Jedi Archive
Thread: defender is inate, enhancer is using the force
aeryghal wrote:
sure. move aura and valor to enhance b/c they enhance your jedi. oh but you have to move cloak from powers to enhance. and infusion, well that obviously belongs in enhancer too. and take that stupid stasis out of enhancer b/c that's just an instant and a debuff, doesn't even enhance your jedi...
the point is, you can't be so literal. the skills are properly placed to go along w/ the idea behind each tree available to jedi, and more importantly to keep the game balanced.
your thinking to hard, dont hurt yourself.
stay with aura and valor. im focusing on two professions, not the 5 LS disciplines.
plus the crap of cloak, infusion, lightning being in enhancer is just stupid rebutles that dont even bother further writing. (they dont enhance anything cloak confuses the minds of targets, infusion heals and lightning is an offensive ability...id think at least some people understood that much)
Ryle80 wrote:
GeckoFighter wrote:
some understood, some are still blinded by the jedi nerf
not asking for a nerf just stating what made sense. defender shoudlnt expend any force for defense while enhancer does (thats why force armor lasts 30 min and aura lasts 30 seconds or whatever)
using the force to enhance combat affectiveness and defense (lightning doesnt count as combat effectivness its an offensive power not an enhancement so whoever wrote that think before you post) Force Heal isnt an enhancement its an instant action, so no it doesnt belong in enhancer, force sap isnt an enhancement its a debuff so is force shock so it doesnt belong in enhancer.
I can go on and on for those that justcant read or cant see infront of their 'nerf thread' ideas. But all i have to say is reread the original post, not a nerf just an idea. Heck for all you "im a defender so im going to say this is a nerf"people keepan inate value for valor and aura equal to what it was previously and giveenhancer an equal activated ability just make it less affective but lasts a little longer (like force resists).
I love the histarical replys to this, showing they were not thought out and were blatantlyposted before reading the post and THINKING about what was being put down on paper. It makes me sick. If i was a defender posting the exact opposite would i be getting negative feedback from the enhancers saying i want everything? It makes me sick.
Yes i am an enhancer for life and if i have suggestions on how to improve the professions i WILL put down my ideas. Logically it made sense considering those two particualr moves shouldnt have to be activated by a defender, should just be there like innate jedi armor.
If this doesnt clear anything up for the sarcasitc tards that posted then i guessi can repost with big underlined letters to emphasize what im talking about.
How would you explain debuffs such as supression or stasis then? These in no way enhance an enhancer, would they be better placed in powers? Not a flame, just curious as to your views on these skills.
yea, again my concentration was on aura and valor. suppression and stasis were added because enhancer was defined as a crowd control profession (like carbinner is) so i guess they decided to give it roots and snares. there are lots of things that dont make sense in all the disciplines, and i would rather it rollback to pre cu with the original moves/powers jedi had
if you give defener initate defence for valor and aure some will take enhancer too and will be the superdefender and everyone will cry for nerf.
on the other hand if we divide defender or enhancer (why not enhancer, every jedi learn enhancements to a degree) the normal professions will cry because we would be to strong for them.
i see let be everything like it is, let's see what the frs will bring, let the devs revamp smuggler and ranger, and then let's talk about changes again.
Before we start i want to say that i have more enhancer than defender so this is not a "im a defender and dont want you to nerf it" post, now lets try to think about this, if you do what you want to do and move force aura/valor to enh and put the same mods in defender making it a passive skill you have a master def/master enh with a total of 1000+ ranged/melee def, 90 block, the innate armor from defender and force armor, now tell me you think that is balanced, you could get 4000 heal and novice LS and beat the crap out of everyone because you arent geting hit enough trough all that defense, if you do get hit you heal it right away and if the thing goes really bad for you avoid incap or stasis+fr3, so you have a mega tank who is also the master of escape, and this is if you do get master in both, you can dable to get just the force aura/force armor/force valor lines in enh and the melee def/ranged def/block in defender and then add in healer and more LS lines.
GeckoFighter wrote:
some understood, some are still blinded by the jedi nerf
not asking for a nerf just stating what made sense. defender shoudlnt expend any force for defense while enhancer does (thats why force armor lasts 30 min and aura lasts 30 seconds or whatever)
using the force to enhance combat affectiveness and defense (lightning doesnt count as combat effectivness its an offensive power not an enhancement so whoever wrote that think before you post) Force Heal isnt an enhancement its an instant action, so no it doesnt belong in enhancer, force sap isnt an enhancement its a debuff so is force shock so it doesnt belong in enhancer.
I can go on and on for those that justcant read or cant see infront of their 'nerf thread' ideas. But all i have to say is reread the original post, not a nerf just an idea. Heck for all you "im a defender so im going to say this is a nerf"people keepan inate value for valor and aura equal to what it was previously and giveenhancer an equal activated ability just make it less affective but lasts a little longer (like force resists).
I love the histarical replys to this, showing they were not thought out and were blatantlyposted before reading the post and THINKING about what was being put down on paper. It makes me sick. If i was a defender posting the exact opposite would i be getting negative feedback from the enhancers saying i want everything? It makes me sick.
Yes i am an enhancer for life and if i have suggestions on how to improve the professions i WILL put down my ideas. Logically it made sense considering those two particualr moves shouldnt have to be activated by a defender, should just be there like innate jedi armor.
If this doesnt clear anything up for the sarcasitc tards that posted then i guessi can repost with big underlined letters to emphasize what im talking about.
Btw, you can try to prove you are right with something else than "its an activated skill so it shouldnt be in defender" defenders expend force when they use AI, so if you want to move aura/valor to enhancer you better make AI a passive ability too
Message Edited by LegendaryOne on 09-20-2005 03:45 AM
MrDecipher wrote:
The original poster is obviously confused in thinking that jus because we have innate armour there should be no actual force powers in defender.
no im not the one thats confused. there shouldnt be any force expense on the part of the defender. their qualities should be innate and enhancer should be the one that should expend force. In my eyes having defenses that dont cost anything is a plus not a nerf
i might have to start writing in big bold letters so people can see what im writing a bit better
aeryghal wrote:
sure. move aura and valor to enhance b/c they enhance your jedi. oh but you have to move cloak from powers to enhance. and infusion, well that obviously belongs in enhancer too. and take that stupid stasis out of enhancer b/c that's just an instant and a debuff, doesn't even enhance your jedi...
the point is, you can't be so literal. the skills are properly placed to go along w/ the idea behind each tree available to jedi, and more importantly to keep the game balanced.
heapum wrote:
ahhh if the defender special abilities were moved to enhancer then every one would just take master enhancer and 4400 defender to be the uber jedi tank. no.
no make aura and valor in different levels, one at master box.
Durzel wrote:
His point (if you bothered to read it) was that Force Armor expends force when you are hit, Aura expends force when you activate it, Valor expends force when you activate it.
Those three skills, logically speaking anyway, are "enhancement" skills - they enhance your existing innate Jedi defences.
Now, if they were just moved to Enhancer without any counter-balance (giving Defenders the equivalent innate armor/melee & ranged defence and lowering the effectiveness of Aura/Valor in the Enh tree to make it "not quite equivalent to Defender") then there would be problems.
The OP point is that if you look at it objectively - Aura, Armor, Valor are all skills that use up Force points, and augment your existing defences - hence they should by all rights be in the Enhancer tree.
Try looking beyond "just moving the skills and leaving them as-is" before jumping on your high horse please..
Well, AI uses force and it augments/enhances your ability to stay alive so this is clearly an Enhancer Skill! OMG, give it a rest! Nerf Defender NERF DEFENDER! isn't that what you really meant?