Jedi Archive
Thread: IMPORTANT BH HAVE BEEN ATTACKING IN GROUPS on a single jedi!!!! READ I HAVE PROOF!!!
aljinxed wrote:
Try getting ingame and learn how to pvp and you might not have a problem.
That is part of the problem.
I think people automatically expect that once they become a Jedi they don't have to worry about losing a fight ever again.
Soldiers dont win battles just because ofthe name they carry,such as "Marine", or "Ranger"....Soldiers win battles because they train.
LagSolo wrote:
aljinxed wrote:
Try getting ingame and learn how to pvp and you might not have a problem.
That is part of the problem.
I think people automatically expect that once they become a Jedi they don't have to worry about losing a fight ever again.
Soldiers dont win battles just because ofthe name they carry,such as "Marine", or "Ranger"....Soldiers win battles because they train.
QFE ya heard???
In other words if more come run if you can't beat them. There is always another time.
I have won duels and lost duels. I strive to get better. But if someone calls me lame for running, heh no point to stay if you know you'll loose unless you might be able to bail some friends out.
darlokes wrote:
TarkanArrant wrote:
I just want to know why everyone is saying it's an exploit rofl, geeze.
because its not supposed top happen doesnt anyone remember that guy(dev er someone of importance) sayin jedi vs bh is supposed to be a one on one thing thats why your rofling idiot
To respond to your quote and mentioning of an "idiot":
What was said was "...it's the idea that Jedi vs. Bountyhunters should exist as a 1 on 1 engagment and not allow for others to intentionally pull a specific player's character off of the terminals so to 'gank' him..."
The view was expressed as to justify how having Bountyhunters gang up on "110k-170k" payouts, which denote 110-170 skill points invested into Jedi, as "not working as intended". The concept were to allow for a randomness of missions so players would recieve a target randomly. Having 2 Bountyhunters cooridinate their actions to get the same mission on a "random" target _IS NOT_ an exploit.
Heck, I support the option for Bountyhunters to gain the abillity to "hire a mercenary" to hunt Jedi so this is totally accetable in my eyes.
If you are having trouble and aren't aware how visibility is generated to penalize you thus allowing for you to be hunted I would advise that you creat a thread asking specifics of how visibility is gained. (fault of SOE and LA - no effort has been made to express this relationship exists other then through trial by error.)
The current system allows even easier ganking than the old one since they don't even have to open the mission. SOE fixed a bug by making a much worse one. What else is new?
KRAKEN666 wrote:
what happens is that a group gets together at a terminal and takes the same mission reward amount. send a seeker to find what planet then they keep picking the same credit amount till they all get one on the same planet. chances are its the same jedi. yes, its an exploit that could easily be fixed by just randomly generating a different amout bounty but soe gives bh every exploit they can.
About time someone figured out that it's pointless not to discuss the details of this exploit here when it's already known among the people who make it a problem. Sheesh.
That said, let's not accuse SOE of being even more evil than they are. Deliberately giving BH's an exploit? That's going too far, and it clearly goes against what they weretrying to do with the anonymous-terminal publish. Butare theylazy and stupid? Sounds about right.
well, honestly, there was a good topic in the testing forums back when CU was on test... it was actually about pearl tunes. they did a very huge sampling of pearls... they found that after the changes in the CU, good pearls just cannot be tuned to much more than 90 dmg and -7 fc... i don't think even 1 in 300 can tune to a -9 with over 100dmg also... just won't happen post cu. (now i haven't personally tested it because i don't need pearls anymore, but it was from a very reputable tester and it was a very big sampling of pearls, i think they tested about 150 flawless, quality, and goods.... with very astonishing results compared to how pearls use to tune pre-cu. I wish i could find the link, but if you do a search in the testing or test center forum you may find it again.
ShannonKnight wrote:
LagSolo wrote:
ussormi wrote:
I have heard of this as well, they need to just put the names back and then give us flawless pearls back as well as better tunes.
Actually the tunes are totally random. There is and never was guarnteed tunes based on the quality of the component.........
I tuned a Flawless to 0/0 0fc.....the 4 components in my sabre are all over 100 dmg and at -9fc...yet only 1 is a premium pearl.........out of 50 premiums tuned or so
(I've tuned close to 300 components altogether to get the 4 I have in my sabre now)
Ituned a good crystal to 101/101 -9fc the other day....that replaced the 100/100 -7fcpoor crystal I had in my sabre.....its quantity not quality.
Yeah but the overall chance to get a perfect tune (all 3 stats being good) increases with higher quality. (At least it was that way pre-cu) I tuned about 40 premium perls to get the saber i have now, and got anything from 12/12 to 50/50 and the force cost inbetween.
Right now Tiggs statement that you can get good tunes from "good" crystals too is plainly wrong. There is like NO chance to get all 3 stats good from a good perl/crystal. Maybe you get 100 damage but -3 force or -0.29 speed but low damage. You name it.
Don_T_Shoot wrote:
Mindspat, what you aren't getting here is it's not a random target. It apparently never actually changed from the old system other than putting the information in different spot in a different way.
The current system allows even easier ganking than the old one since they don't even have to open the mission. SOE fixed a bug by making a much worse one. What else is new?
aljinxed wrote:
How can one game have so many exploits?!?!?!? LOL... you poor little crying jedi getting ganked and you gonna stomp your e-feet on the whamublance forums? Yall are to much. Try getting ingame and learn how to pvp and you might not have a problem. *everyone sing*Im a sploiter, your a sploiter, wouldnt ya like to be a sploiter to?... be a sploiter, be a sploiter...*endsong*
IF you think it's relating to PvP you are horribly mistaken. There's more aspects then "learning how to PvP".
Jedi are _NOT_ capable of doing _ANYTHING_ in PvP unless they have 4 four tuned pearls greater then 95/95 and/or a full template.
Jedi / BH missions need to be axed for those Jedi who have not completed their templates.
What they need is:
Creat NPC Bountyhunters to kill Jedi who have not made that final step in completing their templates. This can work like the Old Man or Sith which 'gank' players. They can also be governed in the same way as BH Marks are created and spawned which match the BH's level. The current system servesonly to penalize the player while offeringno reward.
Who wants to play a game that doesn't reward you for accomplishing a difficult task?
ShannonKnight wrote:
LagSolo wrote:
ussormi wrote:
I have heard of this as well, they need to just put the names back and then give us flawless pearls back as well as better tunes.
Actually the tunes are totally random. There is and never was guarnteed tunes based on the quality of the component.........
I tuned a Flawless to 0/0 0fc.....the 4 components in my sabre are all over 100 dmg and at -9fc...yet only 1 is a premium pearl.........out of 50 premiums tuned or so
(I've tuned close to 300 components altogether to get the 4 I have in my sabre now)
Ituned a good crystal to 101/101 -9fc the other day....that replaced the 100/100 -7fcpoor crystal I had in my sabre.....its quantity not quality.
Yeah but the overall chance to get a perfect tune (all 3 stats being good) increases with higher quality. (At least it was that way pre-cu) I tuned about 40 premium perls to get the saber i have now, and got anything from 12/12 to 50/50 and the force cost inbetween.
Right now Tiggs statement that you can get good tunes from "good" crystals too is plainly wrong. There is like NO chance to get all 3 stats good from a good perl/crystal. Maybe you get 100 damage but -3 force or -0.29 speed but low damage. You name it.