Jedi Archive

Thread: Forcecost vs Mindcost, Bacta Jab+BactaShot vs TotalHeal

MsNiL
Sun Jul 03, 2005 3:35 pm
#53






Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.




So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.


I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
SpunkyKuma
Sun Jul 03, 2005 3:36 pm
#54

"So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect."

IMO, the ability for a 4000 Healer Jedi to heal others in the CU was a big mistake, that's why there was a "force assist" tree to heal other's damage/states pre-CU which should have remained but NOOO it obtain silly offensive skills of shock/sap which should have been part of Enhancer instead. Once people saw this, obviously doctors got a little upset.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
Rebel-head
Sun Jul 03, 2005 3:41 pm
#55






MsNiL wrote:






Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.




So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.


I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.







It doesn't work the other way round because Healer is a tree of Jedi. That's the way it is regardless of how many skill-points it takes. Fact of the matter is that Jedi healers should not replace Doctors.



01010101010101010101010101K a s r o a ===
01010101010101010101010101[ R A T S ] ===
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
"U really know that this is a game and u´re a bit nerd?" - Doblador
zRhyno
Sun Jul 03, 2005 3:49 pm
#56



Rebel-head wrote:


MsNiL wrote:

Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.


So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.

I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.



It doesn't work the other way round because Healer is a tree of Jedi. That's the way it is regardless of how many skill-points it takes. Fact of the matter is that Jedi healers should not replace Doctors.



Fact? more like opinion. Why shouldnt Master Healers be as good or equal to docs or CM's? We are just as much devoted to healing as you guys are, yet we use the force which limits us severely. Regardless of whether you classify healer as a profession or a tree, it still costs just as much skillpoints as does doctor or CM. From an RP standpoint we devote our lives to healing with the force, rather than doctors who heal with traditional technology. From an ingame standpoing, we grind roughly 92% more xp than you do to get master, so why shouldnt this healing profession be just as good if not better?






R H Y A I M E S
R o g u e U n d e r w o r l d
MANDALORIAN DUNGEONMASTER®
Rebel-head
Sun Jul 03, 2005 3:58 pm
#57






MsNiL wrote:





Rebel-head wrote:

It doesn't work the other way round because Healer is a tree of Jedi. That's the way it is regardless of how many skill-points it takes. Fact of the matter is that Jedi healers should not replace Doctors.



I end this discussion with you here and now, and sign the fact that your GREED denies you to accept straight facts given to you.


You are a stain on the reputation of all us friendly samaritans out there who dedicated their lives to heal and assist their friends instead ofbeing front line warriors.


I wouldnt be surprised if you demand payment for woundhealing as well.







Your presumptions are so excessive. Greed for what? All's i want is for every profession to have a role and feel needed. If Jedi out-heal Docs then Docs are no longer needed.


I heal/buff/wound treat anyone and everyone who asks and some people who don't ask but still need it and why would I charge when it doesn't cost me a credit?





01010101010101010101010101K a s r o a ===
01010101010101010101010101[ R A T S ] ===
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
"U really know that this is a game and u´re a bit nerd?" - Doblador
Rebel-head
Sun Jul 03, 2005 4:01 pm
#58






zRhyno wrote:





Rebel-head wrote:





MsNiL wrote:






Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.




So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.


I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.







It doesn't work the other way round because Healer is a tree of Jedi. That's the way it is regardless of how many skill-points it takes. Fact of the matter is that Jedi healers should not replace Doctors.





Fact? more like opinion. Why shouldnt Master Healers be as good or equal to docs or CM's? We are just as much devoted to healing as you guys are, yet we use the force which limits us severely. Regardless of whether you classify healer as a profession or a tree, it still costs just as much skillpoints as does doctor or CM. From an RP standpoint we devote our lives to healing with the force, rather than doctors who heal with traditional technology. From an ingame standpoing, we grind roughly 92% more xp than you do to get master, so why shouldnt this healing profession be just as good if not better?




It should be second best to Doctor because it's fair that way. Sometimes you have to forget about the xp and the mindless grinding and consider how other players feel. What if I don't have the time to unlock then grind Jedi (Which I don't). I should be able to perform the role of Healer without being usurped by a Jedi.



01010101010101010101010101K a s r o a ===
01010101010101010101010101[ R A T S ] ===
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
01010101010101010101010101
"U really know that this is a game and u´re a bit nerd?" - Doblador
GiladSunitek
Sun Jul 03, 2005 4:10 pm
#59






Rebel-head wrote:

So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.


I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.






Ok Rebel, let me ask you a nice simple question, when you look at your skill sheet and see ...


Unarmed 1-Unarmed 2-Unarmed 3-Unarmed 4

One-Handed 1-One-Handed 2-One-Handed 3-One-Handed 4

Novice Brawler Two-Handed 1-Two-Handed 2-Two-Handed 3-Two-Handed 4 Master Brawler

Polearms 1-Polearms 2-Polearms 3-Polearms 4


Is this a profession tree? If so then look, if you can for Force Healing in that list. Jedi is not a profession it is a set of professions, Lightsaber, Force Defense, Force Enhancement, Force Wielder and Force Healing. Now most combat based elite professions get the kinds of bonuses that Jedi would get had they been given access to all the sub-professions that they choose from. Instead Jedi are limited by having to make a choice of what 2.5 Jedi professions or disciplines they wish to take.

Healing is a profession much like Doctor is so why should the two be any different in capability. CM's have as good healing as Doctors so why are Doctors not asking to nerf them?

Could the answer simply be Jedi Envy? Or could it be because Jedi rarely charge (if at all) for heals thereby making a Doctors only way of making money be buffs?

Message Edited by GiladSunitek on 07-04-2005 12:19 AM

MsNiL
Sun Jul 03, 2005 4:11 pm
#60






Rebel-head wrote:
All's i want is for every profession to have a role and feel needed.



Then WHAT THE F do you think I want?


I am now useless and I am forced to see my friends die like flies around me.
I have sacrificed about everything that makes a Jedi good to dedicate myentire career to be able to heal my friends, instead of tanking, instead of doing damage. Master Healers where already crap before Publish 19 and now it's no longer possible to upkeep my role.


I have a whole guild here that just lost their guild's most dedicated healer, becouse I can no longer keep more than 1 character alive, and guess who that is when I have only 20% armor.



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
JaGid_Shadows
Sun Jul 03, 2005 4:12 pm
#61






Ephrath wrote:
May I ask a question? If your so upset about this, why don't you respec from Master Healer to Master Doctor? Since, as you seem to be expressing, it's better for you in the long run....





Jedi points don't respec to non-Jedi skills.



Fight terrorism. Promote peace. Serve the Emperor.
jimcabtv
Sun Jul 03, 2005 4:14 pm
#62






Rebel-head wrote:





MsNiL wrote:





Rebel-head wrote:

It doesn't work the other way round because Healer is a tree of Jedi. That's the way it is regardless of how many skill-points it takes. Fact of the matter is that Jedi healers should not replace Doctors.



I end this discussion with you here and now, and sign the fact that your GREED denies you to accept straight facts given to you.


You are a stain on the reputation of all us friendly samaritans out there who dedicated their lives to heal and assist their friends instead ofbeing front line warriors.


I wouldnt be surprised if you demand payment for woundhealing as well.







Your presumptions are so excessive. Greed for what? All's i want is for every profession to have a role and feel needed. If Jedi out-heal Docs then Docs are no longer needed.


I heal/buff/wound treat anyone and everyone who asks and some people who don't ask but still need it and why would I charge when it doesn't cost me a credit?






Would you feel more secure about your profession if we only were allowed to heal ourselves? Or would you feel more secure to have another viable healer by your side? Tell you what.....go study the Jedi healer discipline. Go study some force regen issues. Even better, think of a viable template in Jedi that doesn't involve constant attention to 4 bars along with the NEED of these 4 bars to even deal moderate damage at a moderate rate (yes, health bar is NEEDED to do this, as the force bar regen automatically requires the need of channel force to regen at a decent rate....hence you WILL get a health reduction just to be able to attack). In ANY MMORPG that I have played, the person with the LONGEST downtime is usually the one that either deals the most damage, tanks the most damage, heals the most damage, oretc. Jedi don't deal the most damage, of course.........jedi usually don't tank as much as anyone else (check the defense charts....jedi don't have the best defenses, so don't make the best tanks).......now jedi don't heal as much as everyone else. You want professions that DON'T have nearly as much downtime to be more powerfulthan a profession that has the MOST? Where is your logic at?!?

Message Edited by jimcabtv on 07-03-2005 07:25 PM



Reason Why Force Wielder Viability against Jedi Defenses should be in place - Straight from the Lead System Designer of the CU
_______Taven Shadowrider_______
Choker Extraordinare
______Ipock______
Sexah Fishy
______Horse Thieves______
Wanderhome
Ephrath
Sun Jul 03, 2005 4:17 pm
#63






MsNiL wrote:






Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.




So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.


I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.






You bring up a good point. There should be an Elite Jedi Healer skill set that costs more skillpoints, or Enhancing the Jedi Healer skill set and making it cost more skillpoints. Thus, accomidating the need for Jedi support roles while not overpowering them at the same time.



______________________________________________________

"I'm sorry, did I break your concentration?"
JaGid_Shadows
Sun Jul 03, 2005 4:21 pm
#64






MsNiL wrote:






Rebel-head wrote:
So if Jedi heal better than Doctors, where does that leave those none-Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Jedi can do all the work of a Doc bar revive. No profession should be negated in this game that is why Doctors should be the alpha healers. Jedi get a little bit of everything and then all the extras, heck they even use Rifle weapons to good effect.

I know alot of people would like the Jedi trees to be split into seperate professions but as it stands they are not. It is one profession with several trees. That's the whole beauty of Jedi, it's so versatile and they can perform almost any role on the battle-field. they should never, however demote a dedicated profession to second best in it's discipline.




So if Jedi heal worse than Doctors, where does that leave thoose Jedi who wish to play a support role in the group? They may as well just grind a double master combat template if Doctors can do all the work of a Healer including revive and augment. No profession should be negated in this game, that is why Healers should be at least equal Doctors. Doctor get a little bit of everything and then all the extras, heck they can even become a Rifleman to good effect.


I know alot of people who do not understand that each Jedi tree costs about as much as an ordinary separate profession and give the same bonuses. The whole beautify with the Jedi, is that they must choose which role they want to perform on the battle-field. They should never, however, be less suited for their role than a regular non-Jedi profession that plays the same role.







This isa beautifully executed retort. You are my new role-model for the "they don't realizetheir Jedi hatred is blinding them" posters. Your response made me smile and laugh! Good response!



Fight terrorism. Promote peace. Serve the Emperor.
GiladSunitek
Sun Jul 03, 2005 4:25 pm
#65


Well can I point out my post above that got a bit messed up soI had to edit it, probably won't get read unlessI do this.
Page 5 of 6