Jedi Archive
Thread: Focus Thread: Lightsaber
Message Edited by Ciscero on 07-24-2005 09:43 AM
Baciacca wrote:
Focus Thread: Lightsaber
Okeveryone this is your chance to let me and the rest of the community know what is going on with your Discipline (Notice I did not say Profession). I realize that there are certain issues that may or may not be considered exploits that have recently brought up, please send me PMs if you have any questions about this. DONT post them in this thread! Lets here what needs to be done with Lightsaber to improve and/or balance it.
Only thing I've noticed in the Lightsaber tree that needs to be changed is accuracy. You miss a LOT. You shouldn't have to have skill tapes in order to compete. They should just be a mild enhancement if you wish them.
Although, that was one of my concerns with powers too and I still miss 50% of my lightning attacks.
Pearl drops seem to be the biggest Issue, but this is a jedi issue, not a lightsaber discipline one.
RevanStarr wrote:
Pearl drops seem to be the biggest Issue, but this is a jedi issue, not a lightsaber discipline one.
every one keeps saying that pearls r a jedi issue not a saber issue what the f#ck do jedi use the dam pearls for other than for saber it is a saber issue not a dam jedi issue get it u dam moroones
By claiming its a jedi issue. it means that pearl drops are effectiving Jedi accross the board. it has nothing to do with the lighsaber discipline, its specials, skill modifiers, abilites, etc. This focus thread is looking at the Lighstaber Discipline, not Jedi issues
If Lightsabers don't use Force then they should be tradeable and not require Jedi Initiate to equip. Use of lightsabers requires being strong with the Force because of how dangerous it is. Even expert swordsmen IRL sometimes slip and cut themselves and whatnot, with a lightsaber you wouldn't just nick yourself you would lose a limb. Jedi use the force to know where to put the lightsaber and see incoming attacks to block them, every single complex move requires the Jedi to see quite a bit of things through the Force. Removing Force costs from lightsabers is the STUPIDEST thing I have ever heard.
Now then, lowering action costs a tad? That makes more sense to me. But all of this talk about removing Force from lightsabers or from the game is just stupid.
According to Obi-won in the movies, "this weapon is your life"
The lightsaber is the sole expression of a jedi. ALL Jedi use/craft one before becoming a jedi. Perhaps if the "basic" lightsaber attacks were given in the other skill types ie. defender/enhancer/powers/healer so that everyone can use a lightsaber to an extent without needing to go into a seperate skill box, and then making the different lightsaber combat styles in to special skill trees that can be mastered, would make for a more widely entertaining and fun variety. Make each combat style have its own strength's and weaknesses and give special moves according to each lightsaber style. This way, all jedi will still be able to fight with a saber, would not need to be a master in lightsabers to hold their own, it would free up skill points that could be used in the other jedi areas. Also, it would give lightsaber lovers several different avenues of oportunities, finding the style that best suits your play. Im sure this would require a great deal of work, but I think that it would be sooo worth it.
As for the current system......
The addition of a "better" attack at master in needed, and it needs to be a single target attack.
Improvements to speed and accuracy is much needed.
Increases to defense from the lightsaber is needed as well
Perhaps rearranging the current attacks, such as armor break and power hit,making these attacks a bit more powerful and adding them to the mastery box might help.
Improvement to the "crafting" of lightsaber is needed. Resources should be used to determine the damage output more than crystals and pearls.
The addition of "loot" bonuses that can be inserted into the sabers is a great idea.
i really think the big decision will be to change the pearl/crystal drops or bring back the 5th gen. with the newer jedi using "good" crystals/pearls they would need the 5th gen to be competitive with the elite profs with high damage weapons. on the other hand those jedi with powerful sabers now, i'm included in this group, could end up with damage over the 840 mark not including the elemental bonus. i'm all for diversity in the weapons we use, but the last thingi'd want to see is everyone with 700 damage sabers cause they started spawning krayts all over tatooine again. newer jedi just can't compete with 500 max dam sabers.
other things i'd like to see...
fix the speed bug so i can stop removing all my pearls and replacing them everytime i shuttle
the action cost is better now but could still be dropped, my saber is 95, perhaps 90 would work better, all other profs get to use sac powerups on weapons, we need a bit of love too
maybe some ls hilts that only a mls can craft
a master specialthats useful, saber throw is nice,but it makes timing a kd against a cm/doc difficult
maybe a saber accuracy buff in the master box, +25acc for 60secs, or acc bonuses on crystals/pearls
Currently MLS and MFW have the exact same accuracy. MLS has 140 saberstyle acc and 75 gen melee acc. MFW has 140 force acc and 75 gen ranged acc. If one gets a boost to accuracy the other will need to receive the same boost.
Currently I dont see any problem with the current dmg output of sabers. I currently have 0440 LS and MasterPowers. Guess which gives me more dmg, the saber skills. As a Non-MLS I am alot slower than a MLS and have alot less accuracy and my only KD I have is an area attack thathas a zipbar and take awhile to execute. As a MLS you get a Very High dmgingranged KD with NO zipbar.
Before the extra damage was added to Power Attack, Ilike most thoughtthat the MLS box needed thePhantom/Dervish2/Flurry2 type attack to come back. But whenPowerattack got the huge dmg increase, I knew that anything more powerful would be too unbalancing.
I can do more more damage with my average saber(about 650max dmg and 22fc) than I can with myMBH/Carb and my Rifleman after I do an armor break. And my LS can do over twice the damage to a MDef than my other 2 toons. My saber can hit aMdef for 900-1k dmg after I him them with armorbreak. My BH can hit one for 400-500 with Impr Legshot and Adv Critical.
I do think that MLS should get more LS block. I think that if the master box gave 10-15 instead of 5, and made the mod either 30 or 35 then it would be fine.
Currently MLS and Mdef are the 2 least broke disciplines of Jedi.
I would like to see a bump in accuracy from 140 to 180.
85% block in the old system was overkill. LS Block +25 doesn't even register most of the time. LS block is so bad at the moment that my defensive skills cause ranged npc's to miss more than block. There should be a viable alternative other than MDef for defense, but not so great that MDef role is removed.
Speed bug definately needs work. With or without improved force speed, I'm hitting once every 2 seconds. I'm MLS with +15 in 1h LS tapes. I've tried the work around, but that doesn't seem to help. Mod speed is 1.33 not accounting for the added speed tapes. Base speed is around 2.5 seconds.
Message Edited by Sinikal_Munkey on 07-24-2005 10:56 AM