong with Master Defender. Some people would rather have a decent amount of protection but sacrifice Master Defender to get some extra Jedi tricks, which is why thisis a good template for that purpose.
MasterSad wrote:
Is there particular reason to call this template a 'guardians' template? I mean it does not even have Master Defender in it...
Because I wanted to? lol