Jedi Archive

Thread: Jedi vs BH Cybernetic Fun!

Camrux
Tue Jun 28, 2005 1:36 pm
#66






Seogae wrote:





Tanks wrote:





Dekkonn wrote:

I challenge anyone to name a Star Wars movie or book where a lightsaber was drawn in anger, and a body part, or a limb, or a droid component did not go flying off onto the floor. And Obi Wan's death does not count


That being said.... I think that since SWG has decided to implament cybernetic body parts into the game, then maybe us Jedi could have a bit of fun with it. I am in no way suggesting that the DEV's try to make the game graphic in nature so that body parts go flying, however I do have a suggestion, let me break it down.


:: Current Gameplay Facts ::

- When a BH kills a Jedi, the Jedi loses massive amounts of xp

- When a BH kills a Jedi, the BH makes tons of money

- When a BH takes a Jedi mission, the BH can bring friends to help


- When a Jedi gets attacked, NO ONE can help them at all

- When a Jedi actually kills a BH, they get nothing (except being on the BH-Terms some more)


Seems to me that Jedi lose no matter how you look at it, in a BH encounter. If the BH wins, he gets paid and the Jedi gets the shaft. If the Jedi wins, he gets... well... you guessed it.... more BH's coming for him...


Bottom line is this. Jedi stand to lose everything in these encounters, and BH's stand to lose absolutely nothing but a trip to the nearest cloner.


:: My Cybernetic Suggestion ::


- The game already has cybernetics set up, and coded into the game, to pop onto your body randomly at different cloners if you did not clone before you died. You might have seen some of your friends walking about Dathomire with silver legs a few times


- I say this... If a BH is defeated in combat by a Jedi, then to simulate the body parts that would normally most certainly hit the floor, make them clone automatically with a Cybernetic Body part at random. but not just any old generic Cybernetic... one with negative stats too it... ex... -15 terrain neg, or -10 melee def, etc etc


- These cybernetics can still be removed by a Cyber-Doc in the Hospital anytime they wish, BUT... it would cost the BH whatever his Jedi mission was worth that he failed. So if a BH took a 225k mission on a Jedi and dies, then it will cost him 225k to remove his horrible new body part


I just think it's high time that BH's actually had some risk in going up against an opponent such as the Jedi. You have all heard BH's say.... " Oh I only do it for the money".... "Nuthing personal".... ok fine, lets hit them where it counts, in thier pocket book


---May The Force Be With You---






Actually, I could support this, sounds like fun. Though, the removal fee is kinda high and would encourage bottom feeding even more. Now, the usual fee or 10% of the bounty amount or so could work.


However, the current mechanic does not allow this to happen if you are cloned, and on a regular planet. So, in order to fit it to the current game mechanic that restriction might have to be put in as well.





I agree with Tanks, setting the cost for removal at the bounty payout, will only encourage bottom feeding. Maybe reverse it, so if a BH takes a low end mission and fails they pay big, but if they take a high end mission and fails they won't have to pay as much. That way it would encourage BH's to take higher difficulty missions.




This guy has it nailed, fail a paddy mission and pay the price. Nice risk/reward ratio.



Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Pookie7
Tue Jun 28, 2005 1:39 pm
#67

Instead of cybernetic legs, maybe they could get, like, treads or wheels (sqeeky ones) or something... Or scars! Horrible, ugly, stinking, festering wound type scars that they would have to pay an Image Designer (master) to repair!

Humm.....



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eltel
Tue Jun 28, 2005 1:48 pm
#68


/double thumbs up



Gr8 idea

SoulAssassin42
Tue Jun 28, 2005 1:49 pm
#69

I think what a lot of people are forgetting is that BH's need expensive CA's and AA's to stand a chance against high-level Jedi, and I can't think of one Jedi on my server that would hesitate to triple-incap a BH, causing decay to those attachments. A 4-million cred skilltape decaying is more than enough risk, thank you. At least XP can be gained back in a few hours.



Dendo Belwynn
"Don't move, Jedi. Wait, I said don't move. Aaaahhh, dammit, there goes another one."

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Caleban
Tue Jun 28, 2005 1:58 pm
#70

I think the concept is that a BH can gain cash for doing their job. Jedis.. long term gain power. The cash is a incentive to hunt jedi. The jedis Incentive is to gain power. Which is part of the problem in the first place. Sure most of you guys greatly want to enjoy playing a jedi. I dont blame you either. jedi are icons of the Star Wars universe and they are pretty dammed cool.


I dont think making a negative consequence in the manner you suggest is the right way to go. You do not like or consider it fun when you lose exp. Hence why you are driven to the idea you suggest ( IMO I could be wrong) Basically you feel like you "get shafted" now you wantthe other side to feel your pain.


I think rather than suggest an idea along that line I think there should be a way to penalize jedi for dying and Bh for failing. Ideas like ( for BH) Fail too many misisons ina row get reduced payouts, make it harder for them to get tracking info, a number of days or hours they can not hunt.


The new over all goal of SOE is to make it so that all sides have "FUN". Losing exp when you die is not fun. Having a penalized cybernetic is not fun. I think there would be far more success with ideas that carry a penalty that do not impose such a negative gameplay aspect.


I dont know what a good penalty on the jedi side would be but losing hours of gameplay for death also seems like an unfair or overly harsh penalty in the system. Maybe not being able to go to the village for a day or something I dont know. That slows advancement by not letting you train but doesnt take away hours of game play. Similar to a BH not being able to say hunt a day for failing.


Just an idea from another player. And for the record I am currently a BH ( never hunted a jedi as yet) I have considered becoming a jedi but the negative exp aspect and the constant grinding seem mind numbing to me. I can understand the feelings the Jedi have about the situation. I just think the ideas should be made to make things fair BOTH ways. The idea shouldnt be to make it worse for the other side because its bad for you. Seek to help others maybe they will seek to help you? Just how I feel anyway.


Oh, and having to wake up with a cyberlimb in general is still a cool idea. I mean sabers DO cut body parts off....


XanKrieger
Tue Jun 28, 2005 2:00 pm
#71

/agree




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Caleban
Tue Jun 28, 2005 2:00 pm
#72

Sorry about the double post cant edit it.
knight111
Tue Jun 28, 2005 2:39 pm
#73


Interesting idea




Message Edited by knight111 on 06-28-2005 02:40 PM



"For over a thousand generations the Jedi knights where the guardians of peace and justice in the old republic, before the dark times........................before the empire."Obi Wan Kenobi - Episode IV
Dekkonn
Tue Jun 28, 2005 2:41 pm
#74

When I started this thread, it was not my intent to suggest that BH's are evil and need to be punished horribly like some of you might think. My intent was simply to take something like cybernetics that already exsists in the game, and liven up the content a bit.


I have already stated on the first page that maybe the cost of removing the cybernetic was a bit too high. I see this idea as nothing more than some additional FUN content only for BH's and Jedi alike to spice things up a bit. Ok, ok,.... so maybe the cybernetic parts don't need to be SO horrible as to completely cripple the BH, but think of it this way.


:: CURRENT IN GAME FACT ::


- If you die (right now in the current game) Jedi or BH alike.... if you did not store your cloning data, there is a random possiblity that you will clone with a cybernetic.


- However the game does not give any content as to why you got this cybernetic part.... did the Nightsister eat your legs??


So I thought for the sake of content tha we could implament this idea for the Jedi vs BH encounters. That's all... nothing else...



I am not posting this idea to argue over who pays more for thier food, weapons, armor, AA's, CA's, Spices, Buffs, Travel, Droids, Vehicles, or anything else we pay credits for. Why?? Because we all pay a lot no matter what combat proffesion you are.


If you are a BH that views this as nothing more than a punishment, then you clearly are failing to grasp the scope of what this can do for BH vs Jedi Encounters.


- Jedi will stop and fight you more often than run now...

- It will give some actual depth to your hunt other than ( clone, hunt, clone, hunt, clone, hunt )

- last but not least.... it will add some long needed content to our beloved game





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Dekkonn
Tue Jun 28, 2005 2:48 pm
#75







ImpPull wrote:





Dekkonn wrote:

I challenge anyone to name a Star Wars movie or book where a lightsaber was drawn in anger, and a body part, or a limb, or a droid component did not go flying off onto the floor. And Obi Wan's death does not count






Qui Gon Jin's death to Darth Maul. I do believe he was stabbed not chopped in half.





As I recall there were 3 Sabers Drawn in that same duel... and by the end of this fight Darth Maul lost more than just a limb... he lost his entire Torso.... That is, if you focus on the entire fight from start to finish.... and i would say that Obi Wan definately finished the fight.


Also if you look very closely, there are some unconfirmed rumors that Qui Gon Jin did infact break a nail in that same fight. Does that count???



Message Edited by Dekkonn on 06-28-2005 05:49 PM

Message Edited by Dekkonn on 06-28-2005 05:52 PM



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wyzer301
Tue Jun 28, 2005 3:52 pm
#76






Dekkonn wrote:


Seems to me that Jedi lose no matter how you look at it, in a BH encounter. If the BH wins, he gets paid and the Jedi gets the shaft. If the Jedi wins, he gets... well... you guessed it....more BH's coming for him...


Bottom line is this. Jedi stand to lose everything in these encounters, and BH's stand to lose absolutely nothing but a trip to the nearest cloner.


Yes, but you are missing what Jedi gain. You gain all those Jedi skills, which makes you far superior to any other player. This is the balance. Balance may not seem fair on your side, but it makes it fair to every other player. Jedi can't have everything, and thus there is a penalty to offset their power.


:: My Cybernetic Suggestion ::


- I say this... If a BH is defeated in combat by a Jedi, then to simulate the body parts that would normally most certainly hit the floor, make them clone automatically with a Cybernetic Body part at random. but not just any old generic Cybernetic... one with negative stats too it... ex... -15 terrain neg, or -10 melee def, etc etc


While this seems like an okay enough idea, I still disagree because of the balance factor. BH do not gain all the special abilities that Jedi do, as do no other professions. It would be unfair to penalize a profession that doesn't get a benefit. Again, this may seem fair on your side, but it wouldn't be balanced.


- These cybernetics can still be removed by a Cyber-Doc in the Hospital anytime they wish, BUT... it would cost the BH whatever his Jedi mission was worth that he failed. So if a BH took a 225k mission on a Jedi and dies, then it will cost him 225k to remove his horrible new body part


Horrible idea. This will only make it so that BH target ONLY low level Jedi that they know they can defeat, and will further increase the amount of ganking that goes on. If a BH knows he can't defeat a 225k Jedi and knows that when he loses he not only can't collect the bounty, but also will have to pay out that 225k, no one will ever fight higher level Jedi. We'll go after the low level guys who are complaining that they get hunted too often as it is. Not to mention the fact that there wouldn't be a plausible reason that the same cybernetic doctor would charge me so much more for the same operation.


I just think it's high time that BH's actually had some risk in going up against an opponent such as the Jedi. You have all heard BH's say.... " Oh I only do it for the money".... "Nuthing personal".... ok fine, lets hit them where it counts, in thier pocket book


Again, the risk has to come with a reward. Getting paid for doing our job isn't a reward big enough to compensate for this kind of risk. Everyone gets paid to do their job, crafters, rangers, hunters, smugglers, etc. I'm talking about a reward on par with the Jedi rewards if we are supposed to be penalized. As I have stated, this may see fair on your side, but that doesn't mean it is balanced.


---May The Force Be With You---









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Caleban
Tue Jun 28, 2005 4:03 pm
#77

I didnt feel that you hated all BH in your post. Your idea has merit. It is a fair and reasonable assumption that there should be penalties on both sides of the hunt.
Navarchos
Tue Jun 28, 2005 4:13 pm
#78

<sigh>


Movie Logic.


If you apply the dismemberment logic to the game on the basis that sabre fights end up that way then consistent logic would require chest and head shots from DL-44's or E-11'sto instantly kill reagrdless of armour.


Why ?


Because that's what happened in the movies.


I also found it very amusing to notice an earlier Jedi poster stating that this would probably cause even more hunting of low level Padawans but hey, he'd be happy as he'd probably be left alone.


Nice to see a sense of community in the Jedi profession.





They say that Jedi represent the best the Galaxy has to offer, they are smart, noble, wise, honourable and selfless, an example to us all. Jedi, they say, are like Eagles.
They also say that Bounty Hunters are dishonourable, cowardly killers with no respect for life or honour, who strike from ambush and exist only to kill. We are, they say, like Weasels.
Bounty Hunters are Weasels, Jedi are Eagles ? I can live with that, Eagles may soar but Weasels don't get sucked into Skyhopper jet intakes.
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